# Ritual regression tests

** game: ../ritual.inform/Build/output.ulx
** interpreter: glulxec -q
** checkclass: extraritcheck.py

### test "perform" and "create" for all rituals and items

* parser-errors-no-such
> touch dfgx
You can't see any such thing.
> examine dfgx
You can't see any such thing.
> invoke dfgx
You don't know any such formula.
> recall dfgx
Nothing comes to mind.
> examine pin in dfgx
You can't see any such thing.
> examine dfgx in pin
You can't see any such thing.

* parser-errors-only-understood
> get cord in tile
I understood the command "get cord" (that is, get the length of silk cord); but not the words "in tile" at the end.
> take inventory sadly
You can't see any such thing.
> inventory sadly
I understood the command "inventory" (that is, take inventory); but not the word "sadly" at the end.
> get cord sadly
I understood the command "get cord" (that is, get the length of silk cord); but not the word "sadly" at the end.
> jump weirdly
I understood the command "jump" (that is, jump); but not the word "weirdly" at the end.
> jump  abcde  fghij
I understood the command "jump" (that is, jump); but not the words "abcde fghij" at the end.
> get silk cord xxx yyy
I understood the command "get silk cord" (that is, get the length of silk cord); but not the words "xxx yyy" at the end.
> drop bolt
> get
What do you want to get?
> silk cord zzzz
I understood the command "get silk cord" (that is, get the length of silk cord); but not the word "zzzz" at the end.
> look cord
I understood the command "look", but not the following words.
To look more closely at something, try
> look at cord
You have found a short length of cord, woven of raw silk.
> look around
You are in the kitchen.
> l me
I understood the command "l", but not the following words.
To look more closely at something, try
> look around kitchen
I understood the command "look around", but not the following words.

* parser-errors-multiple
> examine mint impet, ginger impet
You can't use multiple objects that way.
Try examining the impet of peppermint oil.
> touch mint impet, ginger impet
You can't use multiple objects that way.
Try touching the impet of peppermint oil.
> touch impets
You can't use multiple objects that way.
Try touching just one thing.
> touch all impets
You can't use multiple objects that way.
Try touching just one thing.
> examine impets
You can't use multiple objects that way.
Try examining just one thing.
> examine all impets
You can't use multiple objects that way.
Try examining just one thing.
> examine all animus
You can't use multiple objects that way.
> recall impets
# Not sure why this happens, but eh.
Nothing comes to mind.
> recall all impets
You can't use multiple terms that way.
Try just "RECALL".
> recall all animus
You can't use multiple terms that way.
Try just "RECALL".
> invoke all animus
You can't use multiple terms that way.
> examine all impets in convex lens
You can't use multiple objects that way.
Try examining just one thing.
> examine pin, bolt in convex lens
You can't use multiple objects that way.
Try examining the brass pin.
> examine pin in convex, concave
# This is not ideal, but not worth fixing
You can't see any such thing.

* parser-errors-no-multiple
> x bolt, pin
Try examining the steel bolt.
> read bolt, pin
Try reading the steel bolt.
> inspect bolt, pin
Try examining the steel bolt.
> search bolt, pin
Try searching the steel bolt.
> touch bolt, pin
Try touching the steel bolt.
> turn bolt, pin
Try turning the steel bolt.
> open bolt, pin
Try opening the steel bolt.
> enter bolt, pin
Try entering the steel bolt.
> x all
Try examining just one thing.
> read all
Try reading just one thing.
> inspect all
Try examining just one thing.
> search all
Try searching just one thing.
> touch all
Try touching just one thing.
> turn all
Try turning just one thing.
> open all
Try opening just one thing.
> enter all
Try entering just one thing.
> perform all
Try performing just one thing.
> create all
Try creating just one thing.
> visit all
Try visiting just one thing.

* parser-errors-drop-no-multiple
> drop bolt and pin
steel bolt: Dropped.
brass pin: Dropped.
> take bolt and pin
steel bolt: Taken.
brass pin: Taken.
> drop dfgh
You can't see any such thing.
> drop all dfgh
You can't see any such thing.
!just one
> drop all splints
Dropped.
> drop all splints
There are none at all available!
> get all splints
Taken.
> get all splints
There are none at all available!
> get dfgh
You can't see any such thing.
> get all dfhgdf
You can't see any such thing.
> put all sdfgdsf in arc
You can't see any such thing.

* parse-bare-the
>get the
What do you want to get?
>pyramid
Taken.
>x the
What do you want to examine?
>pyramid
You see nothing special about the brass pyramid.
>recall the
What do you want to recall?
>brass
Which do you mean, the brass pin or the brass pyramid?
>pyramid
You're holding the brass pyramid.
>x the the pyramid
You see nothing special about the brass pyramid.
>x the pyramid the pyramid the pyramid
You see nothing special about the brass pyramid.

* parse-mid-the-formulas
>say the
What do you want to say?
>z
Time passes.
>say of
You don't know any such formula.
>say of the
You don't know any such formula.
>say binding
Which do you mean, the elementary word of binding, the Binding of the Celestial Sphere, the Binding of Antipathy, or the Chi Binding?
>say binding of
Which do you mean, the Binding of the Celestial Sphere or the Binding of Antipathy?
>z
>say binding sphere
/You (say|recite|invoke|speak) the Binding of the Celestial Sphere
>say binding of sphere
/You (say|recite|invoke|speak) the Binding of the Celestial Sphere
>say binding of the sphere
/You (say|recite|invoke|speak) the Binding of the Celestial Sphere
>say binding of the celestial sphere
/You (say|recite|invoke|speak) the Binding of the Celestial Sphere
>say celestial sphere
/You (say|recite|invoke|speak) the Binding of the Celestial Sphere
>say the celestial sphere
/You (say|recite|invoke|speak) the Binding of the Celestial Sphere
>say tortoise
/You (say|recite|invoke|speak) the Name of the Tortoise
>say the tortoise
/You (say|recite|invoke|speak) the Name of the Tortoise
>say name of tortoise
/You (say|recite|invoke|speak) the Name of the Tortoise
>say name of the tortoise
/You (say|recite|invoke|speak) the Name of the Tortoise
>say name of the turtle
/You (say|recite|invoke|speak) the Name of the Tortoise

* parse-mid-the-rituals
>recall the
What do you want to recall?
>z
Time passes.
>recall basic cleansing
Which do you mean, the basic tarnish cleansing inscription (with the brass pin) or the basic rust cleansing inscription (with the steel bolt)?
>recall universal rust
Which do you mean, the universal tarnish cleansing inscription (with the brass pin) or the universal tarnish cleansing inscription (with the steel bolt)?
>recall universal tarnish
Which do you mean, the universal tarnish cleansing inscription (with the brass pin) or the universal tarnish cleansing inscription (with the steel bolt)?
>z
>recall basic tarnish
Undescribed action-goal.
>recall basic tarnish with brass
Undescribed action-goal.
>recall basic tarnish with pin
Undescribed action-goal.
>recall basic tarnish with the brass
Undescribed action-goal.
>recall basic tarnish with the pin
Undescribed action-goal.
>recall basic cleaning inscription with brass pin
Undescribed action-goal.
>recall basic cleaning inscription using the brass pin
Undescribed action-goal.
>recall basic tarnish cleansing inscription with the brass pin
Undescribed action-goal.
>recall basic rust with the steel bolt
Undescribed action-goal.
>recall doubled tarnish with the brass pin
Undescribed action-goal.
>recall doubled rust with the steel bolt
Undescribed action-goal.
>recall doubled rust using the steel bolt
Undescribed action-goal.
>recall lead weight increase
Undescribed action-goal.
>recall lead weight decrease
Which do you mean, the lead weight decrease inscription (with precipitate) or the lead weight decrease inscription (with distillate)?
>z
>recall lead weight decrease with precipitate
Undescribed action-goal.
>recall lead weight decrease with distillate
Undescribed action-goal.
>recall lead weight decrease with the precipitate
Undescribed action-goal.
>recall lead weight decrease with the distillate
Undescribed action-goal.
>recall lead weight decrease using the distillate
Undescribed action-goal.
>recall aura imitation
Which do you mean, the aura imitation inscription (with quartz) or the aura imitation inscription (with jade)?
>z
>recall imitation with quartz
Undescribed action-goal.
>recall imitation with jade
Undescribed action-goal.
>recall imitation with the quartz
Undescribed action-goal.
>recall imitation with the jade
Undescribed action-goal.
>recall granite solvent earth
Undescribed action-goal.
>recall granite solvent synthesis with earth
Undescribed action-goal.
>recall granite solvent synthesis with elemental earth
Undescribed action-goal.
>recall granite solvent synthesis with the earth
Undescribed action-goal.
>recall granite solvent synthesis with the elemental earth
Undescribed action-goal.
>recall granite solvent synthesis using the elemental earth
Undescribed action-goal.
>recall slate solvent 
Which do you mean, the slate solvent synthesis (with the perfect diamond) or the slate solvent synthesis (with the elemental earth)?
>z
>recall slate solvent ritual using earth
Undescribed action-goal.
>recall slate solvent ritual with earth
Undescribed action-goal.
>recall slate solvent ritual with diamond
Undescribed action-goal.
>recall slate solvent ritual with perfect diamond
Undescribed action-goal.
>recall slate solvent ritual with the earth
Undescribed action-goal.
>recall slate solvent ritual with the diamond
Undescribed action-goal.
>recall slate solvent ritual with the perfect diamond
Undescribed action-goal.
>recall marble solvent synthesis with earth
Undescribed action-goal.
>recall marble solvent synthesis with diamond
Undescribed action-goal.
>recall marble solvent synthesis with perfect diamond
Undescribed action-goal.
>recall marble solvent synthesis with the earth
Undescribed action-goal.
>recall marble solvent synthesis with the diamond
Undescribed action-goal.
>recall marble solvent synthesis with the perfect diamond
Undescribed action-goal.

* speak-synonyms
> chant
You'll have to name the formula you want to invoke.
> pronounce
You'll have to name the formula you want to invoke.
> invoke unsealing
You chant the unsealing mantra.
> recite unsealing
You chant the unsealing mantra.
> vocalize unsealing
You chant the unsealing mantra.
> vocalise unsealing
You chant the unsealing mantra.
> visualize third glyph
You have no idea how it's pronounced, but you visualize the third alien glyph as clearly as possible.
> visualise third glyph
You have no idea how it's pronounced, but you visualize the third alien glyph as clearly as possible.

* recall-synonyms
> recall
Do you want to recall formulas, rituals, facts, places, objects, or doors?
> facts
You are still orienting yourself.
> recall facts
You are still orienting yourself.
> recall unsealing
The unsealing mantra isn't an alchemical formula.
> think about unsealing
The unsealing mantra isn't an alchemical formula.
> remember about unsealing
The unsealing mantra isn't an alchemical formula.
> recall second glyph
The glyph is a multidimensional knot of curves and gaps.
> recall brass pyramid
The brass pyramid is right here
> concentrate
Do you want to recall formulas, rituals, facts, places, objects, or doors?
> concentrate on facts
You are still orienting yourself.
> concentrate on unsealing
The unsealing mantra isn't an alchemical formula.
> concentrate on brass pyramid
The brass pyramid is right here
> visualize
I didn't understand that sentence.
> visualize brass pyramid
The brass pyramid is right here
> visualize unsealing
The unsealing mantra isn't an alchemical formula.
> visualise
I didn't understand that sentence.
> visualise brass pyramid
The brass pyramid is right here
> visualise unsealing
The unsealing mantra isn't an alchemical formula.
> consider
Do you want to recall formulas, rituals, facts, places, objects, or doors?
> consider unsealing
The unsealing mantra isn't an alchemical formula.
> consider brass pyramid
The brass pyramid is right here

* brush-synonyms
> rub salt
You achieve nothing by this.
> rub scalpel
You scrub at the scalpel.
> clean scalpel
You continue scrubbing the scalpel blade
> brush scalpel
This isn't getting the scalpel any cleaner.
> rub salt with rosemary
/You touch the sprig of rosemary [a-z]* to the lump of rock salt, with no result.
> brush salt with rosemary
/You touch the sprig of rosemary [a-z]* to the lump of rock salt, with no result.
> rub scalpel with salt
That won't get the gunk off.
> clean scalpel with salt
That won't get the gunk off.
> brush scalpel with salt
That won't get the gunk off.
> rub me
Not now.
> brush me
Not now.
> purloin dispersal brush
Purloined
> brush scalpel
with the dispersal brush
That won't get the gunk off.
> rub scalpel
This isn't getting the scalpel any cleaner.
> clean scalpel
This isn't getting the scalpel any cleaner.
> brush salt with brush
/You touch the dispersal brush [a-z]* to the lump of rock salt, with no result.
> rub salt with brush
/You touch the dispersal brush [a-z]* to the lump of rock salt, with no result.
> clean salt with brush
/You touch the dispersal brush [a-z]* to the lump of rock salt, with no result.
> brush scalpel with brush
That won't get the gunk off.
> rub scalpel with brush
That won't get the gunk off.
> clean scalpel with brush
That won't get the gunk off.
> zap-symbol attraction on b chime
Inscribed the bronze B chime with attraction.
> brush b chime
with the dispersal brush
You brush the feather across the bronze B chime. The attraction symbol blurs and fades away.
> rub me
Not now.
> brush me
You brush the feather across the back of your hand. It emits a peculiar crackle.

* fire-synonyms
> x burning
You've lit things with lighters all your life
> recall burning
Nothing comes to mind.
> x fire
You've lit things with lighters all your life
> recall fire
Which do you mean, the fire-resistance synthesis or the fire-devourer synthesis?
> purloin fire resistance potion
> recall fire
You're holding the potion of fire resistance.
> x fire
Which do you mean, the potion of fire resistance or the torch-lighter?
> light cedar with flaming
You hold the torch-lighter to the splinter of cedar. The cedar catches quickly, and burns with a dull orange flame.
> x burning
Which do you mean, the torch-lighter or the burning splinter of cedar?
> recall burning
You're holding the burning splinter of cedar.
> enter pool
Your plunge has doused the splinter of cedar.
On top of that, the zafranum dissolves.
> u
Kitchen
> x fire
this cloudy liquid
> x burning
You can't see any such thing.
> recall fire
You're holding the potion of fire resistance.
> recall burning
Nothing comes to mind.
> drink fire
You swallow the cloudy potion.
> create fire
You brew a bottle of fire-resistance potion.
> throw fire in pool
The potion of fire resistance falls into the water and sinks.
> light pith with fire
You can't see any such thing.
> light pith with lighter
The torch-lighter is not a source of fire.
> shake lighter
Then you give it a squeeze, and it lights up the way it's supposed to.
> light pith with fire
The swamp pith goes up in a bright flare

* group-formation
> i
four clay molds (for Venture, Aithery, Alchemy, and Medical Files)
seven metal rods (phlogisticated gold, electrum regium, orichalcum, moon-metal, nickel, platinum, and lead)
seven wooden splints (swamp pith, green linden, blackwood, winter-oak, maple, cedar, and elemental wood)
six stone chips (obsidian, marble, basalt, flint, sandstone, and granite)
four chimes (glass H, glass G-flat, bronze B, and bronze F-sharp)
nine chymic flasks (sand, alum, lubanja, vinegar, vitriolic acid, muriatic acid, mineral oil, rubbing alcohol, and saline)

> drop all
> get f
> get g
> get long
> get h
> get obsidian
> get granite
> get sandstone
> i
three stone chips (sandstone, granite, and obsidian)
a long quartz prism
three chimes (glass H, glass G-flat, and bronze F-sharp)
> i
three stone chips (sandstone, granite, and obsidian)
a long quartz prism
three chimes (glass H, glass G-flat, and bronze F-sharp)

> drop all
> get f
> get long
> get h
> get obsidian
> get sandstone
> i
two stone chips (sandstone and obsidian)
two chimes (glass H and bronze F-sharp)
a long quartz prism

> drop all
> get linden
> get aithery mold
> get lead rod
> get maple
> get alchemy mold
> get platinum rod
> i
two wooden splints (maple and green linden)
two metal rods (platinum and lead)
two clay molds (for Alchemy and Aithery Files)

> drop all
> get alum
> get rosemary
> get sand
> get aithery mold
> get lead rod
> get alchemy mold
> get mushroom
> get platinum rod
> get maple
> get linden
> get blackwood
> i
three wooden splints (blackwood, green linden, and maple)
a dried mushroom
two clay molds (for Alchemy and Aithery Files)
a sprig of rosemary
two metal rods (platinum and lead)
two chymic flasks (sand and alum)

* group-capitalization
> inventory
seven metal rods
four chimes (glass H, glass G-flat, bronze B, and bronze F-sharp)
> put mint, ginger in arc
> say simple
> say nature
Two impets of essential oil (ginger and peppermint) are too varied
> put pin in arc
> say nature
The brass pin and two impets of essential oil (ginger and peppermint) are too varied
> put lead, nickel in arc
> say nature
Two metal rods (nickel and lead), the brass pin, and two impets of essential oil (ginger and peppermint) are too varied
> get ginger
> say nature
Two metal rods (nickel and lead), the brass pin, and the impet of peppermint oil are too varied
> get mint, pin
> say nature
Two metal rods (nickel and lead) are too varied
> put all chips in arc
> say nature
Six stone chips (granite, sandstone, flint, basalt, marble, and obsidian) and two metal rods (nickel and lead) are too varied

* display-details
> open ginger
> x butcher-block
On the butcher-block are five impets of essential oil (eucalyptus, kelp, citronelle, peppermint, and ginger (open)).
> get ginger, mint
> drop paten
> put ginger, mint on paten
> l
a porcelain paten (on which are two impets of essential oil (peppermint and ginger (open)))
> x paten
Resting on the paten are two impets of essential oil (peppermint and ginger (open)).
> search paten
On the porcelain paten are two impets of essential oil (peppermint and ginger (open)).
> put maple on paten
> zap maple
> x paten
Resting on the paten are a splinter of maple (alight) and two impets of essential oil (peppermint and ginger (open)).
> search paten
On the porcelain paten are a splinter of maple (alight) and two impets of essential oil (peppermint and ginger (open)).
> put pin in arc
> put bolt on shelf
> zap-symbol saturation on pin
> zap-symbol gensaturation on bolt
> x shelf
On the gestalt shelf is a steel bolt (with universal saturation symbol).
> search shelf
On the gestalt shelf is a steel bolt (with universal saturation symbol).
> x arc
A brass pin (with basic saturation symbol) rests within the kitchen bound.
The gestalt shelf holds a steel bolt (with universal saturation symbol).
> search arc
In the kitchen-bound is a brass pin (with basic saturation symbol).

* looking-directions
> look
You are in the kitchen.
> look north
This game does not permit you to look into adjacent rooms. Try going north and seeing what you find.
> look up
Try going up and seeing what you find.
> look in
What do you want to look in?
> look out
This game does not permit you to look into adjacent rooms. Try going outside and seeing what you find.
> look outside
This game does not permit you to look into adjacent rooms. Try going outside and seeing what you find.
> examine south
Try going south and seeing what you find.
> examine down
Try going down and seeing what you find.
> examine in
Try going inside and seeing what you find.
> examine out
Try going outside and seeing what you find.
> examine outside
Try going outside and seeing what you find.
> purloin oculus
> x south with oculus
Try going south and seeing what you find.
> x up through oculus
Try going up and seeing what you find.
> look through oculus at outside
Try going outside and seeing what you find.
> x oculus with oculus
You can't inspect the resonant oculus with itself.
> look in pool
You peer into the depths.
> look into pool
You peer into the depths.
> look out pool
You peer into the depths.
> look outside pool
You peer into the depths.

* smelling-cases
> smell rosemary
The sprig retains its piney, resinous scent.
> wave rosemary
You waft the scent of rosemary around.
> shake rosemary
You waft the scent of rosemary around.
> get ginger
> smell ginger
The impet has no residual odor while it's sealed.
> wave ginger
You wave it tentatively around.
> shake ginger
You shake it about, to no effect.
> open ginger
You pop open the impet, and the ginger aroma rolls out, stinging your nose.
> smell ginger
You take a snort from the impet. Ginger fire flares in your sinuses. That'll clear your head, possibly for the rest of the week.
> wave ginger
You waft the scent of ginger around the room.
> shake ginger
The impet is supposed to be spill-proof, but you'd rather not test that while it's open.
> smell
The room smells pleasantly of cookies, overlaid with a strong aroma of ginger.
> south
> smell rosemary
You can't smell anything right now.
> wave rosemary
You wave it tentatively around.
> smell ginger
You can't smell anything right now.
> wave ginger
You wave it tentatively around.
> shake ginger
The impet is supposed to be spill-proof, but you'd rather not test that while it's open.
> smell
You can't smell anything right now.
> north. down
> smell rosemary
You can't smell anything right now.
> wave rosemary
You wave it tentatively around.
> smell ginger
You can't smell anything right now.
> wave ginger
You wave it tentatively around.
> shake ginger
The impet is supposed to be spill-proof, but you'd rather not test that while it's open.
> smell
You can't smell anything right now.

* invoke-variations
> say unseal
/(any ritual|no ritual).*nothing to (unseal|break)
> say essential nature
/(Nothing|nothing|no).*(result|happen|effect)
> say resonant tone
You hum the resonant tone, but there is no effect.
> say fourth glyph
You have no idea how it's pronounced, but you visualize the fourth alien glyph as clearly as possible. Nothing seems to result, however.
> say caudex pattern
You begin running through the geometric sequence in your head. When you reach the end, you feel slightly dizzy, but there is no other result.
> visualize essential nature
The word of essential nature is used in rituals to invoke the principle of sympathy.
> visualize fourth glyph
You have no idea how it's pronounced, but you visualize the fourth alien glyph as clearly as possible. Nothing seems to result, however.
> visualize radix pattern
You begin running through the geometric sequence in your head. When you reach the end, you feel slightly dizzy, but there is no other result.
> say simple sealing
You take a breath, trace the bound in your mind, and intone the simple sealing word.
The arc begins to glow palely.
(RSFailed)
> say essential nature
You intone the word of essential nature. The arc flickers, but there is nothing within to evoke.
> say resonant tone
You hum the resonant tone. Nothing responds.
> say fourth glyph
You visualize the fourth alien glyph as clearly as possible. Nothing seems to result, however.
> visualize radix pattern
You begin running through the radix access pattern in your head. It doesn't seem to fit the structure of the ritual.
> say unseal
You let the unsealing mantra run through your mind, clearing away the ritual energy. The bound goes dark.
!()
> w
> say simple sealing
But there is no ritual bound here to concentrate on, so
> e.s
> say simple sealing
You can't speak; there's no air.
> say nature
You can't speak; there's no air.
> say resonant tone
You can't speak; there's no air.
> say unseal
You can't speak; there's no air.
> say fourth glyph
You have no idea how it's pronounced, but you visualize the fourth alien glyph as clearly as possible. Nothing seems to result, however.

* sealing-variations
> say simple
The arc begins to glow palely.
> say unseal
> put bolt in arc
> say simple
The arc begins to glow palely around the steel bolt.
> say unseal
> put marble, obsidian in arc
> say simple
The arc begins to glow palely around two stone chips (obsidian and marble) and the steel bolt.
> say unseal
> put saline in arc
> say simple
The arc begins to glow palely around the beaker of saline, two stone chips (obsidian and marble), and the steel bolt.
> say unseal
> take obsidian, marble, bolt
> say simple
The arc begins to glow palely around the beaker of saline.
> say unseal
> north
> say simple
But it echoes off-key; the retort's bound does not close.
> say hermetic
The retort's equator begins to glow pearl-grey.
> say unseal
> put sand in arc
> say hermetic
The retort's equator begins to glow pearl-grey around the reservoir of sand.
> say unseal
> put maple in arc
> say hermetic
The retort's equator begins to glow pearl-grey around the splinter of maple and the reservoir of sand.
> say unseal
> put jade in arc
> say hermetic
The retort's equator begins to glow pearl-grey around the jade bead, the splinter of maple, and the reservoir of sand.
> say unseal
> put alum in arc
> say hermetic
The retort's equator begins to glow pearl-grey around the jade bead, the splinter of maple, and the reservoir of dry powder.
> say unseal
> pull lever
> put nickel in arc
> say hermetic
The retort's equator begins to glow pearl-grey around the nickel rod.
> say unseal
> put lead in arc
> say hermetic
The retort's equator begins to glow pearl-grey around two metal rods (lead and nickel).
> pull lever

* nature-variations
> put pin in arc
> say simple sealing
The arc begins to glow palely around the brass pin.
> say nature
The metallic nature of the brass pin rises to the surface, though with an indistinct shimmer.
> say unseal
> get pin
> put salt in arc
> say simple sealing
The arc begins to glow palely around the lump of rock salt.
> say nature
Apparently the lump of rock salt has too complex a material nature to evoke in this way.
> say unseal
> get salt
> get tin slip
> put tin slip in arc
> say simple sealing
The arc begins to glow palely around the fake tin slip.
> say nature
You intone the word of essential nature, but the pronunciation is off. Probably the symbolism of the fake tin slip complicates its material nature.
> say unseal
> get tin slip
> put el-water in arc
> say simple sealing
The arc begins to glow palely around the capsule of elemental water.
> say nature
You intone the word of essential nature, but it falls too easily from your lips. The capsule of elemental water is already of a single nature.

* categorical-variations
> put pin in arc
> say simple sealing
The arc begins to glow palely around the brass pin.
> say categorical
You intone the categorical imperative. The metallic nature of the brass pin extends smoothly into a general class.
(RSFailed)
> say unseal
> get pin
> put salt in arc
> say simple sealing
The arc begins to glow palely around the lump of rock salt.
> say categorical
The material nature of the lump of rock salt extends smoothly into a general class.
> say unseal
> get salt
> get tin slip
> put tin slip in arc
> say simple sealing
The arc begins to glow palely around the fake tin slip.
> say categorical
The symbolic nature of the item extends smoothly into a general class.
> say unseal
> get tin slip
> put el-water in arc
> say simple sealing
The arc begins to glow palely around the capsule of elemental water.
> say categorical
The singular nature of the alchemical element extends smoothly into a general class.

* rit-adding-variations
> put pin in arc
You put the brass pin into the kitchen-bound.
> put bolt in arc
You put the steel bolt into the kitchen-bound.
> get bolt
> put bolt on arc
You put the steel bolt into the kitchen-bound.
> get bolt
> say simple
> put bolt in arc
You leave the steel bolt within the kitchen bound
> get bolt
> put bolt on arc
You leave the steel bolt within the kitchen bound
> get bolt
> put bolt on pin
You leave the steel bolt within the kitchen bound
> get bolt
> put bolt in pin
That can't contain things.
> put me in arc
The whole purpose of a ritual bound is to separate the actor from the things acted upon.
> enter arc
The whole purpose of a ritual bound is to separate the actor from the things acted upon.

* rit-retort-adding-variations
> n
> put el-water in retort
Elemental water should only be used after a ritual has begun.
> purloin highlime
> put highlime in retort
Recipes generally start with a base medium (water, sand, something like that) before you start adding the fancy stuff.
> put sand in retort
You pour a measure of sand into the retort.
> put highlime in retort
You empty the vial of highlime into the retort, mixing the powders.
> put el-water in retort
Elemental water should only be used after a ritual has begun.
> say hermetic
(RSChymicStart)
> put el-water in retort
You crack open the capsule, and pour the elemental water into the retort. The drops sparkle just that little bit more than ordinary water.
(RSFailed)
> say unseal
!()
> pull lever
> purloin el-water
> say hermetic
(RSChymicStart)
> put el-water in retort
You crack open the capsule, and pour the elemental water into the retort. The drops sparkle just that little bit more than ordinary water.
(RSFailed)
> say unseal
!()
> put me in retort
The whole purpose of a ritual bound is to separate the actor from the things acted upon.
> enter retort
The whole purpose of a ritual bound is to separate the actor from the things acted upon.

* rit-retort-adding-variations-2
> n
> put retort in retort
first taking the retort
That's hardly portable.
> put reservoir in retort
The reservoir is already in the retort.
> put burner in retort
first taking the gas burner
The gas burner is part of the retort.
> put me in retort
You stay out of arcs now.
> put retort in reservoir
first taking the retort
That's hardly portable.
> put reservoir in reservoir
The reservoir is already in the retort.
> put burner in reservoir
first taking the gas burner
The gas burner is part of the retort.
> put me in reservoir
That's not something you can enter.
> say hermetic
The retort's equator begins to glow pearl-grey.
> put retort in retort
first taking the retort
That's hardly portable.
> put reservoir in retort
The reservoir is already in the retort.
> put burner in retort
first taking the gas burner
The gas burner is part of the retort.
> put me in retort
You stay out of arcs now.
> put retort in reservoir
first taking the retort
That's hardly portable.
> put reservoir in reservoir
The reservoir is already in the retort.
> put burner in reservoir
first taking the gas burner
The gas burner is part of the retort.
> put me in reservoir
That's not something you can enter.

* rit-beaker-adding-variations
> put mineral oil in arc
> put sand in arc
You add a quantity of sand to the beaker.
> put sand on arc
You add a quantity of sand to the beaker.
> put sand in beaker
You add a quantity of sand to the beaker.
> put sand on beaker
You add a quantity of sand to the beaker.
> put butcher block in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> put butcher block on beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> put me in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> say simple
> put sand in arc
You add a quantity of sand to the beaker.
> put sand on arc
You add a quantity of sand to the beaker.
> put sand in beaker
You add a quantity of sand to the beaker.
> put sand on beaker
You add a quantity of sand to the beaker.
> put butcher block in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> put butcher block on beaker
That's hardly portable.
> put me in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.

* rit-beaker-adding-variations-2
> put saline in arc
> put pin in arc
You put the brass pin into the kitchen-bound.
> undo
> put pin on arc
You put the brass pin into the kitchen-bound.
> undo
> put pin in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> undo
> put pin on beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> undo
> put me in arc
You stay out of arcs now.
> put me on arc
You stay out of arcs now.
> put me in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> put me on beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> put block in arc
That's hardly portable.
> put block on arc
That's hardly portable.
> put block in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> put block on beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> say simple
The arc begins to glow palely around the beaker of saline.
> put pin in arc
You leave the brass pin within the kitchen bound, and carefully withdraw your hand.
> undo
> put pin on arc
You leave the brass pin within the kitchen bound, and carefully withdraw your hand.
> undo
> put pin in beaker
You leave the brass pin within the kitchen bound, and carefully withdraw your hand.
> undo
> put pin on beaker
You leave the brass pin within the kitchen bound, and carefully withdraw your hand.
> undo
> put me in arc
You stay out of arcs now.
> put me on arc
You stay out of arcs now.
> put me in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> put me on beaker
You stay out of arcs now.
> put block in arc
That's hardly portable.
> put block on arc
That's hardly portable.
> put block in beaker
You don't want to go dropping things into random chymic substances, other than during a ritual.
> put block on beaker
That's hardly portable.

* rit-beaker-igniting-variations
> put saline in arc
> zap cedar
> burn beaker with cedar
You dip the burning splinter of cedar into the liquid
> zap cedar
> put cedar in beaker
You dip the burning splinter of cedar into the liquid
> zap cedar
> put cedar on beaker
You dip the burning splinter of cedar into the liquid
> zap cedar
> put cedar in arc
You put the burning splinter of cedar into the kitchen-bound.
> take cedar
> put cedar on arc
You put the burning splinter of cedar into the kitchen-bound.
> take cedar
> touch cedar to beaker
You dip the burning splinter of cedar into the liquid
> zap cedar
> zap cedar
> say simple
> zap cedar
> burn beaker with cedar
You dip the burning splinter of cedar into the liquid
> zap cedar
> put cedar in beaker
You dip the burning splinter of cedar into the liquid
> zap cedar
> put cedar on beaker
You dip the burning splinter of cedar into the liquid
> zap cedar
> put cedar in arc
You leave the burning splinter of cedar within the kitchen bound
> take cedar
> put cedar on arc
You leave the burning splinter of cedar within the kitchen bound
> take cedar
> touch cedar to beaker
You dip the burning splinter of cedar into the liquid
> zap cedar

* rit-beaker-igniting-excitement
> put alcohol in arc
> zap cedar
> burn beaker with cedar
You dip the burning splinter of cedar into the beaker of rubbing alcohol. There's a (startling but satisfying) poof. Blue flames dance on the surface for a few moments, until too much alcohol burns off to sustain them.
> burn beaker with cedar
You dip the burning splinter of cedar into the liquid, but it just extinguishes the flame.
> burn beaker with cedar
The splinter of cedar is not a source of fire.
> get beaker
> put mineral oil in arc
> zap cedar
> burn beaker with cedar
You dip the burning splinter of cedar into the liquid, but it just extinguishes the flame.
> burn beaker with cedar
The splinter of cedar is not a source of fire.
> zap gold rod
> burn beaker with gold rod
You dip the flaming phlogisticated gold rod into the oil, which spatters and smokes furiously. The oil doesn't quite ignite, but gradually the elemental heat reduces it to a thick brown consistency.
> burn beaker with gold rod
You dip the flaming phlogisticated gold rod into the paste. The elemental fire crackles, but is not extinguished.
> get beaker
> put mineral oil in arc
> purloin nickel filings
> put nickel filings in arc
> zap cedar
> burn beaker with cedar
You dip the burning splinter of cedar into the paste, but it just extinguishes the flame.
> burn beaker with cedar
The splinter of cedar is not a source of fire.
> burn beaker with gold rod
You dip the flaming phlogisticated gold rod into the oil, which spatters and smokes furiously. The oil doesn't quite ignite, but gradually the elemental heat reduces it to a thick brown consistency.
> burn beaker with gold rod
You dip the flaming phlogisticated gold rod into the paste. The elemental fire crackles, but is not extinguished.


* rit-retort-igniting-variations
> n
> put saline in arc
> zap cedar
> put cedar in arc
The saline has extinguished the splinter of cedar.
> zap gold rod
> put gold rod in arc
The saline bubbles furiously, but the elemental fire is not extinguished.
> pull lever
> put alcohol in arc
> zap cedar
> put cedar in arc
There's a (startling but satisfying) poof. Blue flames dance on the surface for a few moments, until too much alcohol burns off to sustain them.
> z
The clear mixture has extinguished the splinter of cedar.
> z
!clear
> pull lever
> put alcohol in arc
> put gold rod in arc
There's a (startling but satisfying) poof. Blue flames dance on the surface for a few moments, until too much alcohol burns off to sustain them.
> z
The clear mixture bubbles furiously, but the elemental fire is not extinguished.
> z
The clear mixture bubbles furiously, but the elemental fire is not extinguished.
> pull lever
> put mineral oil in arc
> put gold rod in arc
The oil spatters and smokes furiously around the flaming phlogisticated gold rod. The oil doesn't quite ignite, but gradually the elemental heat reduces it to a thick brown consistency.
> z
The elemental fire crackles in the paste, but is not extinguished.
> z
The elemental fire crackles in the paste, but is not extinguished.
> pull lever
> put alcohol in arc
> turn on gas
There's a (startling but satisfying) poof.
> z
The gas flame heats the clear mixture.


* chime-hitting-variations
> hit bronze b
The chime rings brightly, filling the room with its note.
> drop glass h
> hit glass h
The chime goes tink.
> put bronze f in arc
> hit bronze f
The chime clanks.
> say simple sealing
> hit bronze f
The bronze F-sharp chime rings brightly, as if it were not lying in the bound, but suspended above it. You let its resonances fill your mind.
> say unsealing
> hit bronze f
The chime clanks.

* chime-hitting-atmospheres
> hit g-flat
The chime rings sweetly, filling the room with its note.
> south
> hit g-flat
You hit the chime, but hear nothing, of course.
> drop g-flat
> hit g-flat
You hit the chime, but hear nothing, of course.
> get g-flat
> north
> down
> hit g-flat
You hit the chime, but hear only a water-muffled tap.
> drop g-flat
> hit g-flat
You hit the chime, but hear only a water-muffled tap.
> get g-flat

* chime-hitting-mag-variations
> zap-symbol attraction on b
Inscribed the bronze B chime with attraction.
> hit b
The bronze B chime emits a sharp, eager thrum.
The bronze F-sharp chime jerks sharply towards the other chime. Your finger winds up rather badly pinched between them. Ow.
> hit b
The chime rings brightly, filling the room with its note. And just in tune, at that.
> zap-symbol attraction on b
Inscribed the bronze B chime with attraction.
> drop f
> hit b
The bronze F-sharp chime vibrates in response, and leaps into your hand.
> get f
You already have that.
> hit b
The chime rings brightly, filling the room with its note.
> put f on block
> zap-symbol attraction on b
> hit b
The bronze F-sharp chime vibrates in response, and leaps from the butcher-block into your hand.
> put f in arc
> zap-symbol attraction on b
> hit b
The bronze F-sharp chime vibrates in response, and leaps out of the kitchen-bound into your hand.
> put f in arc
> zap-symbol attraction on b
> say simple sealing
> hit b
The bronze F-sharp chime does not respond, however. The active ritual isolates it from outside influence.
> get f
You reach into the kitchen bound and extract the bronze F-sharp chime. The pale light ripples.
> say unseal
> drop paten
> put f on paten
> zap-symbol attraction on b
> hit b
The bronze F-sharp chime vibrates in response, and leaps from the porcelain paten into your hand.
> north
> put f in retort
> zap-symbol attraction on b
> hit b
The bronze F-sharp chime bounces around inside the glass retort.
> zap-symbol attraction on b
> say hermetic
> hit b
The bronze F-sharp chime does not respond, however. The active ritual isolates it from outside influence.
> pull lever
The extraction breaks the ritual bound.
> s
> e
> e
> put f in kiln
You push the bronze F-sharp chime into the kiln's heat; but you have to yank your hand away instantly.
> get f
Reaching inside is impossible.
> zap-symbol attraction on b
> hit b
The bronze F-sharp chime vibrates in response, and leaps out of the kiln into your hand. You swear and juggle it for a few moments, until it cools.
> put f in kiln
You push the bronze F-sharp chime into the kiln's heat; but you have to yank your hand away instantly.
> zap-fireproof
> zap-symbol attraction on b
> hit b
The bronze F-sharp chime vibrates in response, and leaps out of the kiln into your hand.
!juggle

* chime-hitting-mag-wrong
> zap-symbol attraction on f
Inscribed the bronze F-sharp chime with attraction.
> hit f
The bronze F-sharp chime emits a sharp, eager thrum. Nothing nearby responds, however, and the attraction symbol fades away.
> zap-symbol attraction on f
> drop f
> hit f
The chime clanks. It can't ring freely unless you're holding it.

* chime-hitting-mag-other-bronze
> put f in pool
The bronze F-sharp chime falls into the water and sinks.
> zap-symbol attraction on b
> hit b
The bronze B chime emits a sharp, eager thrum. Nothing nearby responds, however, and the attraction symbol fades away.
> hit b
The chime rings brightly, filling the room with its note. And just in tune, at that.
> zap-symbol attraction on b
> ne
> hit b
The bronze B chime emits a sharp, eager thrum. The bronze gong sways gently towards you.
> purloin f
> drop f
> zap-symbol attraction on b
> hit b
The bronze B chime emits a sharp, eager thrum.
The bronze F-sharp chime vibrates in response, and leaps into your hand.
> touch gong with f
You tap the bronze F-sharp chime against the gong. The chime's hum wavers against the gong's reverberation; both sounds soon die away.
> zap-symbol attraction on f
> touch gong with f
You tap the bronze F-sharp chime against the gong. The chime's hum wavers against the gong's reverberation; both sounds soon die away.
> touch b to gong
You tap the bronze B chime against the gong. The chime's hum wavers against the gong's reverberation; both sounds soon die away.
> zap-symbol attraction on b
> touch b to gong
You tap the bronze B chime against the gong. There is a bright clink of mutual attraction and the chime's symbol fades.
> x b chime
!symbol
> touch b to gong
You tap the bronze B chime against the gong. The chime's hum wavers against the gong's reverberation; both sounds soon die away.

* chime-hitting-perm-time
> zap-symbol permeability on f
Inscribed the bronze F-sharp chime with permeability.
> hit f
You tap the bronze F-sharp chime. Its bright resonances fill the room -- and then shift to a steady, sustained hum.
> x f
The chime is vibrating steadily.
The sound of the bronze F-sharp chime begins to fade.
> z
The sound of the bronze F-sharp chime ceases.
> z
!chime
> hit f
Its bright resonances fill the room -- and then shift to a steady, sustained hum.
> hit f
The bronze F-sharp chime is already ringing.
begins to fade.
> hit f
The bronze F-sharp chime is already ringing.
ceases.
> hit f
Its bright resonances fill the room -- and then shift to a steady, sustained hum.
> drop f
> n
!chime
!sound
> s
> hit f
The chime clanks. It can't ring freely unless you're holding it.
> get f
> hit f
> drop f
> hit f
The bronze F-sharp chime is already ringing.
The sound of the bronze F-sharp chime ceases.

* chime-hitting-perm-vacuum
> zap-symbol permeability on f
Inscribed the bronze F-sharp chime with permeability.
> s
> hit f
You tap the bronze F-sharp chime. Its soundless vibration runs through your fingers.
> x f
You can see the chime's vibration, although of course you hear nothing.
> listen to f
You hear nothing, although you can see the bronze F-sharp chime vibrating.
The vibration of the bronze F-sharp chime ceases.
> hit f
You tap the bronze F-sharp chime. Its soundless vibration runs through your fingers.
> drop f
> n
!chime
!sound
> s
> hit f
The bronze F-sharp chime can't ring freely unless you're holding it.
> get f
> hit f
You tap the bronze F-sharp chime. Its soundless vibration runs through your fingers.
> hit f
The bronze F-sharp chime is already ringing.
The vibration of the bronze F-sharp chime begins to fade.

* chime-hitting-perm-tapping
> zap-symbol permeability on f
Inscribed the bronze F-sharp chime with permeability.
> hit f
> touch f to saline
You press the chime against the flask of saline. You feel the bronze almost slip in, but it skates off the irregular glass. The vibration mutes and dies.
> x f
! vibrating
> n
> hit f
> put f on retort
The vibration mutes and dies.
> hit f
> touch f with loop
The vibration mutes and dies.
> hit f
> touch f to salt
You carefully lay the permeability symbol against the lump of rock salt. Nothing happens; the symbol does not discharge.

* chime-hitting-perm-tapping-b
> zap-symbol permeability on b
Inscribed the bronze B chime with permeability.
> hit b
> touch b to saline
You carefully lay the permeability symbol against the flask of saline. Nothing happens; the symbol does not discharge.
The sound of the bronze B chime begins to fade.


* bubble-filling-variations
> ne
> vent bubble on scalpel
You can't vent elemental air onto the crusty scalpel, because the scratched bubble is empty.
> put bubble on tank
You press the bubble onto the needle valve. The valve emits a sharp, rising hiss; you can just see the jet of elemental air, like a heat-ripple inside the scratched bubble. After a few seconds, the valve shuts off, and you remove the fully-charged bubble.
> put bubble on tank
You press the bubble onto the needle valve. It emits a faint, brief hiss, but no more. The pressure in the bubble is already as high as it will go.
> touch bubble to needle valve
It emits a faint, brief hiss, but no more
> touch air tank to bubble
It emits a faint, brief hiss, but no more
> put needle in bubble
It emits a faint, brief hiss, but no more
> x bubble
This is a glass bubble, slightly scratched, with a valve attached. The odd fisheye effect within indicates that it is charged with elemental air.
> pour elemental air on scalpel
You hold the scratched bubble over the scalpel and twist the valve. Elemental air hisses out. The guck on the scalpel recedes in the blast! It's a slow process, but with some care, you manage to clean off the blade before the bubble is empty.
> x scalpel
It's an alloy scalpel, polished clean if not exactly sharp.
> put needle in bubble
The valve emits a sharp, rising hiss
> vent elemental air on scalpel
the scratched bubble on the clean scalpel
The scalpel is pretty well cleaned off already.
> put bubble on hose
The hose has no outlet for filling containers
> touch bubble to hose
The hose has no outlet for filling containers
> touch hose to bubble
The hose has no outlet for filling containers
> purloin dusty bubble
> touch tank with dusty bubble
The valve emits a sharp, rising hiss; you can just see the jet of elemental air, like a heat-ripple inside the dusty bubble.

* bubble-filling-pairwise
> put bubble on bubble
The question of whether an entity always touches itself
> fill bubble from bubble
The question of whether an entity always touches itself
> touch bubble to bubble
The question of whether an entity always touches itself
> purloin dusty bubble
> put dusty bubble on scratched bubble
The bubbles are meant to be filled from the air tank. Their valves won't connect to each other. Anyhow, they're both empty.
> fill dusty bubble from scratched bubble
The bubbles are meant to be filled from the air tank. Their valves won't connect to each other. Anyhow, they're both empty.
> put scratched bubble in dusty bubble
The bubbles are meant to be filled from the air tank. Their valves won't connect to each other. Anyhow, they're both empty.
> ne
> fill dusty bubble from tank
You press the bubble onto the needle valve.
> fill scratched bubble from dusty bubble
The bubbles are meant to be filled from the air tank.
!Anyhow
> fill dusty bubble from scratched bubble
The bubbles are meant to be filled from the air tank.
!Anyhow
> fill scratched bubble from tank
You press the bubble onto the needle valve.
> fill scratched bubble from dusty bubble
The bubbles are meant to be filled from the air tank. Their valves won't connect to each other. Anyhow, they're both full.

* bubble-filling-disambig
> ne
> fill scratched bubble with air
the pressure tank
The valve emits a sharp, rising hiss
> zap bubble
Uncharged the scratched bubble.
> put air in bubble
the pressure tank in the scratched bubble
The valve emits a sharp, rising hiss
> zap bubble
Uncharged the scratched bubble.
> fill bubble from elemental air
the pressure tank
The valve emits a sharp, rising hiss
> zap bubble
Uncharged the scratched bubble.
> purloin dusty bubble
> fill scratched bubble with air
the pressure tank
The valve emits a sharp, rising hiss
> zap scratched bubble
Uncharged the scratched bubble.
> put air in scratched bubble
the pressure tank in the scratched bubble
The valve emits a sharp, rising hiss
> zap scratched bubble
Uncharged the scratched bubble.
> fill scratched bubble from elemental air
the pressure tank
The valve emits a sharp, rising hiss
> zap scratched bubble
Uncharged the scratched bubble.

* bubble-touching-disambig
> purloin dusty bubble
> fill dusty bubble from bubble
the scratched bubble
Their valves won't connect
> fill scratched bubble from bubble
the dusty bubble
Their valves won't connect
> touch dusty bubble to bubble
the scratched bubble
Their valves won't connect
> touch scratched bubble to bubble
the dusty bubble
Their valves won't connect

* symbol-tapping-variations
> touch pin to me
/You touch the brass pin [a-z]* to yourself, with no result.
> touch pin
You feel nothing unexpected.
> touch pin to wand
/You touch the brass pin [a-z]* to the magic wand, with no result.
> touch wand to pin
/You touch the magic wand [a-z]* to the brass pin, with no result.
> touch pin to beans
/You touch the brass pin [a-z]* to the magic beans, with no result.
> touch beans to pin
/You touch the magic beans [a-z]* to the brass pin, with no result.
> zap pin
Inscribed the brass pin with basic saturation.
> touch pin to me
You experimentally press the basic saturation symbol against your own skin. Nothing happens, however.
> touch pin
You idly press the basic saturation symbol against your own skin. Nothing happens.
> touch pin to beans
You carefully lay the basic saturation symbol against the magic beans. Nothing happens; the symbol does not discharge.
> touch beans to pin
You carefully lay the basic saturation symbol against the magic beans. Nothing happens; the symbol does not discharge.
> touch pin with beans
You carefully lay the basic saturation symbol against the magic beans. Nothing happens; the symbol does not discharge.
> touch beans with pin
You carefully lay the basic saturation symbol against the magic beans. Nothing happens; the symbol does not discharge.
> touch pin to wand
The wand is utterly unaffected by the basic saturation symbol.
> touch wand to pin
The wand is utterly unaffected by the basic saturation symbol.
> touch pin with wand
The wand is utterly unaffected by the basic saturation symbol.
> touch wand with pin
The wand is utterly unaffected by the basic saturation symbol.
> put pin on wand
The wand is utterly unaffected by the basic saturation symbol.
> put wand on pin
Putting things on the brass pin would achieve nothing.
> put pin in wand
That can't contain things.

* symbol-tapping-metallic
> touch pin to silver chain
/You touch the brass pin [a-z]* to the length of silver chain, with no result.
> zap-symbol saturation on pin
> touch pin to silver chain
You carefully lay the basic saturation symbol against the length of silver chain. Nothing happens; the symbol does not discharge.
> touch pin with silver chain
You carefully lay the basic saturation symbol against the length of silver chain. Nothing happens; the symbol does not discharge.
> zap-symbol supersaturation on pin
> touch pin to silver chain
You carefully lay the redoubled saturation symbol against the length of silver chain. Nothing happens; the symbol does not discharge.
> zap-symbol gensaturation on pin
> touch pin to silver chain
You carefully lay the universal saturation symbol against the length of silver chain. The symbol discharges, but you see no other change.
> touch pin to silver chain
/You touch the brass pin [a-z]* to the length of silver chain, with no result.
> zap-symbol gensaturation on bolt
> touch bolt to silver chain
You carefully lay the universal saturation symbol against the length of silver chain. The symbol discharges, but you see no other change.
> touch bolt to silver chain
/You touch the steel bolt [a-z]* to the length of silver chain, with no result.

* brush-tapping-variations
> touch feather to me
Tee hee.
> zap feather
> brush brush
with the dispersal brush
The question of whether an entity always touches itself is food for many a late-night philosophical argument.
> rub brush
Perhaps you want to brush something with the dispersal brush.
> brush b with brush
/You touch the dispersal brush [a-z]* to the bronze B chime, with no result.
> zap-symbol permeability on b
> brush b with brush
You brush the feather across the bronze B chime. The permeability symbol blurs and fades away.
> x b
!symbol
> zap-symbol permeability on b
> brush b on brush
The permeability symbol blurs and fades away.
> undo
> touch b with brush
The permeability symbol blurs and fades away.
> undo
> touch brush with b
The permeability symbol blurs and fades away.

* touching-fire
> zap maple
> touch maple
You think about setting yourself on fire, and decide not to.
> zap gold
> touch gold
Elemental fire would consume your flesh instantly.
> zap pith
> touch pith
You wave your finger through the pith flame. It's hot, but not burning-hot. How strange.
> zap-fireproof
> touch maple
You stick your finger in the flame. It's just a little warm.
> touch gold
You're not willing to test the efficacy of fire resistance against elemental fire. Not with your own flesh, anyhow.
> touch pith
You stick your finger in the flame. You can't feel it at all.

* fire-lighting-variations
> zap-offstage torch-lighter
> burn me
You lack any handy way to set yourself on fire.
> burn me with pin
The brass pin is not a source of fire.
> burn me with arc
The kitchen-bound is not a source of fire.
> burn pin with me
You are not a source of fire.
> burn pin with arc
The kitchen-bound is not a source of fire.
> burn pin with beans
The magic beans are not a source of fire.
> burn arc with butcher-block
The butcher-block is not a source of fire.
> drop bolt, pin
> light bolt with pin
The brass pin is not a source of fire.
!first
> get bolt, pin
> east
> enter hearth
You do not wish to broil yourself.
> put me on hearth
You do not wish to broil yourself.
> put me in hearth
You do not wish to broil yourself.
> burn me
in the hearth
You think about setting yourself on fire, and decide not to.
> burn pin
in the hearth
Randomly setting things on fire won't help.
> drop pin
> burn pin
in the hearth
first taking the brass pin
Randomly setting things on fire won't help.
> burn hearth in pin
The brass pin is not a source of fire, and the hearth is already on fire anyhow.
> burn cabinet in hearth
You cannot move them together.
> burn cabinet
in the hearth
You cannot move them together.
> burn hearth with hearth
Logically, the hearth is already burning itself.
> set candle to 16
> zap safety candle
Behold the safety candle (alight)
> burn pin
with the safety candle
Randomly setting things on fire won't help.
> drop pin
> burn pin
with the safety candle
first taking the safety candle
Randomly setting things on fire won't help.
> burn pin in hearth
first taking the brass pin
Randomly setting things on fire won't help.
> burn cabinet with candle
Randomly setting things on fire won't help.
> drop candle
> burn cabinet with candle
first taking the safety candle
Randomly setting things on fire won't help.

* fire-lighting-via-touch
> east
> burn thermosensor
in the hearth
first taking the thermosensor
The thermosensor shows that the hearth burns at 15 degrees.
> put thermosensor in hearth
The thermosensor shows that the hearth burns at 15 degrees.
> set thermosensor on hearth
The thermosensor shows that the hearth burns at 15 degrees.
> touch thermosensor to hearth
The thermosensor shows that the hearth burns at 15 degrees.
> touch thermosensor with hearth
The thermosensor shows that the hearth burns at 15 degrees.
> open cabinet
> burn thermosensor
with the hot candle (alight)
The thermosensor shows that the hot candle (alight) burns at 25 degrees.
> touch thermosensor to hot candle
The thermosensor shows that the hot candle (alight) burns at 25 degrees.
> touch thermosensor with hot candle
The thermosensor shows that the hot candle (alight) burns at 25 degrees.
> touch hot candle to thermosensor
The thermosensor shows that the hot candle (alight) burns at 25 degrees.
> touch hot candle with thermosensor
The thermosensor shows that the hot candle (alight) burns at 25 degrees.
> touch cabinet to hearth
You cannot move them together.
> touch cabinet with hearth
You cannot move them together.

* fire-lighting-torch-lighter
> light pith with lighter
Within instants, the swamp pith has been entirely devoured
> light linden with lighter
burns with a dim red flame.
> light cedar with lighter
burns with a dull orange flame.
> light maple with lighter
/(resists|refuses)
> touch elemental wood with lighter
burns with a yellow flame.
> touch winter-oak to lighter
burns with a yellow-white flame.
> light blackwood with lighter
/(resists|refuses)
> light gold rod with lighter
the gold remains inert. Elemental fire is devilishly difficult to ignite.
> light lighter with winter-oak
The torch-lighter is already alight.

* fire-soaking-torch-lighter
> down
> x lighter
It doesn't work underwater, though.
> squeeze lighter
The lighter doesn't work.
> shake lighter
You shake it about, to no effect.
> up
> x lighter
It doesn't seem to work now, though.
> squeeze lighter
The lighter doesn't work.
> shake lighter
Then you give it a squeeze, and it lights up the way it's supposed to.
> x lighter
When you squeeze it, a little flame shoots out of the end.
> squeeze lighter
As expected, it emits a small yellow-orange flame.
> zap pith
> light lighter with pith
The swamp pith, though already alight, goes up in a bright flare
> zap linden
> light lighter with linden
The two flames merge for a moment, but are not otherwise affected.
> put lighter in pool
> down
> get lighter
Taken
> up
> zap maple
> light lighter with maple
You can't fix the lighter by setting it on fire.
> touch lighter to maple
You can't fix the lighter by setting it on fire.
> touch maple to lighter
You can't fix the lighter by setting it on fire.

* fire-lighting-with-burner
> drop lighter
> n
> light cedar
You lack any handy way to set things on fire.
> light cedar with burner
The burner isn't lit right now.
> put cedar in burner
That can't contain things.
> light burner
You twist the knob. The gas burner hisses, and then bursts into flame.
> light cedar with burner
You hold the splinter of cedar to the gas burner. The cedar catches quickly
> blow out cedar
the flame goes out
> put cedar in burner
The cedar catches quickly
> blow out cedar
the flame goes out
> light cedar
in the gas burner
The cedar catches quickly

* fire-lighting-with-pith
> zap swamp pith
Behold the burning splinter of swamp pith
> light winter-oak with swamp pith
But the winter-oak
> x winter-oak
!flame
> light blackwood with swamp pith
But the blackwood
> x blackwood
!flame
> light maple with swamp pith
But the maple
> x maple
!flame
> light elemental wood with swamp pith
But the elemental wood
> x elemental wood
!flame
> light cedar with swamp pith
But the cedar
> x cedar
!flame
> light linden with swamp pith
But the green linden
> x linden
!flame
> light gold rod with swamp pith
but the gold remains inert.

* fire-lighting-with-linden
> zap linden
Behold the burning splinter of green linden
> light winter-oak with linden
But the winter-oak
> x winter-oak
!flame
> light blackwood with linden
But the blackwood
> x blackwood
!flame
> light maple with linden
But the maple
> x maple
!flame
> light elemental wood with linden
But the elemental wood
> x elemental wood
!flame
> light cedar with linden
But the cedar
> x cedar
!flame
> light swamp pith with linden
The swamp pith catches quickly
> x swamp pith
flame
> light gold rod with linden
but the gold remains inert.

* fire-lighting-with-cedar
> zap cedar
Behold the burning splinter of cedar
> light winter-oak with cedar
But the winter-oak
> x winter-oak
!flame
> light blackwood with cedar
But the blackwood
> x blackwood
!flame
> light maple with cedar
But the maple
> x maple
!flame
> light elemental wood with cedar
The elemental wood catches quickly
> x elemental wood
flame
> light linden with cedar
The green linden catches quickly
> x linden
flame
> light swamp pith with cedar
Within instants, the swamp pith has been entirely devoured
> x swamp pith
You can't see any such thing.
> recall swamp pith
You burned the splinter of swamp pith using the cedar splinter.
> light gold rod with cedar
but the gold remains inert.

* fire-lighting-with-maple
> zap maple
Behold the burning splinter of maple
> light winter-oak with maple
The winter-oak catches quickly
> x winter-oak
flame
> light blackwood with maple
But the blackwood
> x blackwood
!flame
> light elemental wood with maple
The elemental wood catches quickly
> x elemental wood
flame
> light cedar with maple
The cedar catches quickly
> x cedar
flame
> light linden with maple
Within instants, the green linden has been entirely devoured
> x linden
You can't see any such thing.
> light swamp pith with maple
Within instants, the swamp pith has been entirely devoured
> x swamp pith
You can't see any such thing.
> light gold rod with maple
but the gold remains inert.

* fire-lighting-with-elwood
> zap elemental wood
Behold the burning splinter of elemental wood
> light winter-oak with elemental wood
The winter-oak catches quickly
> x winter-oak
flame
> light blackwood with elemental wood
But the blackwood
> x blackwood
!flame
> light maple with elemental wood
The maple catches quickly
> x maple
flame
> light cedar with elemental wood
The cedar catches quickly
> x cedar
flame
> light linden with elemental wood
Within instants, the green linden has been entirely devoured
> x linden
You can't see any such thing.
> light swamp pith with elemental wood
Within instants, the swamp pith has been entirely devoured
> x swamp pith
You can't see any such thing.
> recall swamp pith
You burned the splinter of swamp pith using the elemental wood splinter.
> light gold rod with elemental wood
but the gold remains inert.

* fire-lighting-with-oak
> zap winter-oak
Behold the burning splinter of winter-oak
> light cedar with winter-oak
The cedar catches quickly
> x cedar
flame
> light blackwood with winter-oak
The blackwood catches quickly
> x blackwood
flame
> light maple with winter-oak
The maple catches quickly
> x maple
flame
> light elemental wood with winter-oak
Within instants, the elemental wood has been entirely devoured
> x el-wood
You can't see any such thing.
> light linden with winter-oak
Within instants, the green linden has been entirely devoured
> x linden
You can't see any such thing.
> light swamp pith with winter-oak
Within instants, the swamp pith has been entirely devoured
> x swamp pith
You can't see any such thing.
> light gold rod with winter-oak
but the gold remains inert.

* fire-lighting-with-blackwood
> zap blackwood
Behold the burning splinter of blackwood
> light cedar with blackwood
Within instants, the cedar has been entirely devoured
> x cedar
You can't see any such thing.
> light winter-oak with blackwood
The winter-oak catches quickly
> x winter-oak
flame
> light maple with blackwood
Within instants, the maple has been entirely devoured
> x maple
You can't see any such thing.
> light elemental wood with blackwood
Within instants, the elemental wood has been entirely devoured
> x el-wood
You can't see any such thing.
> light linden with blackwood
Within instants, the green linden has been entirely devoured
> x linden
You can't see any such thing.
> light swamp pith with blackwood
Within instants, the swamp pith has been entirely devoured
> x swamp pith
You can't see any such thing.
> light gold rod with blackwood
but the gold remains inert.

* fire-lighting-elementals
> light gold rod with electrum
The electrum regium rod is not a source of fire.
> zap electrum
Turned the plain electrum regium rod into the phlogisticated electrum rod.
> light gold rod with electrum
The phlogisticated electrum rod is not a source of fire.
> light electrum with gold rod
The phlogisticated gold rod is not a source of fire.
> zap electrum
Behold the flaming phlogisticated electrum rod, which is now alight.
> light electrum with gold rod
The phlogisticated gold rod is not a source of fire, and the flaming phlogisticated electrum rod is already on fire anyhow.
> light gold rod with electrum
You hold the flaming phlogisticated electrum rod to the phlogisticated gold rod. The gold begins to glow
You pull the gold and electrum rods apart. Golden elemental flames now burn steadily on each of them.
> light gold rod with electrum
You hold the flaming phlogisticated electrum rod to the flaming phlogisticated gold rod. The two flames merge for a moment, but are not otherwise affected.
> light electrum with gold rod
You hold the flaming phlogisticated gold rod to the flaming phlogisticated electrum rod. The two flames merge for a moment, but are not otherwise affected.
> zap gold rod
Behold the phlogisticated gold rod, which is now not alight.
> zap electrum
Behold the phlogisticated electrum rod, which is now not alight.
> light electrum with gold rod
The phlogisticated gold rod is not a source of fire.
> light gold rod with electrum
The phlogisticated electrum rod is not a source of fire.
> zap gold rod
Behold the flaming phlogisticated gold rod, which is now alight.
> light gold rod with electrum
The phlogisticated electrum rod is not a source of fire, and the flaming phlogisticated gold rod is already on fire anyhow.
> light electrum with gold rod
You hold the flaming phlogisticated gold rod to the phlogisticated electrum rod. The electrum begins to glow
You pull the gold and electrum rods apart. Golden elemental flames now burn steadily on each of them.
> light electrum with gold rod
You hold the flaming phlogisticated gold rod to the flaming phlogisticated electrum rod. The two flames merge for a moment, but are not otherwise affected.
> light gold rod with electrum
You hold the flaming phlogisticated electrum rod to the flaming phlogisticated gold rod. The two flames merge for a moment, but are not otherwise affected.
> zap electrum
Behold the phlogisticated electrum rod, which is now not alight.
> zap gold rod
Behold the phlogisticated gold rod, which is now not alight.
> east
> light gold rod in hearth
You hold the phlogisticated gold rod to the hearth, but the gold remains inert. Elemental fire is devilishly difficult to ignite.
> light electrum in hearth
You hold the phlogisticated electrum rod to the hearth, but the electrum remains inert. Elemental fire is devilishly difficult to ignite.
> zap gold rod
> zap electrum
> light gold rod with hearth
The flaming phlogisticated gold rod is already alight.
> light electrum with hearth
The flaming phlogisticated electrum rod is already alight.
> zap oak
Behold the burning splinter of winter-oak
> burn oak with gold rod
You hold the flaming phlogisticated gold rod to the burning splinter of winter-oak. The winter-oak, though already alight, goes up in a bright flare
> undo
> burn gold rod with oak
You hold the flaming phlogisticated gold rod to the burning splinter of winter-oak. The winter-oak, though already alight, goes up in a bright flare
> undo
> burn oak with electrum
You hold the flaming phlogisticated electrum rod to the burning splinter of winter-oak. The winter-oak, though already alight, goes up in a bright flare
> undo
> burn electrum with oak
You hold the flaming phlogisticated electrum rod to the burning splinter of winter-oak. The winter-oak, though already alight, goes up in a bright flare
> recall winter-oak
You burned the splinter of winter-oak using elemental fire.

* fire-lighting-wires
> purloin lead-wire
> purloin white amalgam wire
> purloin nickel-wire
> purloin electrum wire
> purloin gold-wire
> zap cedar
> light lead-wire with cedar
You hold the burning splinter of cedar to the length of lead wire. The lead doesn't soften noticeably in the flame.
> light white amalgam wire with cedar
You hold the burning splinter of cedar to the length of white amalgam wire. The white amalgam doesn't soften noticeably in the flame.
> light nickel wire with cedar
The length of nickel wire is unaffected by the flame.
> light electrum wire with cedar
The length of electrum regium wire is unaffected by the flame.
> light gold wire with cedar
The length of gold wire is unaffected by the flame.
> zap cedar
> zap blackwood
> light lead-wire with blackwood
You hold the burning splinter of blackwood to the length of lead wire. The lead goes soft at the end, but it hardens when you remove it from the flame.
> light white amalgam wire with blackwood
You hold the burning splinter of blackwood to the length of white amalgam wire. The white amalgam goes soft at the end, but it hardens when you remove it from the flame.
> light nickel wire with blackwood
The length of nickel wire is unaffected by the flame.
> light electrum wire with blackwood
The length of electrum regium wire is unaffected by the flame.
> light gold wire with blackwood
The length of gold wire is unaffected by the flame.
> zap cedar
> zap phlo-gold
> light lead-wire with phlo-gold
You hold the flaming phlogisticated gold rod to the length of lead wire. The end of the lead vanishes in the elemental flame.
> light white amalgam wire with phlo-gold
You hold the flaming phlogisticated gold rod to the length of white amalgam wire. The end of the white amalgam vanishes in the elemental flame.
> light nickel wire with phlo-gold
You hold the flaming phlogisticated gold rod to the length of nickel wire. The nickel goes soft at the end, but it hardens when you remove it from the elemental flame.
> light electrum wire with phlo-gold
The length of electrum regium wire is unaffected by the elemental flame. (Unphlogisticated electrum isn't nearly as reactive as the charged stuff, it seems.)
> light gold wire with phlo-gold
The gold wire goes soft at the end, but it hardens when you remove it from the elemental flame. (Unphlogisticated gold isn't nearly as reactive as the charged stuff.)

* fire-lighting-rods
> purloin white amalgam rod
> zap cedar
> light lead-rod with cedar
You hold the burning splinter of cedar to the lead rod. The lead doesn't soften noticeably in the flame.
> light white amalgam rod with cedar
You hold the burning splinter of cedar to the white amalgam rod. The white amalgam doesn't soften noticeably in the flame.
> light nickel rod with cedar
The nickel rod is unaffected by the flame.
> light electrum rod with cedar
The electrum regium rod is unaffected by the flame.
> light gold rod with cedar
You hold the burning splinter of cedar to the phlogisticated gold rod, but the gold remains inert. Elemental fire is devilishly difficult to ignite.
> zap cedar
> zap blackwood
> light lead-rod with blackwood
You hold the burning splinter of blackwood to the lead rod. The lead goes a bit drippy at the end, but it hardens when you remove it from the flame.
> light white amalgam rod with blackwood
You hold the burning splinter of blackwood to the white amalgam rod. The white amalgam goes a bit drippy at the end, but it hardens when you remove it from the flame.
> light nickel rod with blackwood
The nickel rod is unaffected by the flame.
> light electrum rod with blackwood
The electrum regium rod is unaffected by the flame.
> light gold rod with blackwood
You hold the burning splinter of blackwood to the phlogisticated gold rod, but the gold remains inert. Elemental fire is devilishly difficult to ignite.
> zap cedar
> zap gold
> light lead-rod with gold
You hold the flaming phlogisticated gold rod to the lead rod. The end of the lead melts away in the elemental flame.
> light white amalgam rod with gold
You hold the flaming phlogisticated gold rod to the white amalgam rod. The end of the white amalgam melts away in the elemental flame.
> light nickel rod with gold
You hold the flaming phlogisticated gold rod to the nickel rod. The nickel goes a bit drippy at the end, but it hardens when you remove it from the elemental flame.
> light electrum with gold
The electrum regium rod is unaffected by the elemental flame. (Unphlogisticated electrum isn't nearly as reactive as the charged stuff, it seems.)

* fire-enkilning
> east. east
> put obsidian in kiln
> put pinecone in kiln
The pinecone flares up and falls to aromatic ash.
> recall pinecone
You burned the pinecone in the kiln.
> put rosemary in kiln
The sprig of rosemary flares up and falls to aromatic ash.
> put mushroom in kiln
The mushroom doesn't exactly burn, but it quickly crumbles to ash.
> put silk cord in kiln
The silk burns away, though not quickly.
> put sand in kiln
The flask cracks in the heat; the sand scatters uselessly across the kiln.
> put saline in kiln
The flask cracks in the heat; the saline boils away.
> put alcohol in kiln
The flask cracks in the heat; the rubbing alcohol spills into the kiln and explodes in a brief blue fireball.
> put lubanja in kiln
The flask cracks in the heat; the lubanja spills into the kiln and explodes in a brief blue fireball.
> put vitriol in kiln
The flask cracks in the heat; the vitriolic acid boils away into acrid steam.
> purloin perfect mud
> put perfect mud in kiln
The vial cracks in the heat; the perfect mud dries out and falls to dust.
> purloin sublime spirit
> put sublime spirit in kiln
The vial cracks in the heat; the sublime spirit explodes into a tiny blue fireball.
> purloin fire-resist
> put fire-resist in kiln
The bottle cracks in the heat; the potion of fire resistance boils uselessly away. (Apparently just because it makes you resistant to fire, that doesn't mean it is.)
> purloin fire-sucker
> put fire-sucker in kiln
The bottle cracks in the heat; the crimson fire-devourer spills into the kiln. There is a mighty whump as the interior of the kiln goes dark.
However, you have not extinguished the flames beneath, and the fire-brick retains most of its heat. The kiln's red glow returns within moments.
> put lead-rod in kiln
The lead rod immediately slumps into a puddle, and dribbles away into the kiln.
> purloin lead-wire
> put lead-wire in kiln
The length of lead wire immediately melts into droplets, and dribbles away into the kiln.
> purloin white-amalgam wire
> put white-amalgam wire in kiln
The length of white amalgam wire immediately melts into droplets, and dribbles away into the kiln.
> purloin red-amalgam rod
> put red-amalgam rod in kiln
The red amalgam rod immediately slumps into a puddle, and dribbles away into the kiln.
> put gold rod in kiln
The phlogisticated gold does not ignite. Elemental fire is devilishly difficult to ignite.
> put mercury in kiln
The mercury bubbles in the heat, and soon boils away. (You hope the kiln has good exhaust ventilation.)
> put blackwood in kiln
The splinter of blackwood lies inertly, unaffected by the heat.
> put maple in kiln
The splinter of maple quickly bursts into flame.
> zap winter-oak
> put winter-oak in kiln
!bursts
> put swamp pith in kiln
The splinter of swamp pith flares up in the heat and is instantly consumed.
> x kiln
The kiln contains three wooden splints (winter-oak (alight), maple (alight), and blackwood), a phlogisticated gold rod, and a chip of obsidian.
> put nickel in kiln
> purloin moon-wire
> put moon-metal wire in kiln
> x kiln
The kiln contains a length of moon-metal wire, three wooden splints (winter-oak (alight), maple (alight), and blackwood), a chip of obsidian, and two metal rods (nickel and phlogisticated gold).
> purloin alc-lead-seal
> put lead seal in kiln
The lead Alchemy File seal immediately slumps into a puddle, and dribbles away into the kiln.
> purloin rutilum seal
> put rutilum seal in kiln
> put torch-lighter in kiln
The torch-lighter explodes in a tiny yellow fireball.
> x kiln
The kiln contains a rutilum Alchemy File seal, a length of moon-metal wire, three wooden splints (winter-oak (alight), maple (alight), and blackwood), a chip of obsidian, and two metal rods (nickel and phlogisticated gold).

* fire-enkilning-supporters
> east. east
> put tile in kiln
> put lead rod on tile
The lead rod immediately slumps into a puddle, and dribbles away into the kiln.
> put rosemary in tile
The sprig of rosemary flares up and falls to aromatic ash.
> recall rosemary
You burned the sprig of rosemary in the kiln.
> put scalpel on tile
Whatever's on the scalpel only seems to be baking on there more firmly.
> x tile
A crusty scalpel rests on the tile.
> get scalpel
Reaching inside is impossible.
> get tile
Reaching inside is impossible.
> put paten in kiln
> put saline on paten
You don't want to go applying random chymic substances outside the bounds of a ritual.
> put venture mold in kiln
You push the Venture File clay mold into the kiln's heat; but you have to yank your hand away instantly.
> put pin on venture mold
You push the brass pin onto the Venture File clay mold, amid the heat; but you have to yank your hand away instantly.
> x venture mold
A brass pin rests on the mold.
# > put pin on paten ### this succeeds, although it shouldn't.
> put pin on medical mold
Reaching inside is impossible.
> put medical mold in kiln
> purloin rutilum seal
> put rutilum seal on medical mold
You push the rutilum Alchemy File seal onto the Medical File clay mold, amid the heat; but you have to yank your hand away instantly.
> purloin fire resistance
> drink fire resistance
> get medical mold
first taking the rutilum Alchemy File seal from the clay mold
You pick up the Medical File clay mold.

* fire-enkilning-scenery
> e.e
> drop jade
> put burners in kiln
They're hardly portable.
> put kiln in kiln
Even if it weren't blazingly hot, it weighs tons.
!error
> put crock in kiln
That's hardly portable.
> put jade in kiln
first taking the jade bead
You push the jade bead into the kiln's heat; but you have to yank your hand away instantly.
> put me in kiln
You have no desire to incinerate yourself.
> showme kiln
!crock
!burner
jade
> put paten in kiln
You push the porcelain paten into the kiln's heat; but you have to yank your hand away instantly.
> put burners on paten
They're hardly portable.
> put kiln on paten
Even if it weren't blazingly hot, it weighs tons.
!error
> put crock on paten
That's hardly portable.
> put jade on paten
first taking the jade bead
You can barely come near the kiln's opening. Reaching inside is impossible.
> drop fluorite
> put fluorite on paten
first taking the fluorspar crystal
You push the fluorspar crystal onto the porcelain paten, amid the heat; but you have to yank your hand away instantly.
> put fluorite on paten
You can barely come near the kiln's opening. Reaching inside is impossible.
> put me on paten
You can't haul yourself around like that.
> showme kiln
paten
!crock
!burner
jade
fluorspar
> put lead rod in crock
> close crock
> put lead rod in kiln
The vapor crock isn't open.
> put lead rod on paten
The vapor crock isn't open.


* ignite-crock-gold
> east. east
> put gold in crock
> light winter-oak with burner
You hold the splinter of winter-oak to the gas burners. The winter-oak catches quickly, and burns with a yellow-white flame.
> light blackwood with oak
You hold the burning splinter of winter-oak to the splinter of blackwood. The blackwood catches quickly, and burns with a star-blue flame.
> put blackwood in crock
> get camphrost
You shake a lump of camphrost from the jar.
Wisps of blue vapor steam from the camphrost.
> put camphrost in crock
You put the lump of camphrost into the vapor crock.
> close crock
You close the crock and seal its lid.
> x crock
The crock is sealed. You see a lump of camphrost, a splinter of blackwood (alight), and a phlogisticated gold rod within.
A pale blue vapor is rising in the crock.
> z
The blackwood flares up. Then, with a violent hiss and an electric-blue flash, the camphrost vapor ignites.
the lambent gold aura of elemental fire.
In the brief flare, the splinter of blackwood is extinguished; the lump of camphrost vaporizes.
{Goal done: gold ignition.}
> x crock
The crock is sealed. You see a splinter of blackwood and a phlogisticated gold rod (with elemental fire) within.

* ignite-crock-electrum
> east. east
> zap electrum
> put electrum in crock
> light winter-oak with burner
> light blackwood with oak
> put blackwood in crock
> get camphrost
> put camphrost in crock
You put the lump of camphrost into the vapor crock.
> close crock
You close the crock and seal its lid.
> z
> z
The blackwood flares up. Then, with a violent hiss and an electric-blue flash, the camphrost vapor ignites.
!elemental
In the brief flare, the splinter of blackwood is extinguished; the lump of camphrost vaporizes; the phlogisticated electrum rod melts.
> x crock
The crock is sealed. You see a splinter of blackwood within.

* ignite-crock-lots
> east. east
> put all in crock
> zap blackwood
> get camphrost
> put camphrost in crock
> close crock
> open crock
You unseal and open the lid. The blue vapor spills out and dissipates.
> close crock
> z
> z
the lambent gold aura of elemental fire.
In the brief flare, the splinter of blackwood is extinguished;
six wooden splints and the lump of camphrost vaporize; the lead rod melts;
the droplet of mercury boils away;
the torch-lighter, nine chymic flasks, and the scratched bubble shatter;
the capsule of elemental water explodes;
the silk cord, the white feather, the pinecone, the zafranum, the mustard seed, the honeysuckle, the rosemary, and the dried mushroom burn up.
{Goal done: gold ignition.}

* aeroclave-many-things
> get ginger
> ne
> put all but flasks in aeroclave
> close aeroclave
> turn knob
The filth on the crusty scalpel erodes away in the elemental air! The metal soons shines clean.
Other than that, the impet of ginger oil shatters; the silk cord, seven wooden splints, the pinecone, the zafranum, the mustard seed, the honeysuckle, the rosemary, and the dried mushroom sublime away.
The other items, however, are not affected.
Apparently the bubble valve doesn't respond to gas just flowing by.
You release the knob, and the flow of air shuts off.
{Goal done: clean-scalpel-goal.}
> x scalpel
It's an alloy scalpel, polished clean if not exactly sharp.
> turn knob
None of the items in the aeroclave are affected by the elemental air.
> recall pinecone
The pinecone was destroyed by elemental air.
> recall ginger
The impet of ginger oil was destroyed by elemental air.

* aeroclave-el-fire
> ne
> zap gold rod
> zap electrum rod
> zap maple
> put gold rod, electrum rod, maple in aeroclave
> close aeroclave
> turn knob
You twist the knob, and elemental air hisses into the chamber. You can see the jet swirling behind the glass, almost invisible, like ripples in water.
In the stream of elemental air, the phlogisticated gold rod is extinguished; the splinter of maple sublimes away.
The phlogisticated electrum rod, however, is not affected.
You release the knob, and the flow of air shuts off.
!bubble
> x gold rod
!fire
> turn knob
None of the items in the aeroclave are affected by the elemental air.
> recall maple
The splinter of maple was destroyed by elemental air.

* water-dropping-things
> put zafranum in pool
In the water, the zafranum dissolves.
> recall zafranum
The pinch of zafranum was ruined by water in the Pool.
> put pin in pool
The brass pin falls into the water and sinks.
> put salt in pool
The lump of rock salt falls into the water and sinks.
> zap maple
> put maple in pool
The splinter of maple falls into the water and is doused.
> zap gold
> put gold in pool
Elemental fire burns underwater, it seems; the phlogisticated gold rod bubbles and sputters as it sinks.
> put mushroom in pool
The dried mushroom falls into the water and sinks.
> put me in pool
You take a deep breath and jump into the chilly water.
> x zafranum
You can't see any such thing.
> x salt
The salt is rather moist, but not too much of it has dissolved.
> x mushroom
A shrivelly brown mushroom, now a little damp.
> x maple
A thin, thumb-length splinter of striated wood.
> x gold
One end crackles with the deep golden incandescence of elemental fire; bubbles stream from it.

* leaving-ritual-behind
> put sand in arc
> north
Before you leave, you tidy away the beaker and its contents.
> south
> examine beaker
You can't see any such thing.
> say simple sealing
(RSFailed)
> north
The ritual energy disperses when you turn your attention from it. The kitchen bound goes dark behind you.
!()
> south
> put sand in arc
> say simple
(RSFailed)
> north
Before you leave, you carefully unseal the kitchen bound and let the energies disperse. You also tidy away the beaker and its contents.
!()
> put saline in arc
> south
> north
> examine retort
The retort contains a quantity of saline.
> say hermetic
(RSChymicStart)
> south
The ritual energy disperses when you turn your attention from it. The retort goes dark behind you.
!()
> north
> x retort
The retort contains a quantity of saline.
> turn on gas
> south
Before you leave, you shut off the gas burner.
> north
> x retort
The retort contains a quantity of saline.
> x gas
The burner is not lit
> zap gold rod
> put gold rod in retort
> say hermetic
(RSChymicStart)
> south
A trace of lab drill reminds you not to leave things on fire in an unattended retort. You pull the dump lever and retrieve the flaming phlogisticated gold rod. You also release the ritual energy.
!()
> x gold rod
One end burns with the deep golden incandescence of elemental fire.
> north
> x retort
The retort is a magnificent piece of glassware

* walking-into-fire
> purloin alc-lead-seal
> east
> south
The fierce heat drives you back.
> zap-fireproof
You are fireproof.
> south
You step into the flames, which feel like a warm breeze on your skin.
Unfortunately, your possessions do not fare so well. In the heat
four wooden splints catch fire;
two wooden splints vaporize;
the lead rod and the lead Alchemy File seal melt;
the droplet of mercury boils away;
the scratched bubble, nine chymic flasks, and the torch-lighter shatter;
the capsule of elemental water explodes;
the dried mushroom, the rosemary, the honeysuckle, the mustard seed, the zafranum, the pinecone, the white feather, and the silk cord burn up.
> x maple
It burns with a bright yellow flame.
> x cedar
It burns with a dull orange flame.
> x winter-oak
It burns with an intense yellow-white flame.
> x blackwood
A thin, thumb-length splinter of glossy wood.
!flame
> x swamp pith
You can't see any such thing.
> recall swamp pith
The splinter of swamp pith was incinerated in the fiery-test-fire.
> recall mercury
The droplet of mercury was incinerated in the fiery-test-fire.
> touch maple
You're already completely enveloped in fire.
> touch inferno
You're already completely enveloped in fire.
> north
> south
!possessions

* walking-into-vacuum
> zap maple
> zap gold
> zap cedar
> purloin fungicide
> purloin gaian precipitate
> purloin perfect mud
> purloin fire devourer
> south
Unfortunately, your possessions do not fare so well. In the vacuum,
two wooden splints and the phlogisticated gold rod are extinguished;
six chymic flasks boil away;
the capsule of elemental water, the torch-lighter, and two potion bottles shatter.
> x fire
You can't see any such thing.
> recall saline
The flask of saline was destroyed by vacuum exposure, here on the Moon.
> north
> recall saline
The flask of saline was destroyed by vacuum exposure on the Moon.
> south
!possessions

* airlock-to-vacuum
> d. u
In the water, the zafranum dissolves.
> up
> drop saline, lighter
> drop salt, blackwood
> drop paten
> put vinegar, maple in crate
> put alcohol, linden on table
> put el-water on paten
> zap maple
> zap linden
> zap cedar
> turn wheel
Unfortunately, your possessions do not fare so well. In the vacuum, three wooden splints are extinguished; six chymic flasks boil away; the torch-lighter and the capsule of elemental water shatter.
> x table
You see nothing special about the dome-table.
> x crate
The dome-crate is empty.
> recall saline
The flask of saline was destroyed by vacuum exposure, here in the Dome Set.
> recall vinegar
The flask of vinegar was destroyed by vacuum exposure, here in the Dome Set.
> recall alcohol
The flask of rubbing alcohol was destroyed by vacuum exposure, here in the Dome Set.
> recall lubanja
The flask of lubanja was destroyed by vacuum exposure, here in the Dome Set.
> recall mineral oil
You're holding the flask of mineral oil.
> recall torch-lighter
> x maple
!flame
> x linden
!flame
> i
six wooden splints
!alight
> recall blackwood
The splinter of blackwood is right here (in the Dome Set).
> recall el-water
The capsule of elemental water was destroyed by vacuum exposure, here in the Dome Set.
> get paten
You pick up the porcelain paten.
!first
> x salt
It's a pale, grainy lump of rock salt, the size of your fist.
!dissolved
> x mushroom
A shrivelly dry brown mushroom.
!damp
> look
You can see a splinter of blackwood and a lump of rock salt here.

* walking-into-water
> zap maple
> down
Your plunge has doused the splinter of maple.
On top of that, the zafranum dissolves.
> x maple
!flame
> x zafranum
You can't see any such thing.
> recall zafranum
The pinch of zafranum was ruined by water in the Pool.
> up
> zap cedar
> zap maple
> zap elemental wood
> down
Your plunge has doused three wooden splints.
> up
> x gold rod
!fire
> zap gold rod
> x gold rod
One end burns with the deep golden incandescence of elemental fire.
> down
Elemental fire burns underwater, it seems; the phlogisticated gold rod bubbles and sputters away furiously.
> x gold rod
One end crackles with the deep golden incandescence of elemental fire; bubbles stream from it.
> zap electrum rod
> x electrum rod
!fire
> burn electrum
The environment is not conducive to ignition.
> up
> x electrum rod
!fire
> zap electrum rod
> x electrum rod
One end burns with the deep golden incandescence of elemental fire.
> down
Elemental fire burns underwater, it seems; the phlogisticated rods bubble and sputter away furiously.
> x electrum rod
One end crackles with the deep golden incandescence of elemental fire; bubbles stream from it.
> up
> zap blackwood
> down
Your plunge has doused the splinter of blackwood. Elemental fire burns underwater, however; the phlogisticated rods bubble and sputter away furiously.
> x blackwood
!flame

* water-diving-basic
> down
You take a deep breath and jump into the chilly water.
> z
> z
> z
You can't hold your breath much longer.
> z
> z
Your lungs spasm, trying to gasp air that is not there.
> z
You kick desperately upwards. Your face breaks the surface, and you suck in air for several moments before you find the strength to pull yourself out of the water.
Kitchen
> down
> z.z.z.z
> z
Your lungs spasm, trying to gasp air that is not there.
> go out
You break the surface, suck in a gasp of air, and pull yourself from the water.
Kitchen
> down
> z.z.z
> out
You break the surface, blow out breath, and pull yourself from the water.
Kitchen
> down
> get out of pool
You pull yourself out of the water.

* water-diving-with-potion
> purloin breath-holding potion
> drink breath-holding potion
You swallow the clear potion. The liquid burns icily down your throat, and then settles as a cold heaviness in your lungs.
> down
You jump into the chilly water. The potion seems to be working -- you feel no urge to breathe.
> z.z.z.z.z
> z.z.z.z.z
> z.z
> z
The heavy sensation in your lungs begins to fade.
> z.z
> z
The heavy sensation in your lungs is dissipating.
> z
Your lungs feel nearly normal again.
> z
You suddenly realize that you haven't breathed in ten minutes. Your lungs spasm, trying to gasp air that is not there.
> z
You kick desperately upwards. Your face breaks the surface, and you suck in air for several moments before you find the strength to pull yourself out of the water.
Kitchen
> purloin breath-holding potion
> down
> drink breath-holding potion
You bring the vial to your lips, and manage to get the potion into your mouth without spilling much into the surrounding water. The liquid burns icily down your throat; then the incipient urgency of breath in your lungs fades, replaced by a cold heaviness.
> z.z.z.z.z
> z.z.z.z.z
> z.z.z.z.z
> z.z.z
> z
You suddenly realize that you haven't breathed in ten minutes. Your lungs spasm, trying to gasp air that is not there.
> z
You kick desperately upwards. Your face breaks the surface, and you suck in air for several moments before you find the strength to pull yourself out of the water.
Kitchen


* symbol-aura-self-tests
> zap-symbol impermeability on broad quartz
Inscribed the broad quartz prism with impermeability.
> zap-symbol invisibility on long quartz
Inscribed the long quartz prism with invisibility.
> touch long
You press the long quartz prism against your hand. The invisibility symbol discharges with a nerve-grating whine.
You feel a sudden sense of distance, as if you were a very long way behind your own eyes. The world seems colorless and still.
> z
Time passes.
> z
Time passes.
The sense of distance is rapidly diminishing.
> z
Time passes.
The sense of distance fades away. The reality of the world reasserts itself.
> zap-symbol invisibility on long quartz
Inscribed the long quartz prism with invisibility.
> touch long
You press the long quartz prism against your hand. The invisibility symbol discharges with a nerve-grating whine.
You feel a sudden sense of distance, as if you were a very long way behind your own eyes. The world seems colorless and still.
> touch broad
You press the broad quartz prism against your hand. The impermeability symbol discharges with a bone-vibrating hum.
Your sense of distance wavers and changes to a calm detachment. You consider the distinction dispassionately.
> zap-symbol invisibility on long quartz
Inscribed the long quartz prism with invisibility.
> z
Time passes.
> z
Time passes.
The sense of detachment is rapidly diminishing.
> touch long
You press the long quartz prism against your hand. The invisibility symbol discharges with a nerve-grating whine.
Your sense of detachment wavers and changes to a colorless distance.
> zap-symbol invisibility on long quartz
Inscribed the long quartz prism with invisibility.
> touch long
You press the long quartz prism against your hand. The invisibility symbol discharges with a nerve-grating whine.
The sense of distance intensifies.
> x me
Not the most promising Ensign in His Majesty's Navy.
> touch long
You feel nothing unexpected.
The sense of distance is rapidly diminishing.
> z
Time passes.
The sense of distance fades away. The reality of the world reasserts itself.
> z
!sense
> z
!sense

* symbol-aura-imitation-test
> zap-symbol imitation on long quartz
> touch long quartz
You press the long quartz prism against your hand. You feel nothing, but the symbol contorts, absorbing the imprint of your aura.
> touch long quartz
You press the long quartz prism against your hand. The imitation symbol discharges with a thrum, leaving you feeling... exactly the same as before.
> touch long quartz
You feel nothing unexpected.
> zap-symbol imitation on jade
> zap-symbol impermeability on broad quartz
> touch broad quartz
You press the broad quartz prism against your hand. The impermeability symbol discharges with a bone-vibrating hum.
You feel a sudden wave of uncaring, a calm detachment, as if all trouble and pain were a story told to someone else.
> touch jade
You press the jade bead against your hand, and wait a long moment, but nothing happens. The symbol doesn't seem to be able to get hold of your imprint.
> touch jade
The symbol doesn't seem to be able to get hold of your imprint.
The sense of detachment is rapidly diminishing.
> touch jade
The symbol doesn't seem to be able to get hold of your imprint.
The sense of detachment fades away. The reality of the world reasserts itself.
> touch jade
You feel nothing, but the symbol contorts, absorbing the imprint of your aura.
> zap-symbol impermeability on broad quartz
> touch broad quartz
The impermeability symbol discharges with a bone-vibrating hum.
You feel a sudden wave of uncaring, a calm detachment, as if all trouble and pain were a story told to someone else.
> touch jade
The imitation symbol discharges with a thrum, leaving you feeling... exactly the same as before.
> undo
> zap-persona captain on jade
> touch jade
The imitation symbol discharges with a thrum.
Your sense of detachment wavers and changes to a dissociated estrangement.
> zap-symbol imitation on long quartz
> zap-persona scholar on long quartz
> touch long quartz
The imitation symbol discharges with a thrum.
The sense of estrangement returns at full strength, although with a different flavor.

* symbol-aura-other-test
> w
> zap-symbol invisibility on long quartz
> touch long quartz to captain
You press the long quartz prism against Captain. The invisibility symbol discharges with a nerve-grating whine.
You're not sure how she was affected, though.
> zap-symbol imitation on long quartz
> touch long quartz to captain
You press the long quartz prism against Captain, and wait a long moment, but nothing happens. The symbol doesn't seem to be able to get hold of her imprint.
> touch long quartz to me
You press the long quartz prism against your hand. You feel nothing, but the symbol contorts, absorbing the imprint of your aura.
> touch long quartz to captain
You press the long quartz prism against Captain. The imitation symbol discharges with a thrum.
You're not sure how she was affected, though.
> touch long quartz to me
/You touch the long quartz prism [a-z]* to yourself, with no result.
> zap-reset
> w
> zap-symbol imitation on long quartz
> zap-symbol impermeability on broad quartz
> touch long quartz to captain
You press the long quartz prism against Captain. You feel nothing, but the symbol distorts, absorbing the imprint of her aura.
> touch broad quartz
The impermeability symbol discharges with a bone-vibrating hum.
You feel a sudden wave of uncaring, a calm detachment, as if all trouble and pain were a story told to someone else.
> touch long quartz
The imitation symbol discharges with a thrum.
Your sense of detachment wavers and changes to a dissociated estrangement.
> zap-reset
> w
> zap-symbol imitation on long quartz
> touch long quartz to captain
You feel nothing, but the symbol distorts, absorbing the imprint of her aura.
> touch long quartz to captain
The imitation symbol discharges with a thrum.
You're not sure how she was affected, though.
> zap-symbol imitation on long quartz
> touch long quartz to captain
You feel nothing, but the symbol distorts, absorbing the imprint of her aura.
> touch long quartz to me
You feel a sudden dissociation, an estrangement, as though your thoughts belonged to someone else.


* mixing-generics
> put saline in arc
> put alum in arc
You add a quantity of alum to the beaker. The liquid goes murky.
> put mineral oil in arc
You add a quantity of mineral oil to the beaker. The liquid remains murky.
> put sand in arc
You add a quantity of sand to the beaker. The liquid remains murky.
> zap beaker to dry-subst
> put alum in arc
You add a quantity of alum to the beaker, mixing the powders.
> put mineral oil in arc
You add a quantity of mineral oil to the beaker. The powder disperses into a murky suspension.
> zap beaker to brown-paste-subst
> put mineral oil in arc
You add a quantity of mineral oil to the beaker. The paste liquefies into a murky suspension.
> zap beaker to brown-paste-subst
> put sand in arc
You add a quantity of sand to the beaker. The paste darkens.

* mixing-with-flask-inactive
> put saline in arc
> put alum in arc
You add a quantity of alum to the beaker. The liquid goes murky.
> put alcohol on arc
You add a quantity of rubbing alcohol to the beaker. The liquid remains murky.
> put lubanja in beaker
You add a quantity of lubanja to the beaker. The liquid remains murky.
> put mineral oil on beaker
You add a quantity of mineral oil to the beaker. The liquid remains murky.
> x alum
Alum is
> x mineral oil
Mineral oil is

* mixing-with-flask-active
> put saline in arc
> say simple
(RSFireResistStart)
> put alum in arc
You add a quantity of alum to the beaker. The liquid goes murky.
(RSFailed)
> put alcohol on arc
You add a quantity of rubbing alcohol to the beaker. The liquid remains murky.
> put lubanja in beaker
You add a quantity of lubanja to the beaker. The liquid remains murky.
> put mineral oil on beaker
You add a quantity of mineral oil to the beaker. The liquid remains murky.
> x alum
Alum is
> x mineral oil
Mineral oil is
(RSFailed)

* mixing-with-vial-inactive
> put saline in arc
> purloin percalcinate
> put percalcinate in arc
You empty the vial of copper percalcinate into the beaker. The liquid goes murky.
> purloin yang oil
> put yang oil on arc
You empty the vial of yang oil into the beaker. The liquid remains murky.
> purloin gaian
> put gaian in beaker
You empty the vial of Gaian precipitate into the beaker. The liquid remains murky.
> purloin counter-gaian
> put counter-gaian on beaker
You empty the vial of counter-Gaian precipitate into the beaker. The liquid remains murky.
> x percalcinate
You can't see any such thing.
> x yang oil
You can't see any such thing.
> x gaian
You can't see any such thing.
> x counter-gaian
You can't see any such thing.
> recall gaian
The vial of Gaian precipitate is gone; you added it to a chymic mixture, here in the Kitchen.
> recall counter-gaian
The vial of counter-Gaian precipitate is gone; you added it to a chymic mixture, here in the Kitchen.

* mixing-with-vial-active
> put saline in arc
> say simple
(RSFireResistStart)
> purloin percalcinate
> put percalcinate in arc
You empty the vial of copper percalcinate into the beaker. The liquid goes murky.
(RSFailed)
> purloin yang oil
> put yang oil on arc
You empty the vial of yang oil into the beaker. The liquid remains murky.
> purloin gaian
> put gaian in beaker
You empty the vial of Gaian precipitate into the beaker. The liquid remains murky.
> purloin counter-gaian
> put counter-gaian on beaker
You empty the vial of counter-Gaian precipitate into the beaker. The liquid remains murky.
(RSFailed)
> x percalcinate
You can't see any such thing.
> x yang oil
You can't see any such thing.
> x gaian
You can't see any such thing.
> x counter-gaian
You can't see any such thing.

* mixing-sand
> put saline in arc
> put sand in arc
You add a quantity of sand to the beaker. Now you have damp sand.
> x beaker
containing a quantity of damp sand.
> put sand flask in arc
You add a quantity of sand to the beaker, where it absorbs some of the moisture.
> x beaker
containing a quantity of damp sand.
> put alcohol in arc
You add a quantity of rubbing alcohol to the beaker, moistening the sand further.
> x beaker
containing a quantity of damp sand.
> put alum in arc
You add a quantity of alum to the beaker, forming a dark paste.
> x beaker
A wide beaker, containing a quantity of greasy brown paste.
> get beaker
> put sand in arc
> put saline in arc
You add a quantity of saline to the beaker, moistening the sand.
> x beaker
containing a quantity of damp sand.
> zap beaker to sand-water-subst
> put sand flask in arc
You add a quantity of sand to the beaker, where it absorbs some of the moisture.
> x beaker
containing a quantity of damp sand.
> zap beaker to sand-earth-subst
> put sand flask in arc
You add a quantity of sand to the beaker, mixing the powders.
> x beaker
containing a quantity of dry powder.

* mixing-acids-grey-goo
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
You empty the vial of bamuriatic acid into the beaker. The acid mixture fumes acridly, and turns slate-grey.
> x beaker
containing a quantity of grey acid.
> x bamuriatic
You can't see any such thing.
> put muriatic in beaker
You add a quantity of muriatic acid to the beaker. The acid mixture is a slightly paler grey.
> get beaker
> put muriatic in arc
> say simple sealing
> purloin bamuriatic
> put bamuriatic in arc
You empty the vial of bamuriatic acid into the beaker. The mixture of acids fumes acridly, and turns slate-grey.
(RSFailed, (beaker of grey acid))
> x beaker
containing a quantity of grey acid.
> x bamuriatic
You can't see any such thing.
> put muriatic in beaker
You add a quantity of muriatic acid to the beaker. The acid mixture is a slightly paler grey.
> north
> put muriatic in retort
> purloin bamuriatic
> put bamuriatic in arc
You empty the vial of bamuriatic acid into the retort. The acid mixture fumes acridly, and turns slate-grey.
> x retort
contains a quantity of grey acid.
> x bamuriatic
You can't see any such thing.
> put muriatic in retort
You add a quantity of muriatic acid to the retort. The acid mixture is a slightly paler grey.
> x retort
contains a quantity of grey acid.
> pull lever
> say hermetic
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
You empty the vial of bamuriatic acid into the retort. The mixture of acids fumes acridly, and turns slate-grey.
(RSChymicStart, (reservoir of grey acid))
> x bamuriatic
You can't see any such thing.
> put muriatic in arc
You add a quantity of muriatic acid to the retort. The acid mixture is a slightly paler grey.
(RSChymicStart, (reservoir of grey acid))

* mixing-acids-scale
> put saline in arc
You locate a beaker in the clutter, pour a measure of saline into it, and place it within the kitchen bound.
> put saline in arc
You add some more saline to the beaker.
> x beaker
containing a quantity of saline.
> put vitriol in arc
You add a quantity of vitriolic acid to the beaker; the mixture becomes somewhat acidic.
> x beaker
containing a quantity of dilute acid.
> put vitriol in arc
You add a quantity of vitriolic acid to the beaker, compounding the acid into something stronger.
> x beaker
containing a quantity of moderate acid.
> put vitriol in arc
You add a quantity of vitriolic acid to the beaker, compounding the acid into something stronger.
> x beaker
containing a quantity of strong acid.
> put vitriol in arc
You add a quantity of vitriolic acid to the beaker, no doubt creating some monstrous corrosive brew.
> x beaker
containing a quantity of strong acid.
> put saline in arc
You add a quantity of saline to the beaker. The mixture bubbles and steams as you dilute the acid. (You recall that you're not supposed to do that.)
> x beaker
containing a quantity of moderate acid.
> put saline in arc
You add a quantity of saline to the beaker, diluting the acid further.
> x beaker
containing a quantity of dilute acid.
> put saline in arc
You add a quantity of saline to the beaker, diluting the acid further.
> x beaker
containing a quantity of dilute acid.
> put vinegar in arc
You add a quantity of vinegar to the beaker, compounding the acids.
> x beaker
containing a quantity of moderate acid.
> put vinegar in arc
You add a quantity of vinegar to the beaker, compounding the acids.
> x beaker
containing a quantity of moderate acid.
> get beaker
> put vitriol in arc
> put vinegar in arc
You add a quantity of vinegar to the beaker, diluting the acid somewhat.

* mixing-acids-same-stuff
> put saline in arc
You locate a beaker in the clutter, pour a measure of saline into it, and place it within the kitchen bound.
> put saline in arc
You add some more saline to the beaker.
> get beaker
> put vinegar in arc
> put vinegar in arc
You add some more vinegar to the beaker.
> get beaker
> put muriatic in arc
> put muriatic in arc
You add some more muriatic acid to the beaker.
> get beaker
> put vitriolic in arc
> put vitriolic in arc
You add some more vitriolic acid to the beaker.

* mixing-layers-scale
> put mineral oil in arc
> x beaker
containing a quantity of mineral oil.
> put saline in arc
The oil floats in a clear layer on the surface.
> x beaker
containing a quantity of layered mixture.
> put saline in arc
The aqueous layer is now a little deeper.
> put alcohol in arc
The aqueous layer is now a little deeper.
> put vinegar in arc
The aqueous layer is now a little deeper.
> put vitriol in arc
The aqueous layer is now a little deeper.
> put mineral oil in arc
The oil layer is now a little deeper.
> x beaker
containing a quantity of layered mixture.
> get beaker
> put mineral oil in arc
> put vinegar in arc
The oil floats in a hazy layer on the surface.
> x beaker
containing a quantity of layered mixture.
> get beaker
> put mineral oil in arc
> put rubbing alcohol in arc
The oil floats in a clear layer on the surface.
> x beaker
containing a quantity of layered mixture.
> get beaker
> put mineral oil in arc
> put muriatic in arc
The oil floats in a cloudy layer on the surface.
> x beaker
containing a quantity of layered mixture.

* mixing-layers-same-stuff
> put mineral oil in arc
You locate a beaker in the clutter, pour a measure of mineral oil into it, and place it within the kitchen bound.
> put mineral oil in arc
You add some more mineral oil to the beaker.
> get beaker
> put rubbing alcohol in arc
You locate a beaker in the clutter, pour a measure of rubbing alcohol into it, and place it within the kitchen bound.
> put rubbing alcohol in arc
You add some more rubbing alcohol to the beaker.

* mixing-nickel-various
> put sand in arc
> purloin nickel filings
> put nickel filings in arc
You empty the vial of nickel into the beaker, mixing the powders.
> get beaker
dispose of the dry powder (whatever it is)
> put saline in arc
> purloin nickel filings
> put nickel filings in arc
The liquid goes murky.
> get beaker
dispose of the unknown compounds (whatever it is)
> put mineral oil in arc
> purloin nickel filings
> put nickel filings in arc
You empty the vial of nickel into the beaker. The nickel shavings disperse into the oil, forming a golden mixture.
> x golden mixture
A wide beaker, containing a quantity of golden mixture.
> purloin yang oil
> put yang oil in arc
You empty the vial of yang oil into the beaker. The orange tinge disperses into the oil.
> x golden mixture
A wide beaker, containing a quantity of golden mixture.
> put vitriol in arc
The oil floats in a cloudy layer on the surface.
> undo
> put saline in arc
The oil floats in a clear layer on the surface.
> get beaker
dispose of the layered mixture (whatever it is)
> put mineral oil in arc
> purloin nickel filings
> put nickel filings in arc
You empty the vial of nickel into the beaker. The nickel shavings disperse into the oil, forming a golden mixture.
> put sand in arc
The paste darkens.
> x paste
A wide beaker, containing a quantity of greasy brown paste.
> purloin nickel filings
> put nickel filings in arc
You empty the vial of nickel into the beaker. The paste darkens.

* solvent-use-various
> purloin chalk solvent
> put chalk solvent on mushroom
But that isn't chalk, or even mineral, so the black liquid just drips off.
> purloin slate solvent
> put slate solvent on marble chip
But that isn't slate, so the black liquid just drips off.
> recall slate solvent
You applied the bottle of slate solvent to the chip of marble.
> purloin marble solvent
> put it on obsidian chip
But that isn't marble, so the black liquid just drips off.
> purloin marble solvent
> put it on marble chip
You pour the Tucker's Solvent out over the chip of marble. The marble dissolves away, neatly and completely.
> recall marble solvent
You applied the bottle of marble solvent to the chip of marble.
> recall marble chip
You dissolved the chip of marble with the bottle of marble solvent.
> purloin obsidian solvent
> pour it on obsidian pebble
You pour the Tucker's Solvent out over the chip of obsidian. The obsidian dissolves away, neatly and completely.
> recall obsidian solvent
You applied the bottle of obsidian solvent to the chip of obsidian.
> recall obsidian chip
You dissolved the chip of obsidian with the bottle of obsidian solvent.


* wire-drawer-ok
> ne
> put lead rod in wire-drawer
You slide the lead rod into the groove, ready to be drawn into the device.
> turn crank
You begin hauling on the crank, and the lead rod is slowly drawn into the device. Soon wire begins spooling out onto the counter.
After several minutes of sweat, sore hands, and metallic creaking noises, the rod is entirely consumed. The lead wire falls free, into a loose coil.
> recall lead rod
The lead rod became the length of lead wire, which is right here (in the Machine Shop).
> x lead wire
Plain, dull grey lead.
> put platinum rod in wire-drawer
> turn crank
The platinum wire falls free, into a loose coil.
> x platinum wire
Platinum metal wire.
> put moon-metal rod in wire-drawer
> turn crank
The moon-metal wire falls free, into a loose coil.
> x moon-metal wire
Wire made of silvery-white moon-metal.
> put nickel rod in wire-drawer
> turn crank
It's terrible work -- nickel isn't a soft metal -- but you throw your weight on it, and soon wire begins spooling out onto the counter.
The nickel wire falls free, into a loose coil.
> x nickel wire
A length of nickel wire, pale-gold in hue.
> put electrum rod in wire-drawer
> turn crank
The electrum regium wire falls free, into a loose coil.
> x electrum wire
Wire of royal electrum.
> put phlogisticated gold in wire-drawer
> turn crank
You notice sparks flying from between the rollers, however, and the wire emerges without the luster you expect. Apparently you're pressing the phlogiston right out of the metal. That's a disappointment.
The gold wire falls free, into a loose coil.
> recall gold rod
The phlogisticated gold rod became the length of gold wire, which is right here (in the Machine Shop).
> x gold wire
Pure gold wire.
> purloin phlo-electrum
> zap phlo-electrum
Behold the flaming phlogisticated electrum rod
> put electrum rod in wire-drawer
> turn crank
You notice sparks flying from between the rollers, however, and the wire emerges without the luster you expect. Apparently you're pressing the phlogiston right out of the metal. That's a disappointment. When the burning end of the rod is pulled into the device, it is summarily snuffed out.
The electrum regium wire falls free, into a loose coil.
> purloin gold amalgam rod
> put gold amalgam rod in wire-drawer
> turn crank
The gold amalgam wire falls free, into a loose coil.
> x gold amalgam wire
A length of silvery wire, an amalgam of mercury and gold.
> purloin whitgold rod
> put whitgold rod in wire-drawer
> turn crank
The whitgold wire falls free, into a loose coil.
> x whitgold wire
A length of whitgold wire, a white alloy of gold and platinum.
> purloin moongold rod
> put moongold rod in wire-drawer
> turn crank
The moongold wire falls free, into a loose coil.
> x moongold wire
A length of moongold wire, a white alloy of gold and moon-metal.
> purloin white amalgam rod
> put white amalgam rod in wire-drawer
> turn crank
The white amalgam wire falls free, into a loose coil.
> x white amalgam wire
A length of white metal wire, an amalgam of mercury and lead.
> put orichalcum in wire-drawer
> turn crank
You realize that the wire has snapped; orichalcum must be too brittle to be drawn like this.
Your only option is to keep cranking, and watch the orichalcum rod break into useless crumbled bits that are lost in the guts of the device.
> x orichalcum rod
You can't see any such thing.
> x orichalcum wire
You can't see any such thing.
> recall orichalcum rod
You destroyed the orichalcum rod in the wire-drawer.
> purloin red amalgam rod
> put red amalgam in wire-drawer
> turn crank
You realize that the wire has snapped; red amalgam must be too weak to be drawn like this.
> recall red amalgam rod
You destroyed the red amalgam rod in the wire-drawer.
> purloin ring-gold rod
> put ring-gold rod in wire-drawer
> turn crank
You realize that the wire has snapped; ring-gold must be too brittle to be drawn like this.
> x rod
You can't see any such thing.
> recall ring-gold rod
You destroyed the ring-gold rod in the wire-drawer.

* wire-drawer-poor-fits
> ne
> put salt in wire-drawer
The lump of rock salt is much too large to be drawn into the device.
> put maple in wire-drawer
Wood would just splinter in the wire-drawing device.
> put marble in wire-drawer
Minerals aren't ductile. You'd just crush the chip of marble, and probably damage the rollers.
> put jade in wire-drawer
Minerals aren't ductile. You'd just crush the jade bead, and probably damage the rollers.
> put long quartz in wire-drawer
The long quartz prism is much too large to be drawn into the device.
> put zafranum in wire-drawer
The pinch of zafranum would just fall through the rollers.
> put mustard in wire-drawer
The pinch of mustard seed would just fall through the rollers.
> put mercury in wire-drawer
The droplet of mercury would just fall through the rollers.
> purloin nickel filings
> put nickel filings in wire-drawer
The nickel filings would just fall through the rollers.
> put iron bead in wire-drawer
After some fiddling, you decide that the iron bead is the wrong shape to be run through the wire-drawer.
It's probably too hard, anyway -- it would damage the rollers.
> put brass pin in wire-drawer
After some fiddling, you decide that the brass pin is the wrong shape to be run through the wire-drawer.
> put steel bolt in wire-drawer
After some fiddling, you decide that the steel bolt is the wrong shape to be run through the wire-drawer.
> put silk cord in wire-drawer
The silk cord would probably tear and gum up the device.
> put silver chain in wire-drawer
The silver chain would probably break and clog up the device.
> purloin lead-wire
> put lead wire in wire-drawer
The device can't draw the lead wire any thinner than it already is.
> put nickel rod in wire-drawer
You slide the nickel rod into the groove, ready to be drawn into the device.
> put nickel rod in wire-drawer
The nickel rod is already in the groove.
> put platinum rod in wire-drawer
The nickel rod is already in the groove, and there's only enough room for one such.

* wire-splicer-single-ok
> ne
> purloin nickel wire
> put nickel wire in splicer
You feed the nickel wire's end into one of the holes.
> turn wheel
Since it's just one length of wire, the metal is not compounded; it's simply refolded into its original rod-shape. The nickel rod rolls tidily out onto the counter.
> take nickel rod
Taken.
> recall nickel wire
The length of nickel wire became the nickel rod, which you're holding.
> purloin electrum wire
> put it in splicer
> turn wheel
The electrum regium rod rolls tidily out onto the counter.
> take electrum rod
Taken.
> purloin moon-wire
> put it in splicer
> turn wheel
The moon-metal rod rolls tidily out onto the counter.
> take moon-metal rod
Taken.
> purloin platinum heavy wire
> put it in splicer
> turn wheel
The platinum rod rolls tidily out onto the counter.
> take platinum rod
Taken.
> purloin gold-wire
> put it in splicer
> turn wheel
The plain gold rod rolls tidily out onto the counter.
> take gold rod
Taken.
> x gold-rod
It's no longer phlogisticated, but it's still gold.
> purloin lead-wire
> put it in splicer
> turn wheel
The lead rod rolls tidily out onto the counter.
> take lead rod
Taken.
> purloin gold-amalgam wire
> put it in splicer
> turn wheel
The gold amalgam rod rolls tidily out onto the counter.
> take gold-amalgam rod
Taken.
> purloin white amalgam wire
> put it in splicer
> turn wheel
The white amalgam rod rolls tidily out onto the counter.
> take white amalgam rod
Taken.
> purloin whitgold wire
> put it in splicer
> turn wheel
The whitgold rod rolls tidily out onto the counter.
> take whitgold rod
Taken.
> purloin moongold wire
> put it in splicer
> turn wheel
The moongold rod rolls tidily out onto the counter.
> take moongold rod
Taken.

* wire-splicer-poor-fits
> ne
> put mercury in splicer
The mercury would just drip out of the machinery.
> purloin nickel filings
> put nickel filings in splicer
The splicer works on wire, not filings.
> put obsidian in splicer
The splicer's feed holes are only large enough for wire.
> purloin nickel wire
> put nickel wire in splicer
You feed the nickel wire's end into one of the holes.
> purloin platinum heavy wire
> put platinum wire in splicer
You feed the platinum wire's end into one of the holes.
> purloin electrum wire
> put electrum wire in splicer
The splicer already holds two lengths of wire; there's no room for more.

* wire-splicer-electrum-ok
> drop electrum rod
> ne
> put platinum rod in drawer
> turn crank
The platinum wire falls free, into a loose coil.
> get platinum wire
Taken.
> put moon-metal rod in drawer
> turn crank
The moon-metal wire falls free, into a loose coil.
> get moon-metal wire
Taken.
> put platinum wire in splicer
> put moon-metal wire in splicer
> turn wheel
You begin turning the wheel, and the moon-metal and platinum wires are pulled into the splicer. Back and forth they are folded, in thinner and thinner layers, as you turn the wheel.
After several minutes, the metals are fused into a single rod of electrum regium. The rod rolls tidily out onto the counter.
{Goal done: electrum-rod-goal.}
> get electrum rod
Taken.
> x electrum rod
It's a small rod of royal electrum, a heavy metal with a pale silvery gleam.
> x platinum wire
You can't see any such thing.
> x moon-metal wire
You can't see any such thing.
> recall platinum rod
The platinum rod became the length of platinum wire, which became the electrum regium rod, which you're holding.
> recall moon-metal rod
The moon-metal rod became the length of moon-metal wire, which became the electrum regium rod, which you're holding.
> recall platinum wire
The length of platinum wire became the electrum regium rod, which you're holding.
> recall moon-metal wire
The length of moon-metal wire became the electrum regium rod, which you're holding.

* wire-splicer-electrum-alt-ok
> drop electrum rod
> ne
> purloin platinum heavy wire
> purloin moon-wire
> put moon-metal wire in splicer
> put platinum wire in splicer
> turn wheel
You begin turning the wheel, and the platinum and moon-metal wires are pulled into the splicer. Back and forth they are folded, in thinner and thinner layers, as you turn the wheel.
After several minutes, the metals are fused into a single rod of electrum regium. The rod rolls tidily out onto the counter.
{Goal done: electrum-rod-goal.}
> get electrum rod
Taken.
> x electrum rod
It's a small rod of royal electrum, a heavy metal with a pale silvery gleam.
> x platinum wire
You can't see any such thing.
> x moon-metal wire
You can't see any such thing.

* wire-splicer-other-alloys-ok
> ne
> purloin moon-wire
> purloin gold-wire
> put gold wire in splicer
> put moon-metal wire in splicer
> turn wheel
You begin turning the wheel, and the moon-metal and gold wires are pulled into the splicer.
After several minutes, the metals are fused into a single rod of moongold. The rod rolls tidily out onto the counter.
{Goal done: moongold-rod-goal.}
> get moongold rod
Taken.
> examine moongold rod
A small rod of moongold, a white alloy of gold and moon-metal.
> recall moon-metal wire
The length of moon-metal wire became the moongold rod, which you're holding.
> examine gold-wire
You can't see any such thing.
> examine wire moon-metal
You can't see any such thing.
> purloin platinum heavy wire
> purloin gold-wire
> put platinum wire in splicer
> put gold wire in splicer
> turn wheel
You begin turning the wheel, and the gold and platinum wires are pulled into the splicer.
After several minutes, the metals are fused into a single rod of whitgold. The rod rolls tidily out onto the counter.
{Goal done: whitgold-rod-goal.}
> get whitgold rod
Taken.
> examine whitgold rod
A small rod of whitgold, a white alloy of gold and platinum.
> examine gold-wire
You can't see any such thing.
> examine wire platinum
You can't see any such thing.
> purloin nickel wire
> purloin gold-wire
> put nickel wire in splicer
> put gold wire in splicer
> turn wheel
You begin turning the wheel, and the gold and nickel wires are pulled into the splicer.
After several minutes, the metals are fused into a single rod of ring-gold. The rod rolls tidily out onto the counter.
{Goal done: ring-gold-rod-goal.}
> get ring-gold rod
Taken.
> examine ring-gold rod
A small rod of ring-gold, a hard whitish alloy of gold and nickel.
> examine gold-wire
You can't see any such thing.
> examine wire nickel
You can't see any such thing.

* wire-splicer-bad-alloy
> ne
> purloin nickel wire
> purloin moon-wire
> put moon-metal wire in splicer
> put nickel wire in splicer
> turn wheel
You begin turning the wheel, and the nickel and moon-metal wires are pulled into the splicer. Back and forth they are folded, in thinner and thinner layers, as you turn the wheel.
Unfortunately, the metals don't seem to be alloyable. Instead of fusing, the layers split apart, splaying into fine flakes of metal that sift down from the splicer's gears. When you finish turning the wheel, both lengths of wire have been entirely ground away.
> x nickel wire
You can't see any such thing.
> x moon-metal wire
You can't see any such thing.
> recall nickel wire
You destroyed the length of nickel wire in the wire-splicer.
> recall moon-metal wire
You destroyed the length of moon-metal wire in the wire-splicer.

* mercury-amalgam-no-reaction
> put mercury on nickel
Tilting the saucer, you dip the nickel rod into the mercury. The rod comes out clean; the mercury does not cling.
> put mercury in nickel
Tilting the saucer, you dip the nickel rod into the mercury. The rod comes out clean; the mercury does not cling.
> put nickel in mercury
Tilting the saucer, you dip the nickel rod into the mercury. The rod comes out clean; the mercury does not cling.
> put nickel on mercury
Tilting the saucer, you dip the nickel rod into the mercury. The rod comes out clean; the mercury does not cling.
> touch mercury to nickel
Tilting the saucer, you dip the nickel rod into the mercury. The rod comes out clean; the mercury does not cling.
> touch mercury with nickel
Tilting the saucer, you dip the nickel rod into the mercury. The rod comes out clean; the mercury does not cling.
> purloin nickel wire
> put mercury on nickel wire
Tilting the saucer, you dip an end of the nickel wire into the mercury. The wire comes out clean; the mercury does not cling.
> put nickel wire in mercury
Tilting the saucer, you dip an end of the nickel wire into the mercury. The wire comes out clean; the mercury does not cling.
> touch mercury to nickel wire
Tilting the saucer, you dip an end of the nickel wire into the mercury. The wire comes out clean; the mercury does not cling.
> touch mercury with nickel wire
Tilting the saucer, you dip an end of the nickel wire into the mercury. The wire comes out clean; the mercury does not cling.
> touch mercury to phlogisticated gold
Tilting the saucer, you dip the phlogisticated gold rod into the mercury. The rod comes out clean. Apparently phlogisticated gold is not as absorptive as the common stuff.

* mercury-amalgam-ori
> touch mercury to orichalcum
Tilting the saucer, you dip the orichalcum rod into the mercury. The mercury coats the metal, forming a red amalgam. You twirl the orichalcum through the droplet until all the mercury is absorbed, and the rod is entirely red.
> x droplet
You can't see any such thing.
> x orichalcum
A small rod of bright red metal, an amalgam of mercury and orichalcum.
> x red amalgam
A small rod of bright red metal, an amalgam of mercury and orichalcum.
> recall mercury droplet
The droplet of mercury became the red amalgam rod, which you're holding.
> recall quickcopper rod
The orichalcum rod became the red amalgam rod, which you're holding.

* mercury-amalgam-lead
> touch mercury to lead rod
Tilting the saucer, you dip the lead rod into the mercury. The mercury coats the metal, forming a white amalgam. You twirl the lead through the droplet until all the mercury is absorbed, and the rod is entirely white.
> x droplet
You can't see any such thing.
> x lead
A small rod of bright white metal, an amalgam of mercury and lead.
> x white amalgam
A small rod of bright white metal, an amalgam of mercury and lead.
> recall mercury droplet
The droplet of mercury became the white amalgam rod, which you're holding.

* mercury-amalgam-gold
> purloin gold-rod
> touch mercury to gold-rod
Tilting the saucer, you dip the plain gold rod into the mercury. The mercury coats the metal, forming a silvery amalgam. You twirl the gold through the droplet until all the mercury is absorbed.
> x droplet
You can't see any such thing.
> x gold-rod
You can't see any such thing.
> x silvery amalgam
A small rod of gold amalgam -- gold which has absorbed mercury, forming a silvery alloy.
> recall mercury droplet
The droplet of mercury became the gold amalgam rod, which you're holding.

* mercury-amalgam-lead-wire
> purloin lead-wire
> touch mercury to lead-wire
Tilting the saucer, you dip an end of the wire into the mercury. The mercury coats the metal, forming a white amalgam. You reel the lead wire through the droplet until it is entirely coated and all the mercury is absorbed.
> x droplet
You can't see any such thing.
> x lead-wire
You can't see any such thing.
> x white amalgam wire
A length of white metal wire, an amalgam of mercury and lead.
> recall mercury droplet
The droplet of mercury became the length of white amalgam wire, which you're holding.
> recall lead-wire
The length of lead wire became the length of white amalgam wire, which you're holding.

* mercury-amalgam-gold-wire
> purloin gold-wire
> touch mercury to gold-wire
Tilting the saucer, you dip an end of the wire into the mercury. The mercury coats the metal, forming a silvery amalgam. You reel the gold wire through the droplet until it is entirely coated and all the mercury is absorbed.
> x droplet
You can't see any such thing.
> x gold-wire
You can't see any such thing.
> x silvery amalgam wire
A length of silvery wire, an amalgam of mercury and gold.
> recall mercury droplet
The droplet of mercury became the length of gold amalgam wire, which you're holding.
> recall gold-wire
The length of gold wire became the length of gold amalgam wire, which you're holding.

* molding-seal-ok
> put lead rod in aithery mold
That's an awkward balancing act. Put the mold down first.
> drop aithery mold
> put lead rod in aithery mold
You put the lead rod on the Aithery File clay mold.
> get lead rod, aithery mold
> east
> east
> put lead rod in venture mold
That's an awkward balancing act. It will be easier if you put the clay mold in the kiln, and then add the lead.
> put venture mold in kiln
You push the Venture File clay mold into the kiln's heat; but you have to yank your hand away instantly.
!Goal done
> get venture mold
You can barely come near the kiln's opening. Reaching inside is impossible.
!Goal done
> put lead rod in venture mold
The lead melts immediately, filling the Venture File mold.
> get venture mold
You can barely come near the kiln's opening. Reaching inside is impossible.
!Goal done
> get lead seal
You can barely come near the kiln's opening. Reaching inside is impossible.
!Goal done
> zap-fireproof
> get venture mold
You lift the Venture File clay mold, and blow on the lead until it cools a bit. Then you dump the seal out into your palm. It's a perfect -- well, it's a pretty good impression of the Venture File badge.
{Goal done: kiln-reach-goal.}
> recall lead rod
The lead rod became the lead Venture File seal, which you're holding.
> put aithery mold in kiln
> put lead seal in aithery mold
The lead melts immediately, filling the Aithery File mold.
> get lead aithery badge
You lift the Aithery File clay mold, and blow on the lead until it cools a bit. Then you dump the seal out into your palm. It's a pretty good impression of the Aithery File badge.
{Goal done: kiln-reach-goal.}
> recall lead rod
The lead rod became the lead Venture File seal, which became the lead Aithery File seal, which you're holding.
> recall lead Venture seal
The lead Venture File seal became the lead Aithery File seal, which you're holding.
> purloin white-amalgam wire
> put white wire in venture mold
That's an awkward balancing act. It will be easier if you put the clay mold in the kiln, and then add the white amalgam.
> put venture mold in kiln
> put white wire in venture mold
You slide the length of white amalgam wire unhurriedly onto the Venture File clay mold.
The white amalgam melts immediately, filling the Venture File mold.
> x venture mold
A thumb-sized clay disk with a reverse impression of a Marcher Venture File badge. The mold is filled with white amalgam.
> x white amalgam
This seal is cast of white amalgam and imprinted with the Venture File insignia.
> recall white-amalgam wire
The length of white amalgam wire became the white amalgam Venture File seal, which is still on the Venture File clay mold (right here).
> get white amalgam
It's a pretty good impression of the Venture File badge.
> drop all badges
white amalgam Venture File seal: Dropped.
lead Aithery File seal: Dropped.

* molding-seal-portable-heat
> drop venture mold
> put lead rod in venture mold
You put the lead rod on the Venture File clay mold.
> zap blackwood
> melt lead rod with blackwood
The lead goes a bit drippy where the flame touches it, but it's not enough overall heat to melt the metal into the mold.
> zap gold
> melt lead rod with gold
The lead goes a bit drippy where the elemental flame touches it, but the heat is too concentrated to evenly melt the metal into the mold.
> drop alchemic mold
> purloin gold-amalgam wire
> put amalgam wire in alchemic mold
You try to push the length of gold amalgam wire into the Alchemy File clay mold. While gold amalgam is soft, it's not that soft. You just wind up with a coil of wire sitting on the mold.
> melt amalgam wire with blackwood
The gold amalgam goes soft at the end. But it's not enough overall heat to melt the metal into the mold.
> melt amalgam wire with gold rod
The end of the gold amalgam vanishes in the elemental flame. But the heat is too concentrated to evenly melt the metal into the mold.

* molding-seal-stuff-in-mold
> east. east
> put venture mold in kiln
> put pin in venture mold
You push the brass pin onto the Venture File clay mold, amid the heat; but you have to yank your hand away instantly.
> put lead in venture mold
The lead rod immediately slumps into a puddle, and dribbles away into the kiln.
> x venture mold
A thumb-sized clay disk with a reverse impression of a Marcher Venture File badge. A brass pin rests on the mold.
> put medical mold in kiln
> purloin lead-wire
> put lead wire on medical mold
The lead melts immediately, filling the Medical File mold.
> purloin gold-amalgam rod
> put amalgam in medical mold
The Medical File clay mold is full of lead, so putting anything else on it is awkward.
> x medical mold
A thumb-sized clay disk with a reverse impression of a Marcher Medical File badge. The mold is filled with lead.
> get lead
> zap-fireproof
> get lead
It's a perfect -- well, it's a pretty good impression of the Medical File badge.
> drop aithery mold
> put lead in aithery mold
You put the lead Medical File seal on the Aithery File clay mold.
> x aithery mold
A thumb-sized clay disk with a reverse impression of a Marcher Aithery File badge. A lead Medical File seal rests on the mold.
> get aithery mold
first taking the lead Medical File seal from the clay mold
You pick up the Aithery File clay mold.
> drop medical mold
> put lead in medical mold
You fit the lead Medical File seal back into its impression in the Medical File clay mold.
> x medical mold
A thumb-sized clay disk with a reverse impression of a Marcher Medical File badge. The mold is filled with lead.

* molding-seal-wrong-metal
> east. east
> put mercury on venture mold
The mercury is a liquid. Trying to mold it is absurd.
> put venture mold in kiln
> purloin gold-wire
> put gold wire in venture mold
You push the length of gold wire onto the Venture File clay mold, amid the heat; but you have to yank your hand away instantly.
> x venture mold
A length of gold wire rests on the mold.

* molding-seal-add-mercury
> east. east
> put venture mold in kiln
> put lead rod in venture mold
The lead melts immediately, filling the Venture File mold.
> put mercury on venture mold
You can barely come near the kiln's opening. Reaching inside is impossible.
> put mercury on venture seal
You can barely come near the kiln's opening. Reaching inside is impossible.
> zap-fireproof
> put mercury on venture mold
The mercury is a liquid. Trying to mold it is absurd.
> put mercury on venture seal
### the text doesn't account for the lead still being molten in the kiln
Tilting the saucer, you dip the lead seal into the mercury. The mercury coats the metal, forming a white amalgam. The seal's irregular shape is awkward, but eventually all the mercury is absorbed and the Venture File seal is entirely white.
> undo
> get venture seal
You lift the Venture File clay mold, and blow on the lead until it cools a bit. Then you dump the seal out into your palm. It's a perfect -- well, it's a pretty good impression of the Venture File badge.
> put mercury on venture seal
Tilting the saucer, you dip the lead seal into the mercury. The mercury coats the metal, forming a white amalgam. The seal's irregular shape is awkward, but eventually all the mercury is absorbed and the Venture File seal is entirely white.
> x white amalgam seal
This seal is cast of white amalgam and imprinted with the Venture File insignia.
> recall mercury droplet
The droplet of mercury became the white amalgam Venture File seal, which you're holding.
> recall lead rod
The lead rod became the lead Venture File seal, which became the white amalgam Venture File seal, which you're holding.
> purloin mercury droplet
> put mercury droplet on venture mold
The mercury is a liquid. Trying to mold it is absurd.
> put mercury droplet on venture seal
to the white amalgam Venture File seal, with no result.


* recall-misc-destruction
> crush pinecone
The old pinecone crumbles into dusty flakes, which sift from your fingers.
> recall pinecone
You destroyed the pinecone.
> squeeze honeysuckle
The dried flowers crumble and sift from your fingers
> recall honeysuckle
You destroyed the sprig of honeysuckle.
> purloin fungicide
> put fungicide on me
You splatter the fungicide over yourself.
> recall fungicide
You applied the bottle of fungicide to yourself.
> purloin fungicide
> put fungicide on pin
You carefully drip the fungicide over the brass pin.
> recall fungicide
You applied the bottle of fungicide to the brass pin.
> purloin breath potion
> drink breath potion
You swallow the clear potion.
> recall breath potion
You drank the potion of breath holding, here in the Kitchen.
> purloin devourer
> put devourer on maple
You pour the crimson fire-devourer over the splinter of maple
> recall devourer
You applied the bottle of fire devourer to the maple splinter.
> purloin devourer
> zap maple
> burn devourer
You pour the crimson fire-devourer over the burning splinter of maple. The flame winks out.
> recall devourer
You applied the bottle of fire devourer to the maple splinter.
> zap gold
> purloin devourer
> burn devourer
You pour the crimson fire-devourer over the flaming phlogisticated gold rod. The elemental fire chokes and sputters, but then rallies and boils the liquid away in a furious gout of steam.
> recall devourer
You applied the bottle of fire devourer to the phlogisticated gold rod.
> put saline in arc
> purloin bamuriatic acid
> put bamuriatic in beaker
> recall bamuriatic
The vial of bamuriatic acid is gone; you added it to a chymic mixture, here in the Kitchen.
> north
> purloin perfect mud
> put saline in retort
> put perfect mud in retort
> recall perfect mud
The vial of perfect mud is gone; you added it to a chymic mixture, here in the Chem Lab.

* recall-ritual-destruction
> say simple sealing
> crush pinecone
The old pinecone crumbles into dusty flakes, which sift from your fingers.
The atmosphere seems to burn with clarity.
> recall pinecone
The pinecone is gone; you used it in a ritual, here in the Kitchen.
> squeeze honeysuckle
The dried flowers crumble and sift from your fingers
The perfume lingers.
> recall honeysuckle
The sprig of honeysuckle is gone; you used it in a ritual, here in the Kitchen.
> say unsealing
> put saline in arc
> say simple sealing
> purloin sublime spirit
> put sublime spirit in arc
You empty the vial of sublime spirit into the beaker.
> recall sublime spirit
The vial of sublime spirit is gone; you used it in a ritual, here in the Kitchen.
> north
> purloin perfect mud
> say hermetic
> put saline in retort
> put perfect mud in retort
You carefully pour the perfect mud into the retort.
> recall perfect mud
The vial of perfect mud is gone; you used it in a ritual, here in the Chem Lab.

* recall-ritual-burning
> say simple sealing
> zap maple
> put honeysuckle in arc
> burn honeysuckle
> recall honeysuckle
The sprig of honeysuckle is gone; you used it in a ritual, here in the Kitchen.
> put rosemary in arc
> burn rosemary
> recall rosemary
The sprig of rosemary is gone; you used it in a ritual, here in the Kitchen.
> put pinecone in arc
> burn pinecone
> recall pinecone
The pinecone is gone; you used it in a ritual, here in the Kitchen.
> put mustard seed in arc
> burn mustard seed
> recall mustard seed
#The pinch of mustard seed is gone; you used it in a ritual, here in the Kitchen.
The supply of mustard seed is in the Abstraction Layer.
> put zafranum in arc
> burn zafranum
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* recall-burning-wood
> east
> burn linden in hearth
> recall linden
You burned the splinter of green linden in the hearth.
> burn maple in hearth
> burn pith with maple
> recall pith
You burned the splinter of swamp pith using the maple splinter.
> east
> purloin linden
> put linden in kiln
> recall linden
You burned the splinter of green linden in the kiln.
> zap gold
> touch elemental wood to gold
> recall elemental wood
You burned the splinter of elemental wood using elemental fire.
> z.z.z.z.z
> z.z.z.z.z
> z.z
> recall maple
The splinter of maple is gone; you let it burn away.

* recall-burning-things
> zap maple
> burn rosemary with maple
> recall rosemary
You burned the sprig of rosemary using the maple splinter.
> north
> turn on gas
> burn honeysuckle in gas
> recall honeysuckle
You burned the sprig of honeysuckle in the gas burner.
> south. east. east
> put pinecone in kiln
> recall pinecone
You burned the pinecone in the kiln.
> purloin pinecone
> zap gold
> burn maple
> recall maple
You burned the splinter of maple using elemental fire.
> burn pinecone
> recall pinecone
You burned the pinecone using elemental fire.
> burn mustard
> recall mustard
#You burned the pinch of mustard seed using elemental fire.
The supply of mustard seed is in the Abstraction Layer.
> burn zafranum
> recall zafranum
You burned the pinch of zafranum using elemental fire.

* recall-chaining-wires
> ne
> put platinum rod in drawer
> turn crank
> put moonmetal rod in drawer
> turn crank
> recall moonmetal rod
The moon-metal rod became the length of moon-metal wire, which is right here (in the Machine Shop).
> put platinum wire in splicer
> put moonmetal wire in splicer
> turn wheel
the metals are fused into a single rod of electrum regium.
> recall platinum rod
The platinum rod became the length of platinum wire, which became the electrum regium rod, which is right here (in the Machine Shop).
> get electrum rod
> recall moonmetal rod
The moon-metal rod became the length of moon-metal wire, which became the electrum regium rod, which you're holding.
> put electrum rod in drawer
> turn crank
The electrum regium wire falls free, into a loose coil.
> recall platinum rod
The platinum rod became the length of platinum wire, which became the electrum regium rod, which became the length of electrum regium wire, which is right here (in the Machine Shop).
> put electrum wire in splicer
> turn wheel
> recall platinum rod
The platinum rod became the length of platinum wire, which became the electrum regium rod, which is right here (in the Machine Shop).
> recall electrum wire
The length of electrum regium wire became the electrum regium rod, which is right here (in the Machine Shop).

* visit-pickup-cases
# First, turn off the knowledge of becoming fireproof, for the kiln case
> zap-unsee kiln-reach goal
#> travel-test maze-delta
#Goal-travel to Maze-Delta is possible, with 1 prereqs: the phaser.
> go to maze-delta
take the phaser
Maze-Delta
> undo
> abstract phaser to butcher-block
#> travel-test maze-delta
#Goal-travel to Maze-Delta is possible, with 1 prereqs: the phaser.
> go to maze-delta
take the phaser from the butcher-block
Maze-Delta
> undo
> abstract phaser to arc
#> travel-test maze-delta
#Goal-travel to Maze-Delta is possible, with 1 prereqs: the phaser.
> go to maze-delta
take the phaser from the kitchen-bound
Maze-Delta
> undo
> say simple sealing
#> travel-test maze-delta
#Goal-travel to Maze-Delta is not possible.
> go to maze-delta
The ritual energy disperses when you turn your attention from it.
take the phaser from the kitchen-bound
Maze-Delta
> undo
> say unsealing
> drop labyrinth tile
> abstract phaser to labyrinth tile
#> travel-test maze-delta
#Goal-travel to Maze-Delta is possible, with 1 prereqs: the phaser.
> go to maze-delta
take the phaser from the labyrinth tile
Maze-Delta
> undo
> north
> abstract phaser to retort
#> travel-test maze-delta
#Goal-travel to Maze-Delta is not possible.
> go to maze-delta
The phaser is currently inside the retort.
Chem Lab
> undo
> say hermetic
> abstract phaser to retort
#> travel-test maze-delta
#Goal-travel to Maze-Delta is not possible.
> go to maze-delta
The phaser is currently inside the retort.
Chem Lab
> undo
> south. east. east
> abstract phaser to kiln
#> travel-test maze-delta
#Goal-travel to Maze-Delta is not possible.
> go to maze-delta
The phaser is in the kiln, and you're not fireproof.
> zap-fireproof
#> travel-test maze-delta
#Goal-travel to Maze-Delta is possible, with 1 prereqs: the phaser.
> go to maze-delta
You reach into the kiln and take the phaser
Maze-Delta
> undo
> zap-fireproof
> put venture mold in kiln
> abstract phaser to venture mold
#> travel-test maze-delta
#Goal-travel to Maze-Delta is not possible.
> go to maze-delta
The phaser is in the kiln, and you're not fireproof.
> zap-fireproof
#> travel-test maze-delta
#Goal-travel to Maze-Delta is possible, with 1 prereqs: the phaser.
> go to maze-delta
You reach into the kiln and take the phaser.
Maze-Delta

* visit-pickup-reach
> abstract ion-widget to maze-attic
> create ionizer
You're not sure how to get to Maze-Attic.
(While trying to create the ionizer.)
> create thagomizer
You make your way to Maze-Alpha.
You'll have to be more specific about reaching Maze-Pit.
> turn on stretch-switch
> north
> east
> create thagomizer
You make your way to Maze-Alpha.
You reach down into the pit and snag the pitrock.
You do not know how to proceed.
> x pitrock
> purloin lead-wire
> d
> drop lead-wire
> u
> create thagomizer
You reach down into the pit and snag the length of lead wire.
You tinker together a thagomizer.

* visit-pickup-fireproofing
> purloin fire-resistance potion
> drop potion
> e
> e
> abstract phaser to kiln
#> travel-test maze-delta
#Goal-travel to Maze-Delta is possible, with 2 prereqs: the potion of fire resistance and the phaser.
> go to maze-delta
You open the beta-door.
You make your way to the Kiln Room.
You head to the Kitchen.
You take the potion of fire resistance.
You drink the potion of fire resistance.
You reach into the kiln and take the phaser.
You shot the alien!
You make your way to Maze-Delta.
Maze-Delta
The fire-resistance potion has worn off.

* create-pickup-fireproofing
> e
> e
> put orichalcum in kiln
You push the orichalcum rod into the kiln's heat; but you have to yank your hand away instantly.
> zap-see viridigris
The vial of viridigris has now been seen.
> create viridigris
You do not know how to proceed.
(While trying to become fireproof for the kiln, to acquire the orichalcum rod, to create viridigris.)
> zap-see fire resistance potion
The potion of fire resistance has now been seen.
> create viridigris
You head to the Kitchen.
You take the impet of ginger oil from the butcher-block.
You take the impet of peppermint oil from the butcher-block.
You brew a bottle of fire-resistance potion.
You drink the potion of fire resistance.
You reach into the kiln and take the orichalcum rod.
You brew a vial of viridigris.
The fire-resistance potion has worn off.

* create-wire-rod
> ne
> put lead rod in drawer
> turn crank
The lead wire falls free, into a loose coil.
> get lead wire
Taken.
> recall lead rod
The lead rod became the length of lead wire, which you're holding.
> put lead wire in splicer
> turn wheel
The lead rod rolls tidily out onto the counter.
> get lead rod
Taken.
> recall lead wire
The length of lead wire became the lead rod, which you're holding.
> create lead wire
You draw the lead rod out into wire.
> create lead rod
You splice the length of lead wire into a rod.
> sw.e.e
> put lead rod in kiln
> create lead wire
You burned the lead rod in the kiln.
While trying to acquire the lead rod, to draw lead wire.
> create lead rod
You burned the lead rod in the kiln.
While trying to acquire the lead rod.
> w.w.ne
> put platinum rod in drawer
> turn crank
The platinum wire falls free, into a loose coil.
> put platinum wire in splicer
> turn wheel
The platinum rod rolls tidily out onto the counter.
> create platinum wire
You draw the platinum rod out into wire.
> create platinum rod
You splice the length of platinum wire into a rod.
> put nickel rod in drawer
> turn crank
The nickel wire falls free, into a loose coil.
> put nickel wire in splicer
> turn wheel
The nickel rod rolls tidily out onto the counter.
> create nickel wire
You draw the nickel rod out into wire.
> create nickel rod
You splice the length of nickel wire into a rod.
> put moon-metal rod in drawer
> turn crank
The moon-metal wire falls free, into a loose coil.
> put moon-metal wire in splicer
> turn wheel
The moon-metal rod rolls tidily out onto the counter.
> create moon-metal wire
You draw the moon-metal rod out into wire.
> create moon-metal rod
You splice the length of moon-metal wire into a rod.

* create-wire-alloy-rod
> zap-omni
> ne
> put gold rod in drawer
> turn crank
The gold wire falls free, into a loose coil.
> create moongold wire
You take the length of gold wire.
You draw the moon-metal rod out into wire.
You splice the length of gold wire and the length of moon-metal wire into a moongold rod.
You draw the moongold rod out into wire.
> create moongold rod
You splice the length of moongold wire into a rod.
> create moongold wire
You draw the moongold rod out into wire.
> zap-reset
> ne
> put gold rod in drawer
> turn crank
The gold wire falls free, into a loose coil.
> create whitgold rod
You take the length of gold wire.
You draw the platinum rod out into wire.
You splice the length of gold wire and the length of platinum wire into a whitgold rod.

* create-gold-wire-rod
> zap-omni
> ne
> create gold wire
You draw the gold rod out into wire (losing its phlogistication).
> undo
> zap gold rod
Behold the flaming phlogisticated gold rod, which is now alight.
> create gold wire
You draw the gold rod out into wire (extinguishing it and losing its phlogistication).
> undo
> create gold-rod
You draw the gold rod out into wire (extinguishing it and losing its phlogistication).
You splice the length of gold wire into a rod.
> create gold wire
You draw the plain gold rod out into wire.
> create gold-rod
You splice the length of gold wire into a rod.
> recall phlo-gold
The phlogisticated gold rod became the length of gold wire, which became the plain gold rod, which you're holding.
> zap-offstage gold-rod
> zap-reset
> create gold-rod
You draw the gold rod out into wire (losing its phlogistication).
You splice the length of gold wire into a rod.
> recall phlo-gold
The phlogisticated gold rod became the length of gold wire, which became the plain gold rod, which you're holding.
> create phlo-gold
The phlogisticated gold rod became the length of gold wire, which became the plain gold rod, which you're holding. You don't know where to get another one.
> zap-offstage gold-rod
> create gold-rod
The plain gold rod is gone.
While trying to acquire the plain gold rod.
> create gold-wire
The plain gold rod is gone.
While trying to acquire the plain gold rod, to draw gold wire.
> zap-reset
> zap-offstage phlo-gold
> create gold-rod
The phlogisticated gold rod is gone.
While trying to acquire the plain gold rod.
> create gold-wire
The phlogisticated gold rod is gone. You don't know where to get another one.
While trying to draw gold wire.

* create-electrum-rod
> zap-offstage electrum rod
> ne
> put platinum rod in groove
> turn crank
> put moon rod in groove
> turn crank
> put platinum wire, moon wire in splicer
> turn wheel
the metals are fused into a single rod of electrum regium
> put electrum rod in groove
> turn crank
The electrum regium wire falls free
> create electrum rod
You splice the length of electrum regium wire into a rod.
> create electrum wire
You draw the electrum regium rod out into wire.
> zap-offstage electrum wire
> purloin platinum heavy rod
> purloin moon-rod
> create electrum rod
You draw the platinum rod out into wire.
You draw the moon-metal rod out into wire.
You splice the length of platinum wire and the length of moon-metal wire into an electrum regium rod.
> recall platinum rod
The platinum rod became the length of platinum wire, which became the electrum regium rod, which you're holding.
> recall moon rod
The moon-metal rod became the length of moon-metal wire, which became the electrum regium rod, which you're holding.
> zap-offstage electrum rod
> purloin platinum heavy rod
> purloin moon-wire
> create electrum wire
You splice the length of platinum wire and the length of moon-metal wire into an electrum regium rod.
You draw the electrum regium rod out into wire.

* create-electrum-wire
> zap-omni
> ne
> zap-offstage platinum rod
> zap-offstage moon rod
> create electrum wire
You draw the electrum regium rod out into wire.
> undo
> zap electrum
> create electrum wire
You draw the electrum rod out into wire (losing its phlogistication).
> undo
> zap electrum
> create electrum wire
You draw the electrum rod out into wire (extinguishing it and losing its phlogistication).
> recall plain electrum rod
The plain electrum regium rod became the phlogisticated electrum rod, which became the length of electrum regium wire, which you're holding.
> recall phlo-electrum
The phlogisticated electrum rod became the length of electrum regium wire, which you're holding.
> create plain electrum rod
You splice the length of electrum regium wire into a rod.
> zap-reset
> ne
> zap-offstage plain electrum rod
> create electrum wire
You draw the platinum rod out into wire.
You draw the moon-metal rod out into wire.
You splice the length of platinum wire and the length of moon-metal wire into a plain electrum regium rod.
You draw the plain electrum regium rod out into wire.
> undo
> zap-offstage platinum rod
> create electrum wire
The platinum rod is gone.

* create-white-wire
> zap-omni
> create white amalgam wire
You draw the lead rod out into wire.
You apply the mercury to the length of lead wire.
> recall lead rod
The lead rod became the length of lead wire, which became the length of white amalgam wire, which you're holding.
> recall mercury
The droplet of mercury became the length of white amalgam wire, which you're holding.
> create gold amalgam wire
The droplet of mercury became the length of white amalgam wire, which you're holding. You don't know where to get another one.
While trying to create the gold amalgam rod, to create gold amalgam wire.
> purloin mercury droplet
> create gold amalgam wire
You draw the gold rod out into wire (losing its phlogistication).
You apply the mercury to the length of gold wire.
> recall phlo-gold
The phlogisticated gold rod became the length of gold wire, which became the length of gold amalgam wire, which you're holding.
> recall mercury
The droplet of mercury became the length of gold amalgam wire, which you're holding.
> zap-offstage gold wire
> zap-offstage white wire
> zap-reset
> zap-offstage lead rod
> create white amalgam wire
The lead rod is gone.
While trying to acquire the lead rod, to draw lead wire, to create white amalgam wire.
> zap-offstage mercury
> create gold amalgam wire
The droplet of mercury is gone. You don't know where to get another one.
While trying to create the gold amalgam rod, to create gold amalgam wire.

* create-white-rod
> zap-omni
> create white amalgam rod
You apply the mercury to the lead rod.
> undo
> create lead wire
You draw the lead rod out into wire.
> create white amalgam rod
You splice the length of lead wire into a rod.
You apply the mercury to the lead rod.
> create gold amalgam rod
The droplet of mercury became the white amalgam rod, which you're holding. You don't know where to get another one.
While trying to create the gold amalgam rod.
> create gold amalgam wire
The droplet of mercury became the white amalgam rod, which you're holding. You don't know where to get another one.
While trying to create the gold amalgam rod, to create gold amalgam wire.
> create white amalgam wire
You draw the white amalgam rod out into wire.
> create white amalgam rod
You splice the length of white amalgam wire into a rod.
> zap-offstage white amalgam rod
> create white amalgam rod
The droplet of mercury became the white amalgam rod, which is gone. You don't know where to get another one.
> create white amalgam wire
The droplet of mercury became the white amalgam rod, which is gone. You don't know where to get another one.
> zap-reset
> zap gold rod
Behold the flaming phlogisticated gold rod, which is now alight.
> create gold amalgam rod
You draw the gold rod out into wire (extinguishing it and losing its phlogistication).
You splice the length of gold wire into a rod.
You apply the mercury to the plain gold rod.
> create gold amalgam wire
You draw the gold amalgam rod out into wire.
> create gold amalgam rod
You splice the length of gold amalgam wire into a rod.
> create red amalgam rod
The droplet of mercury became the gold amalgam rod, which you're holding.
> go to kiln
> put medical mold in kiln
> put gold amalgam rod in medical mold
The amalgam melts immediately, filling the Medical File mold.
> create gold amalgam wire
The droplet of mercury became the gold amalgam rod, which became the amalgam Medical File seal, which is still on the Medical File clay mold
> create gold amalgam rod
The droplet of mercury became the gold amalgam rod, which became the amalgam Medical File seal, which is still on the Medical File clay mold
> zap-reset
> create red amalgam rod
You apply the mercury to the orichalcum rod.

* create-rod-tracing
> zap-omni
> create ringgold rod
You draw the gold rod out into wire (losing its phlogistication).
You draw the nickel rod out into wire.
You splice the length of gold wire and the length of nickel wire into a ring-gold rod.
> create nickel rod
The nickel rod became the length of nickel wire, which became the ring-gold rod, which you're holding.
> create gold-wire
The phlogisticated gold rod became the length of gold wire, which became the ring-gold rod, which you're holding. You don't know where to get another one.
While trying to draw gold wire.
> create gold-rod
The phlogisticated gold rod became the length of gold wire, which became the ring-gold rod, which you're holding.
While trying to acquire the plain gold rod.
> zap-offstage ringgold rod
> zap-reset
> zap gold rod
Behold the flaming phlogisticated gold rod, which is now alight.
> create sublime
You brew a vial of sublime spirit (with the length of nickel wire).
> x gold rod
It's no longer phlogisticated, but it's still gold.
> create whitgold wire
You take the plain gold rod.
You draw the plain gold rod out into wire.
You draw the platinum rod out into wire.
You splice the length of gold wire and the length of platinum wire into a whitgold rod.
You draw the whitgold rod out into wire.
> create gold-wire
The plain gold rod became the length of gold wire, which became the whitgold rod, which became the length of whitgold wire, which you're holding.
While trying to acquire the plain gold rod, to draw gold wire.
> create gold-rod
The plain gold rod became the length of gold wire, which became the whitgold rod, which became the length of whitgold wire, which you're holding.
While trying to acquire the plain gold rod.

* rust-remover-bolt-ok
> set dial to fiery
> put steel bolt in arc
> say simple sealing
The arc begins to glow orange around the steel bolt.
(RSRustRemoverStart)
> say nature
(RSRustRemoverNatured)
You intone the word of essential nature. The metallic nature of the steel bolt rises to the surface.
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSRustRemoverSprigged)
> say lesser saturation
The energy slowly converges. The orange light flares, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the steel bolt.
> x bolt
A small symbol shines on the end of the bolt: the alchemical sign for basic saturation.
> x symbol
The steel bolt is charged with the alchemical sign for basic phlogistical saturation.

* rust-remover-pin-ok
> set dial to fiery
> put brass pin in arc
> say simple sealing
The arc begins to glow orange around the brass pin.
> say nature
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSRustRemoverSprigged)
> say lesser saturation
The energy slowly converges. The orange light flares, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the brass pin.
!()

* rust-remover-pin-fierier-ok
> set dial to fierier
> put brass pin in arc
> say simple sealing
> say nature
> wave rosemary
> say lesser saturation
The energy slowly converges. The crimson light flares, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the brass pin.

* rust-remover-pin-fierier-change-ok
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
> wave rosemary
> set dial to fierier
> say lesser saturation
The energy slowly converges. The orange light flares, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the brass pin.

* rust-remover-pin-then-repeat
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
> wave rosemary
> say lesser saturation
When the light fades, a symbol shines on the surface of the brass pin.
> say simple sealing
> say nature
> wave rosemary
> say lesser saturation
The energy converges, and the symbol on the brass pin rings like a bell. It does not otherwise change, however.

* rust-remover-pin-fierier-no-sprig
> set dial to fierier
> put brass pin in arc
> say simple sealing
> say nature
> say lesser saturation
The crimson light flares...
the brass pin seems to vibrate, and the ritual energy passes through it without leaving a trace.

* rust-remover-pin-no-env
> put brass pin in arc
> say simple sealing
(RSFailed)
> say nature
though with an indistinct shimmer.
> wave rosemary
You wave the sprig, and inhale its distinct resinous aroma. The air seems to sharpen.
(RSFailed)
> say lesser saturation
the words seem to fall flat.
()

* rust-remover-pin-wrong-env
> set dial to lunar
> put brass pin in arc
> say simple sealing
(RSFailed)
> say nature
> wave rosemary
(RSFailed)
> say lesser saturation
the words seem to fall flat.

* rust-remover-pin-wrong-obj
> set dial to fiery
> put wand in arc
> say simple sealing
(RSFailed)
> say nature
> wave rosemary
(RSFailed)
> say lesser saturation
The orange light flares...
the magic wand seems to vibrate, and the ritual energy passes through it without leaving a trace.

* rust-remover-two-obj
> set dial to fiery
> put pin in arc
> put bolt in arc
> say simple sealing
(RSFailed)
> say nature
> wave rosemary
(RSFailed)
> say lesser saturation
the words seem to fall flat.

* rust-remover-pin-no-sprig
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
(RSRustRemoverNatured)
> say lesser saturation
The orange light flares...
the brass pin seems to vibrate, and the ritual energy passes through it without leaving a trace.

* rust-remover-pin-extra-sprig
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
(RSRustRemoverNatured)
> wave rosemary
(RSRustRemoverSprigged)
> wave rosemary
(RSFailed)
> say lesser saturation
the brass pin seems to vibrate, and the ritual energy passes through it without leaving a trace.

* rust-remover-pin-extra-formula
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
> wave rosemary
(RSRustRemoverSprigged)
> say elementary binding
(RSFailed)
> say lesser saturation
the brass pin seems to vibrate, and the ritual energy passes through it without leaving a trace.

* rust-remover-pin-no-nature
> set dial to fiery
> put brass pin in arc
> say simple sealing
> wave rosemary
(RSFailed)
> say lesser saturation
the brass pin seems to vibrate, and the ritual energy passes through it without leaving a trace.

* rust-remover-pin-removed
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
> wave rosemary
(RSRustRemoverSprigged)
> get brass pin
> say lesser saturation
the words seem to fall flat.

* rust-remover-pin-change-env
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
> wave rosemary
(RSRustRemoverSprigged)
> set dial to lunar
> say lesser saturation
the atmosphere must not be right.

* rust-remover-bolt-wrong-saturation
> set dial to fiery
> put steel bolt in arc
> say simple sealing
(RSRustRemoverStart)
> say nature
(RSRustRemoverNatured)
> wave rosemary
(RSRustRemoverSprigged)
> say greater saturation
the steel bolt catches fire. You stare in horror as it burns away entirely.
!()
> x bolt
You can't see any such thing.
> recall steel-bolt
The steel bolt is gone; you used it in a ritual, here in the Kitchen.


* super-rust-remover-bolt-ok
> set dial to fiery
> put steel bolt in arc
> say simple sealing
(RSRustRemoverStart)
> say nature
(RSRustRemoverNatured)
> crush pinecone
A blade-sharp, resinous aroma bursts into the air. The atmosphere seems to burn with clarity.
(RSRustRemoverConed)
> say lesser saturation
The energy pulses and converges. The orange light goes blinding-bright, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the steel bolt.
> x bolt
A small symbol shines on the end of the bolt: the alchemical sign for redoubled saturation.
> x symbol
The steel bolt is charged with the alchemical sign for redoubled phlogistical saturation.

* super-rust-remover-pin-ok
> set dial to fiery
> put brass pin in arc
> say simple sealing
(RSRustRemoverStart)
> say nature
(RSRustRemoverNatured)
> crush pinecone
(RSRustRemoverConed)
> say lesser saturation
The energy pulses and converges. The orange light goes blinding-bright, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the brass pin.

* super-rust-remover-pin-fierier-ok
> set dial to fierier
> put brass pin in arc
> say simple sealing
(RSRustRemoverStart)
> say nature
(RSRustRemoverNatured)
> crush pinecone
(RSRustRemoverConed)
> say lesser saturation
The energy pulses and converges. The crimson light goes blinding-bright, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the brass pin.

* super-rust-remover-bolt-bad-env
> set dial to lunar
> put steel bolt in arc
> say simple sealing
(RSFailed)
> say nature
> crush pinecone
A sharp, resinous aroma bursts into the air. The atmosphere seems to burn with clarity.
> say lesser saturation
the words seem to fall flat.

* super-rust-remover-pin-removed
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
> crush pinecone
(RSRustRemoverConed)
> get brass pin
> say lesser saturation
the words seem to fall flat.

* super-rust-remover-pin-extra-obj
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
> crush pinecone
(RSRustRemoverConed)
> put bolt in bound
> say lesser saturation
the words seem to fall flat.

* super-rust-remover-pin-change-env
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say nature
> crush pinecone
(RSRustRemoverConed)
> set dial to lunar
> say lesser saturation
the atmosphere must not be right.

* super-rust-remover-pin-wrong-saturation
> set dial to fiery
> put brass pin in arc
> say simple sealing
(RSRustRemoverStart)
> say nature
(RSRustRemoverNatured)
> crush pinecone
(RSRustRemoverConed)
> say greater saturation
the brass pin catches fire. You stare in horror as it burns away entirely.
!()
> x pin
You can't see any such thing.
> recall brass-pin
The brass pin is gone; you used it in a ritual, here in the Kitchen.

* gen-rust-remover-bolt-ok
> set dial to catalytic
> put steel bolt in arc
> say simple sealing
> say imperative
> put lubanja in arc
You carefully drip lubanja onto the steel bolt; a cleansing solvent quality adheres to the metal.
(RSGenRustRemoverLubaned)
> say lesser saturation
The energy pulses and converges. The green light goes blinding-bright, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the steel bolt.
> x bolt
A small symbol shines on the end of the bolt: the alchemical sign for universal saturation.
> x symbol
The steel bolt is charged with the alchemical sign for universal phlogistical saturation.

* gen-rust-remover-pin-ok
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
You intone the categorical imperative. The metallic nature of the brass pin extends smoothly and clearly into a general class.
> put lubanja on pin
You carefully drip lubanja onto the brass pin; a cleansing solvent quality adheres to the metal.
(RSGenRustRemoverLubaned)
> say lesser saturation
The energy pulses and converges. The green light goes blinding-bright, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the brass pin.

* gen-rust-remover-pin-bad-env
> set dial to fiery
> put brass pin in arc
> say simple sealing
> say imperative
You intone the categorical imperative. The metallic nature of the brass pin extends smoothly into a general class.
(RSFailed)
> put lubanja on pin
You carefully drip lubanja onto the brass pin.
> say lesser saturation
The orange light flares... but the brass pin seems to vibrate, and the ritual energy passes through it without leaving a trace.

* gen-rust-remover-pin-extra-obj
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
> put lubanja on pin
(RSGenRustRemoverLubaned)
> put bolt in arc
> say lesser saturation
the words seem to fall flat.

* gen-rust-remover-pin-env-changed
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
> put lubanja on pin
(RSGenRustRemoverLubaned)
> set dial to fierier
> say lesser saturation
You inhale, trying to keep the ritual in tune, but the atmosphere must not be right.

* gen-rust-remover-pin-wrong-chem
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
You intone the categorical imperative. The metallic nature of the brass pin extends smoothly and clearly into a general class.
> put vinegar on pin
You carefully drip vinegar onto the brass pin.
(RSFailed)
> say lesser saturation
the words seem to fall flat.

* gen-rust-remover-pin-extra-catagor
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
You intone the categorical imperative. The metallic nature of the brass pin extends smoothly and clearly into a general class.
> say imperative
The metallic nature of the brass pin wobbles, but cannot be generalized any further.
(RSFailed)
> put lubanja on pin
> say lesser saturation
the words seem to fall flat.

* gen-rust-remover-pin-then-rust-remover
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
> put lubanja on pin
> say lesser saturation
The energy pulses and converges. The green light goes blinding-bright, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the brass pin.
> set dial to fiery
> say simple sealing
> say nature
> wave rosemary
> say lesser saturation
the universal saturation symbol on the brass pin begins to oscillate.
The orange light flares; the symbol twists, blurs, and reforms. When the bound fades, you see the brass pin now carries a symbol of basic saturation.

* gen-rust-remover-bolt-wrong-saturation
> set dial to catalytic
> put steel bolt in arc
> say simple sealing
> say imperative
> put lubanja in arc
(RSGenRustRemoverLubaned)
> say greater saturation
the steel bolt catches fire. You stare in horror as it burns away entirely.
!()
> x bolt
You can't see any such thing.
> recall steel-bolt
The steel bolt is gone; you used it in a ritual, here in the Kitchen.

* gen-rust-remover-wrong-obj
> set dial to catalytic
> put salt in arc
> say simple sealing
(RSFailed)
> say imperative
The material nature of the lump of rock salt extends smoothly into a general class.
> put lubanja on salt
You carefully drip lubanja onto the lump of rock salt.
> say lesser saturation
the words seem to fall flat.
(RSFailed)

* gen-rust-remover-symbolish
> set dial to catalytic
> put tin slip in arc
> say simple sealing
(RSGenRustRemoverSymStart)
> say imperative
The symbolic nature of the item extends smoothly and clearly into a general class.
(RSGenRustRemoverSymCategored)
> put lubanja on tin slip
You carefully drip lubanja onto the fake tin slip; a cleansing solvent quality adheres to it.
(RSGenRustRemoverSymLubaned)
> say lesser saturation
Nonetheless, something must be wrong; the words seem to fall flat.
(RSFailed)

* intensional-ballast-ok
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
You intone the categorical imperative. The metallic nature of the brass pin extends smoothly and clearly into a general class.
(RSGenRustRemoverCategored)
> put lubanja on pin
You carefully drip lubanja onto the brass pin; a cleansing solvent quality adheres to the metal.
(RSGenRustRemoverLubaned)
> put zafranum on pin
You sift the zafranum threads onto the brass pin. They dissolve into the metal, lending it a clear green tint.
(RSIntensionalBallastZafranumed)
> say greater saturation
The energy pulses and converges. The green light goes blinding-bright, drawing together the blended aromas and the words that you speak.
When the light fades, a symbol shines on the surface of the brass pin.
> get pin
You pick up the brass pin, careful of its inscribed fixation symbol.
> recall zafranum
The pinch of zafranum is gone

* intensional-ballast-inscribed
> zap-symbol saturation on pin
Inscribed the brass pin with basic saturation.
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
You intone the categorical imperative. The metallic nature of the brass pin extends smoothly and clearly into a general class.
(RSGenRustRemoverCategored)
> put lubanja on pin
You carefully drip lubanja onto the brass pin; a cleansing solvent quality adheres to the metal.
(RSGenRustRemoverLubaned)
> put zafranum on pin
You sift the zafranum threads onto the brass pin. They dissolve into the metal, lending it a clear green tint.
(RSIntensionalBallastZafranumed)
> say greater saturation
The energy converges, and the basic saturation symbol on the brass pin begins to oscillate.
When the bound fades, you see the brass pin now carries a symbol of fixation.
> get pin
You pick up the brass pin, careful of its inscribed fixation symbol.
> recall zafranum
The pinch of zafranum is gone

* intensional-ballast-tin
> set dial to catalytic
> put tin slip in arc
> say simple sealing
The arc begins to glow green around the fake tin slip.
(RSGenRustRemoverSymStart)
> say imperative
You intone the categorical imperative. The symbolic nature of the item extends smoothly and clearly into a general class.
(RSGenRustRemoverSymCategored)
> put lubanja on tin slip
You carefully drip lubanja onto the fake tin slip; a cleansing solvent quality adheres to it.
(RSGenRustRemoverSymLubaned)
> put zafranum on tin slip
You sift the zafranum threads onto the fake tin slip. They dissolve into the metal, lending it a green tint. The markings on the fake tin slip distort the color's clarity, however.
(RSFailed)
> say greater saturation
Nonetheless, something must be wrong; the words go weak and dry.
(RSFailed)
> recall zafranum
The pinch of zafranum is gone

* intensional-ballast-bolt
> set dial to catalytic
> put steel bolt in arc
> say simple sealing
> say imperative
You intone the categorical imperative. The metallic nature of the steel bolt extends smoothly and clearly into a general class.
(RSGenRustRemoverCategored)
> put lubanja on bolt
You carefully drip lubanja onto the steel bolt; a cleansing solvent quality adheres to the metal.
(RSGenRustRemoverLubaned)
> put zafranum on bolt
You sift the zafranum threads onto the steel bolt. They dissolve into the metal, lending it a peculiar off-green tint.
(RSFailed)
> say greater saturation
Nonetheless, something must be wrong; the words go weak and dry.
(RSFailed)
> recall zafranum
The pinch of zafranum is gone

* intensional-ballast-lesser
> set dial to catalytic
> put brass pin in arc
> say simple sealing
> say imperative
You intone the categorical imperative. The metallic nature of the brass pin extends smoothly and clearly into a general class.
(RSGenRustRemoverCategored)
> put lubanja on pin
You carefully drip lubanja onto the brass pin; a cleansing solvent quality adheres to the metal.
(RSGenRustRemoverLubaned)
> put zafranum on pin
You sift the zafranum threads onto the brass pin. They dissolve into the metal, lending it a clear green tint.
(RSIntensionalBallastZafranumed)
> say lesser saturation
Nonetheless, something must be wrong; the words seem to fall flat.
(RSFailed)
> recall zafranum
The pinch of zafranum is gone

* dispersal-brush-ok
> put feather in arc
> say simple sealing
(RSDispersalBrushStart)
> put alcohol on feather
The quill absorbs the liquid without darkening.
(RSDispersalBrushAlcoholed)
> say culmination
It falls solidly into place; the bound flares and then darkens.
The feather ruffles in an unfelt breeze, and takes on a subtle sheen.
!()
{Goal done: dispersal brush creation.}
> x feather brush
The brush is a white feather with an icy sheen.
> recall plain feather
The plain white feather became the dispersal brush, which is still in the kitchen-bound (right here).

* dispersal-brush-repeat-ritual
> purloin brush
> put brush in arc
> say simple sealing
(RSDispersalBrushStart)
> put alcohol on brush
The quill absorbs the liquid without darkening.
(RSDispersalBrushAlcoholed)
> say culmination
You declaim the word of culmination. The feather ruffles and gleams. However, it does not seem any different after the bound darkens.
!()
> x feather brush
The brush is a white feather with an icy sheen.

* dispersal-brush-wrong-reagent
> put feather in arc
> say simple sealing
(RSDispersalBrushStart)
> put saline on feather
(RSFailed)
> say culmination
You declaim the word of culmination. It seems out of place, however.
(RSFailed)


* resonant-oculus-ok
> set dial to lunar
> put glass loop in arc
> say simple sealing
(RSResonantOculusStart)
> say resonant tone
The glass loop vibrates sharply in response.
(RSResonantOculusToned)
> say counterbalance
The aitheric vortex tightens, until -- with a silver flash -- it is absorbed into the loop.
The glass has acquired the subtle pearly sheen of a working oculus.
!()
{Goal done: resonant oculus creation.}
> x oculus
The oculus is a circular thread of glass, about an inch across, with a pearly sheen.
> recall glass-loop
The glass loop became the resonant oculus, which is still in the kitchen-bound (right here).

* resonant-oculus-repeat-ritual
> purloin oculus
> set dial to lunar
> put oculus in arc
> say simple sealing
(RSResonantOculusStart)
> say resonant tone
The resonant oculus vibrates sharply in response.
(RSResonantOculusToned)
> say counterbalance
However, the oculus changes no further.
!()
> x oculus
The oculus is a circular thread of glass, about an inch across, with a pearly sheen.

* resonant-oculus-with-odor
> set dial to lunar
> open ginger
> put glass loop in arc
> say simple sealing
(RSFailed)
> say resonant tone
The glass loop vibrates gently in response.
> say counterbalance
Aitheric forces eddy around the room, and then settle.

* resonant-oculus-with-late-odor
> set dial to lunar
> put glass loop in arc
> say simple sealing
(RSResonantOculusStart)
> say resonant tone
> open ginger
> say counterbalance
distracted by the impure atmosphere

* resonant-oculus-with-changed-env
> set dial to lunar
> put glass loop in arc
> say simple sealing
(RSResonantOculusStart)
> say resonant tone
> set dial to fiery
> say counterbalance
distracted by the altered environment

* resonant-oculus-bad-env
> set dial to fiery
> put glass loop in arc
> say simple sealing
(RSFailed)
> say resonant tone
> say counterbalance
Thermal forces eddy around the room, and then settle.

* resonant-oculus-wrong-obj
> set dial to lunar
> put brass pin in arc
> say simple sealing
(RSFailed)
> say resonant tone
The brass pin vibrates gently in response.
> say counterbalance
Aitheric forces eddy around the room, and then settle.

* resonant-oculus-extra-obj
> set dial to lunar
> put glass loop in arc
> say simple sealing
(RSResonantOculusStart)
> put pin in arc
> say resonant tone
The brass pin and the glass loop shift slightly against each other.
> say counterbalance
Aitheric forces eddy around the room, and then settle.

* resonant-oculus-removed-obj
> set dial to lunar
> put glass loop in arc
> say simple sealing
(RSResonantOculusStart)
> take glass loop
> say resonant tone
Nothing responds.
> say counterbalance
Aitheric forces eddy around the room, and then settle.

* resonant-oculus-removed-obj-2
> set dial to lunar
> put glass loop in arc
> say simple sealing
(RSResonantOculusStart)
> say resonant tone
> take glass loop
> say counterbalance
Aitheric forces eddy around the room, and then settle.

* planetary-lens-ok
> set dial to lunar
> put convex in arc
> say simple sealing
(RSPlanetaryLensStart)
> say nature
(RSPlanetaryLensNatured)
> put lubanja on convex
It spreads into a fine film across the surface.
(RSPlanetaryLensLubaned)
> put concave on convex
You place the concave glass lens against the convex glass lens;
(RSPlanetaryLensLensed)
> say celestial sphere
the lenses have fused into a single opalescent glass -- a planetary association lens.
!()
> x planetary lens
A lens of opalescent glass
> recall concave lens
The concave glass lens became the planetary lens, which is still in the kitchen-bound (right here).
> recall convex lens
The convex glass lens became the planetary lens, which is still in the kitchen-bound (right here).

* planetary-lens-rev-ok
> set dial to lunar
> put concave in arc
> say simple sealing
(RSPlanetaryLensStart)
> say nature
(RSPlanetaryLensNatured)
> put lubanja on concave
It spreads into a fine film across the surface.
(RSPlanetaryLensLubaned)
> touch concave with convex
You place the convex glass lens against the concave glass lens;
(RSPlanetaryLensLensed)
> say celestial sphere
the lenses have fused into a single opalescent glass -- a planetary association lens.
!()
> x planetary lens
A lens of opalescent glass

* planetary-lens-repeat-ritual
> purloin planetary lens
> set dial to lunar
> put planetary lens in arc
> say simple sealing
(RSFailed)
> say nature
> put lubanja on planetary lens
You carefully drip lubanja onto the planetary lens.
> say celestial sphere
The planetary lens glows as if in silver moonlight.
When the light fades, however, the lens remains as it was before.
!()
> x planetary lens
A lens of opalescent glass

* planetary-lens-bad-env
> set dial to fiery
> put convex in arc
> say simple sealing
(RSFailed)
> say nature
> put lubanja on convex
You carefully drip lubanja onto the convex glass lens.
> put concave on convex
The orange light ripples as you push through the arc.
> say celestial sphere
The sounds seem distant and foreign, but you speak them precisely. Nonetheless, you perceive no effect.

* planetary-lens-both-in-first
> set dial to lunar
> put concave in arc
> put convex in arc
> say simple sealing
(RSFailed)
> say nature
> put lubanja on convex
You carefully drip lubanja over the contents of the bound.
> say celestial sphere
The silver light shines like moonlight on the convex glass lens and the concave glass lens. But the binding does not take hold, and after a few moments, the ritual energy drains away.
!()

* planetary-lens-only-one-lens
> set dial to lunar
> put concave in arc
> say simple sealing
(RSPlanetaryLensStart)
> say nature
(RSPlanetaryLensNatured)
> put lubanja on concave
It spreads into a fine film across the surface.
(RSPlanetaryLensLubaned)
> say celestial sphere
But the binding feels incomplete, and after a few moments, the ritual energy drains away.
!()

* aura-invisibility-ok
> set dial to spiritual
> put long quartz in arc
> say ka sealing
(RSAuraStart)
> purloin percalcinate
> put percalcinate in arc
The green-gold grains adhere to the quartz prism
(RSAuraCalcined)
> say idempotent
the group elements resolve to a singleton.
(RSAuraInvisibilityIdempoted)
> purloin sublime spirit
> put sublime spirit in arc
You dribble the vial of sublime spirit onto the long quartz prism. It forms a rainbow sheen, which quickly evaporates.
(RSAuraInvisibilitySublimed)
> say elementary binding
The indigo light flares through the clear crystal.
When the light fades, a symbol shines on the surface of the long quartz prism.
> x long quartz
A tiny symbol shines from one facet: the alchemical sign for invisibility.
> recall percalcinate
The vial of copper percalcinate is gone; you used it in a ritual, here in the Kitchen.
> recall sublime spirit
The vial of sublime spirit is gone; you used it in a ritual, here in the Kitchen.

* aura-invisibility-alt-ok
> set dial to spiritual
> put broad quartz in arc
> say ka sealing
(RSAuraStart)
> purloin percalcinate
> put percalcinate on broad quartz
(RSAuraCalcined)
> say idempotent
(RSAuraInvisibilityIdempoted)
> purloin sublime spirit
> put sublime spirit in arc
(RSAuraInvisibilitySublimed)
> say elementary binding
The indigo light flares through the clear crystal.
When the light fades, a symbol shines on the surface of the broad quartz prism.
> recall percalcinate
The vial of copper percalcinate is gone; you used it in a ritual, here in the Kitchen.
> recall sublime spirit
The vial of sublime spirit is gone; you used it in a ritual, here in the Kitchen.

* aura-invisibility-bad-env
> set dial to lunar
> put long quartz in arc
> say ka sealing
(RSFailed)
> purloin percalcinate
> put percalcinate in arc
The green-gold grains scatter and are lost.
> say idempotent
However, you must have missed a lemma; the group elements fail to resolve.
> purloin sublime spirit
> put sublime spirit in arc
You carefully pour the sublime spirit onto the long quartz prism.
> say elementary binding
There is nothing else in the arc to bind the long quartz prism to.
> recall percalcinate
The vial of copper percalcinate is gone; you used it in a ritual, here in the Kitchen.
> recall sublime spirit
The vial of sublime spirit is gone; you used it in a ritual, here in the Kitchen.

* aura-invisibility-wrong-group
> set dial to spiritual
> put long quartz in arc
> say ka sealing
> purloin percalcinate
> put percalcinate in arc
> say isomorphic
the group elements fall into a one-to-one relation.
(RSAuraImitationIsomorphed)
> purloin sublime spirit
> put sublime spirit in arc
(RSFailed)
> say elementary binding
The quartz does not seem receptive, however, and the syllables go mushy on your lips.

* aura-invisibility-no-percalcinate
> set dial to spiritual
> put long quartz in arc
> say ka sealing
(RSAuraStart)
> say idempotent
However, you must have missed a lemma; the group elements fail to resolve.
(RSFailed)
> purloin sublime spirit
> put sublime spirit in arc
> say elementary binding
The quartz does not seem receptive, however, and the syllables go mushy on your lips.

* aura-invisibility-no-sublime
> set dial to spiritual
> put long quartz in arc
> say ka sealing
> purloin percalcinate
> put percalcinate in arc
> say idempotent
(RSAuraInvisibilityIdempoted)
> say elementary binding
The quartz does not seem receptive, however, and the syllables go mushy on your lips.

* aura-imitation-ok
> set dial to spiritual
> put long quartz in arc
> say ka sealing
(RSAuraStart)
> purloin percalcinate
> put percalcinate in arc
The green-gold grains adhere to the quartz prism
(RSAuraCalcined)
> say isomorphic
the group elements fall into a one-to-one relation.
(RSAuraImitationIsomorphed)
> put elemental water in arc
(RSAuraImitationWatered)
> say elementary binding
The indigo light flares through the clear crystal.
When the light fades, a symbol shines on the surface of the long quartz prism.
!()
{Goal done: aura imitation inscription (with quartz).}
{Goal done: aura-imi-either-inscription.}
> x long quartz
A tiny symbol shines from one facet: the alchemical sign for imitation.
> recall percalcinate
The vial of copper percalcinate is gone; you used it in a ritual, here in the Kitchen.
> recall elemental water
The capsule of elemental water is gone; you used it in a ritual, here in the Kitchen.
> showme g-im-either
proxy-goal: aura imitation inscription (with quartz)

* aura-imitation-alt-ok
> set dial to spiritual
> put broad quartz in arc
> say ka sealing
(RSAuraStart)
> purloin percalcinate
> put percalcinate on broad quartz
(RSAuraCalcined)
> say isomorphic
(RSAuraImitationIsomorphed)
> put elemental water in arc
(RSAuraImitationWatered)
> say elementary binding
The indigo light flares through the clear crystal.
When the light fades, a symbol shines on the surface of the broad quartz prism.
!()
{Goal done: aura imitation inscription (with quartz).}
{Goal done: aura-imi-either-inscription.}
> showme g-im-either
proxy-goal: aura imitation inscription (with quartz)

* aura-imitation-no-water
> set dial to spiritual
> put long quartz in arc
> say ka sealing
> purloin percalcinate
> put percalcinate in arc
> say isomorphic
(RSAuraImitationIsomorphed)
> say elementary binding
the syllables go mushy on your lips.

* aura-imitation-wrong-sealing
> set dial to spiritual
> put broad quartz in arc
> say simple sealing
(RSFailed)
> purloin percalcinate
> put percalcinate on broad quartz
> say isomorphic
> put elemental water in arc
> say elementary binding
the syllables go mushy on your lips.
> recall percalcinate
The vial of copper percalcinate is gone; you used it in a ritual, here in the Kitchen.
> recall elemental water
The capsule of elemental water is gone; you used it in a ritual, here in the Kitchen.

* aura-imitation-wrong-group
> set dial to spiritual
> put broad quartz in arc
> say ka sealing
> purloin percalcinate
> put percalcinate on broad quartz
> say idempotent
(RSAuraInvisibilityIdempoted)
> put elemental water in arc
(RSFailed)
> say elementary binding
the syllables go mushy on your lips.
> recall elemental water
The capsule of elemental water is gone; you used it in a ritual, here in the Kitchen.

* aura-imitalt-ok
> set dial to spirit
> shake dial
nave-bound-level
> put iron bead, jade in arc
> say simple
(RSAuraImitAltStart)
> put cedar on shelf
> zap cedar
> say tortoise
The smoke whirls into a vortex around the iron and jade; the beads roll towards each other.
(RSAuraImitAltNamed)
> zap scratched bubble
> put elemental air on arc
You twist the bubble's valve, and carefully vent the elemental air over the iron and jade. 
The beads are now clinging tightly together.
(RSAuraImitAltAired)
> say chi binding
The balance of the five elements comes into focus in your mind.
Slowly, the iron melts into the jade.
!()
{Goal done: aura imitation inscription (with jade).}
{Goal done: aura-imi-either-inscription.}
> x symbol
The jade bead is charged with the alchemical sign for imitation.
> x cedar
!flame
> x bubble
empty
> x iron bead
You can't see any such thing.
> recall iron bead
The iron bead is gone; you used it in a ritual, here in the Kitchen.
> showme g-im-either
proxy-goal: aura imitation inscription (with jade)

* aura-imitalt-wrong-env
> set dial to fiery
> shake dial
nave-bound-level
> put iron bead, jade in arc
> say simple
(RSFailed)
> put cedar on shelf
> zap cedar
> say tortoise
The iron and jade roll sluggishly towards each other.
> zap scratched bubble
> put elemental air on arc
The beads roll slightly apart.
> say chi binding
Despite your care, the iron and jade beads remain inert
!()
> x bubble
empty

* aura-imitalt-not-nave
> set dial to spirit
> put iron bead, jade in arc
> say simple
(RSAuraImitAltStart)
> put cedar on shelf
> zap cedar
> say tortoise
The smoke whirls into a vortex around the iron and jade; the beads roll towards each other.
(RSAuraImitAltNamed)
> zap scratched bubble
> put elemental air on arc
The beads are now clinging tightly together.
(RSAuraImitAltAired)
> say chi binding
The balance of the five elements comes into focus, but it's off-center.
!()
> x bubble
empty
> x iron
A bead of ordinary iron.

* aura-imitalt-no-jade
> set dial to spirit
> shake dial
nave-bound-level
> put iron bead in arc
> say simple
(RSFailed)
> put cedar on shelf
> zap cedar
> say tortoise
Nothing seems to be listening.
> zap scratched bubble
> put elemental air on arc
The discharge has no obvious effect.
> say chi binding
there is nothing else to bind the iron bead to.
!()
> x bubble
empty

* aura-imitalt-no-fire
> set dial to spirit
> shake dial
nave-bound-level
> put iron bead, jade in arc
> say simple
(RSAuraImitAltStart)
> put cedar on shelf
> say tortoise
The iron and jade roll together, rattling unnervingly.
(RSFailed)
> zap scratched bubble
> put elemental air on arc
The beads roll slightly apart.
> say chi binding
Despite your care, the iron and jade beads remain inert
!()

* aura-imitalt-no-tortoise
> set dial to spirit
> shake dial
nave-bound-level
> put iron bead, jade in arc
> say simple
(RSAuraImitAltStart)
> put cedar on shelf
> zap cedar
> zap scratched bubble
> put elemental air on arc
The beads roll slightly apart.
(RSFailed)
> say chi binding
Despite your care, the iron and jade beads remain inert
!()

* aura-imitalt-no-air
> set dial to spirit
> shake dial
nave-bound-level
> put iron bead, jade in arc
> say simple
(RSAuraImitAltStart)
> put cedar on shelf
> zap cedar
> say tortoise
(RSAuraImitAltNamed)
> say chi binding
Despite your care, the iron and jade beads remain inert
!()

* aura-toughen-ok
> set dial to spiritual
> put broad quartz in arc
> say ka sealing
(RSAuraStart)
> put orichalcum in arc
You align the orichalcum rod against the broad quartz prism.
(RSAuraToughenOried)
> say anaphylaxis
The orichalcum rod and the broad quartz prism vibrate against each other
(RSAuraToughenAnaphylaxed)
> open citronelle
> say antipathy
When the orichalcum is entirely gone, a symbol shines on the surface of the broad quartz prism.
> x broad quartz
A tiny symbol shines from one facet: the alchemical sign for impermeability.
> get orichalcum
You can't see any such thing.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Kitchen.

* aura-toughen-alt-ok
> set dial to spiritual
> put long quartz in arc
> say ka sealing
(RSAuraStart)
> put orichalcum in arc
(RSAuraToughenOried)
> say anaphylaxis
(RSAuraToughenAnaphylaxed)
> open citronelle
> say antipathy
When the orichalcum is entirely gone, a symbol shines on the surface of the long quartz prism.
> x long quartz
A tiny symbol shines from one facet: the alchemical sign for impermeability.
> get orichalcum
You can't see any such thing.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Kitchen.

* aura-toughen-no-citronelle
> set dial to spiritual
> put broad quartz in arc
> say ka sealing
> put orichalcum in arc
> say anaphylaxis
(RSAuraToughenAnaphylaxed)
> say antipathy
but your mouth feels swollen and ungainly.

* aura-toughen-early-citronelle
> set dial to spiritual
> put broad quartz in arc
> say ka sealing
(RSAuraStart)
> open citronelle
> put orichalcum in arc
(RSFailed)
> say anaphylaxis
The orichalcum rod and the broad quartz prism shift uneasily away from each other.
(RSFailed)
> say antipathy
the orichalcum rod and the broad quartz prism go flying across the room.

* aura-toughen-no-ori
> set dial to spiritual
> put broad quartz in arc
> say ka sealing
(RSAuraStart)
> say anaphylaxis
The broad quartz prism squirms uneasily.
(RSFailed)
> open citronelle
> say antipathy
But nothing seems to happen.

* aura-toughen-move-primary
> set dial to spiritual
> put broad quartz in arc
> say ka sealing
> put orichalcum in arc
> say anaphylaxis
> open citronelle
> get orichalcum
(RSFailed)
> put orichalcum in arc
> say antipathy
the orichalcum rod and the broad quartz prism go flying across the room.

* lead-weight-increase-ok
> set dial to anchor
> put granite in arc
> say simple sealing
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSLeadSprigged)
> say nature
The mineral nature of the chip rises to the surface.
(RSLeadNatured)
> purloin gaian
> put gaian in arc
The purple-grey dust whirls around the pebble for a moment; then the vortex tightens and is absorbed.
(RSLeadIncreaseGaianed)
> say celestial sphere
> x symbol
The chip of granite is charged with the alchemical sign for ponderosity.
> recall gaian precipitate
The vial of Gaian precipitate is gone; you used it in a ritual, here in the Kitchen.

* lead-weight-decrease-ok
> set dial to anchor
> put sandstone in arc
> say simple sealing
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSLeadSprigged)
> say nature
The mineral nature of the chip rises to the surface.
(RSLeadNatured)
> purloin counter-gaian
> put counter-gaian on sandstone
The indigo-blue dust whirls around the pebble for a moment; then the vortex tightens and is absorbed.
(RSLeadDecreaseCounterGaianed)
> say celestial sphere
{Goal done: lead weight decrease inscription (with precipitate).}
!()
> x symbol
The chip of sandstone is charged with the alchemical sign for gossamerity.
> recall counter-gaian precipitate
The vial of counter-Gaian precipitate is gone; you used it in a ritual, here in the Kitchen.

* lead-weight-decrease-dist-ok
> set dial to anchor
> put sandstone in arc
> say simple sealing
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSLeadSprigged)
> say nature
The mineral nature of the chip rises to the surface.
(RSLeadNatured)
> purloin anti-tellurian
> put anti-tellurian on sandstone
The indigo-blue liquid swirls around the pebble for a moment; then the vortex tightens and is absorbed.
(RSLeadDecreaseAntiTellured)
> say celestial sphere
{Goal done: lead weight decrease inscription (with distillate).}
!()
> x symbol
The chip of sandstone is charged with the alchemical sign for gossamerity.
> recall anti-tellurian distillate
The vial of anti-Tellurian distillate is gone; you used it in a ritual, here in the Kitchen.

* lead-weight-increase-with-quartz
> set dial to anchor
> put long quartz in arc
> say simple sealing
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSLeadSprigged)
> say nature
They refuse to catch hold in the quartz; they slip through its crystalline structure and are lost.
(RSFailed)
> purloin gaian
> put gaian in arc
The purple-grey dust drifts away.
> say celestial sphere
(RSFailed)
Nonetheless, you perceive no effect.
> recall gaian precipitate
The vial of Gaian precipitate is gone; you used it in a ritual, here in the Kitchen.

* lead-weight-decrease-no-precip
> set dial to anchor
> put granite in arc
> say simple sealing
> wave rosemary
(RSLeadSprigged)
> say nature
(RSLeadNatured)
> say celestial sphere
(RSFailed)
Nonetheless, you perceive no effect.

* lead-weight-increase-bad-env
> set dial to lunar
> put granite in arc
> say simple sealing
(RSFailed)
> wave rosemary
You wave the sprig, and inhale its distinct resinous aroma. The air seems to sharpen.
> say nature
The mineral nature of the chip rises to the surface, though with an indistinct shimmer.
> purloin gaian
> put gaian in arc
The purple-grey dust drifts away.
> say celestial sphere
But the material element cannot accomodate it
> recall gaian precipitate
The vial of Gaian precipitate is gone; you used it in a ritual, here in the Kitchen.

* phlo-electrum-ok
> set dial to catalytic
> put electrum in arc
> say simple sealing
(RSPhloElectrumStart)
> purloin yang oil
> put yang oil in arc
The oil sinks into the metal, giving a flush of richer gold to the electrum's sheen.
(RSPhloElectrumOiled)
> say elementary
The green light flares, focusses, and bursts as a shower of sparks from the electrum rod. When your eyes clear, the rod looks no different, but its sense of imbued energy is palpable.
!()
> x phlogisticated electrum
It's a small rod of phlogisticated royal electrum.
> recall yang oil
The vial of yang oil is gone; you used it in a ritual, here in the Kitchen.
> recall plain electrum rod
The plain electrum regium rod became the phlogisticated electrum rod, which is still in the kitchen-bound (right here).

* phlo-electrum-no-yang
> set dial to catalytic
> put electrum in arc
> say simple sealing
(RSPhloElectrumStart)
> say elementary
The electrum does not seem receptive, however, and the syllables go mushy on your lips.

* phlo-electrum-wrong-env
> set dial to fiery
> put electrum in arc
> say simple sealing
(RSFailed)
> purloin yang oil
> put yang oil in arc
The oil sinks down into the surface and is absorbed.
> say elementary
There is nothing else in the arc to bind the electrum regium rod to.
> recall yang oil
The vial of yang oil is gone; you used it in a ritual, here in the Kitchen.

* phlo-electrum-with-electrum-wire
> set dial to catalytic
> purloin electrum wire
> put electrum wire in arc
> say simple sealing
(RSPhloElectrumStart)
> purloin yang oil
> put yang oil in arc
The oil sinks into the wire, giving a flush of richer gold to the electrum's sheen.
(RSPhloElectrumOiled)
> say elementary
The green light flares. The electrum wire bursts into a shower of sparks that scatter across the arc. When they fade, unfortunately, the wire has been completely consumed.
!()
> x electrum wire
You can't see any such thing.
> recall yang oil
The vial of yang oil is gone; you used it in a ritual, here in the Kitchen.
> recall electrum wire
The length of electrum regium wire is gone; you used it in a ritual, here in the Kitchen.

* phlo-electrum-with-gold
> set dial to catalytic
> purloin gold-rod
> put gold-rod in arc
> say simple sealing
(RSPhloElectrumStart)
> purloin yang oil
> put yang oil in arc
The oil beads up on the gold and drips off, rather than being absorbed.
(RSPhloElectrumOiledGold)
> say elementary
You intone the elementary word of binding, but it falls off-key, for the gold has no phlogiston to absorb.
!()
> x gold-rod
It's no longer phlogisticated, but it's still gold.
> recall yang oil
The vial of yang oil is gone; you used it in a ritual, here in the Kitchen.

* phlo-electrum-with-gold-wire
> set dial to catalytic
> purloin gold-wire
> put gold-wire in arc
> say simple sealing
(RSPhloElectrumStart)
> purloin yang oil
> put yang oil in arc
The oil beads up on the gold and drips off, rather than being absorbed.
(RSPhloElectrumOiledGold)
> say elementary
You intone the elementary word of binding, but it falls off-key, for the gold has no phlogiston to absorb.
!()
> x gold-wire
Pure gold wire.
> recall yang oil
The vial of yang oil is gone; you used it in a ritual, here in the Kitchen.

* fire-resistance-gm-ok
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open mint
> say counterbalance
The contents of the beaker ripple, and a wisp of blue-green steam rises from it.
(RSFireResistMintCountered)
> close mint
> open ginger
> say elementary
The liquid in the beaker steams, gold and green vapor swirling wildly above the surface.
peer at the liquid -- looks stable
!()
> x fire resistance
enable your flesh to resist even the most intense heat

* fire-resistance-mg-ok
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open ginger
> say counterbalance
The contents of the beaker ripple, and a wisp of golden steam rises from it.
(RSFireResistGingerCountered)
> open mint
> close ginger
> say elementary
The liquid in the beaker steams, gold and green vapor swirling wildly above the surface.
peer at the liquid -- looks stable
!()
> x fire resistance
enable your flesh to resist even the most intense heat

* fire-resistance-with-env-ok
> set dial to lunar
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open mint
> say counterbalance
(RSFireResistMintCountered)
> close mint
> open ginger
> say elementary
peer at the liquid -- looks stable
!()
> x fire resistance
enable your flesh to resist even the most intense heat

* fire-resistance-dup
> purloin fire resistance potion
> w. drop fire resistance. e
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open ginger
> say counterbalance
The contents of the beaker ripple, and a wisp of golden steam rises from it.
(RSFireResistGingerCountered)
> open mint
> close ginger
> say elementary
chalky paste
The potion of fire resistance already exists
(RSFailed)
> x beaker
a quantity of chalky paste
> recall fire resistance
The potion of fire resistance is now in Maze-Start.

* fire-resistance-wrong-liquid
> put vinegar in arc
> say simple sealing
(RSFailed)
> open mint
> say counterbalance
Forces eddy around the room, and then settle.
> close mint
> open ginger
> say elementary
Apparently the contents of the beaker cannot be alchemically bound.
(RSFailed)

* fire-resistance-initial-odor
> open mint
> put saline in arc
> say simple sealing
(RSFailed)
> say counterbalance
Forces eddy around the room, and then settle.
> close mint
> open ginger
> say elementary
Apparently the contents of the beaker cannot be alchemically bound.
(RSFailed)

* fire-resistance-wrong-odor
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open kelp
> say counterbalance
The contents of the beaker ripple and foam a bit.
(RSFailed)
> close kelp
> open ginger
> say elementary
(RSFailed)

* fire-resistance-mixed-odor
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open kelp
> open ginger
> say counterbalance
The contents of the beaker ripple murkily.
(RSFailed)
> close kelp
> say elementary
(RSFailed)

* fire-resistance-wrong-second-odor
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open mint
> say counterbalance
(RSFireResistMintCountered)
> close mint
> open citronelle
> say elementary
the vapor dissipates quickly as the bound's light fades.
!()

* fire-resistance-no-change-odor
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open mint
> say counterbalance
(RSFireResistMintCountered)
> say elementary
!()

* fire-resistance-add-object
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open ginger
> say counterbalance
(RSFireResistGingerCountered)
> close ginger
> open mint
> put brass pin in arc
(RSFailed)
> say elementary
(RSFailed)

* fire-resistance-add-chem
> put saline in arc
> say simple sealing
(RSFireResistStart)
> open mint
> say counterbalance
The contents of the beaker ripple, and a wisp of blue-green steam rises from it.
(RSFireResistMintCountered)
> close mint
> open ginger
> put vinegar in arc
You add a quantity of vinegar to the beaker; the mixture becomes more acidic.
(RSFailed)
> say elementary
Apparently the contents of the beaker cannot be alchemically bound.
(RSFailed)

* clock-tincture-ok
> set dial to orderly
> put alum in arc
> say shamash
(RSClockStart)
> purloin perfect mud
> put perfect mud in arc
the substances merge into a pale, glittering paste.
(RSClockMudded, (beaker of pale glittering paste))
> say counterbalance
The paste roils gently in the beaker.
(RSClockCountered, (beaker of pale glittering paste))
> purloin sublime spirit
> put sublime spirit in arc
You dribble the sublime spirit into the beaker. The paste softens, shimmering, and liquifies into a translucent silvery solution.
(RSClockSublimed, (beaker of silvery solution))
> put brass pin in arc
dissolves, all at once, lending the solution a brassy tinge.
(RSClockPinned, (beaker of silvery solution))
> say major animus
the solution precipitates all at once -- glittery particles of brass, suspended in a dark tincture.
decant the tincture into a fresh bottle.
{Goal done: clock tincture synthesis.}
!()
> x perfect mud
You can't see any such thing.
> x sublime spirit
You can't see any such thing.
> x brass pin
You can't see any such thing.
> x clock tincture
it will bring it into alignment
> recall perfect mud
The vial of perfect mud is gone; you used it in a ritual, here in the Kitchen.
> recall sublime spirit
The vial of sublime spirit is gone; you used it in a ritual, here in the Kitchen.
> recall brass pin
The brass pin is gone; you used it in a ritual, here in the Kitchen.

* clock-tincture-dup
> purloin clock tincture
> drop it
> set dial to orderly
> put alum in arc
> say shamash
(RSClockStart)
> purloin perfect mud
> put perfect mud in arc
(RSClockMudded, (beaker of pale glittering paste))
> say counterbalance
(RSClockCountered, (beaker of pale glittering paste))
> purloin sublime spirit
> put sublime spirit in arc
(RSClockSublimed, (beaker of silvery solution))
> put brass pin in arc
(RSClockPinned, (beaker of silvery solution))
> say major animus
chalky paste
The bottle of clock tincture already exists
(RSFailed)
> x beaker
a quantity of chalky paste
> recall clock tincture
The bottle of clock tincture is right here

* clock-tincture-wrong-env
> set dial to fiery
> put alum in arc
> say shamash
(RSFailed)
> purloin perfect mud
> put perfect mud in arc
The powder disperses into a murky suspension.
> say counterbalance
Thermal forces eddy around the room, and then settle.
> purloin sublime spirit
> put sublime spirit in arc
You empty the vial of sublime spirit into the beaker. The liquid remains murky.
> put brass pin in arc
You leave the brass pin within the kitchen bound
> say major animus
The brass pin and the beaker of unknown compounds vibrate sharply, and the ritual bound goes dark.
!()
> x perfect mud
You can't see any such thing.
> x sublime spirit
You can't see any such thing.

* clock-tincture-wrong-sealing
> set dial to orderly
> put alum in arc
> say simple
(RSFailed)
> purloin perfect mud
> put perfect mud in arc
The powder disperses into a murky suspension.
> say counterbalance
Metrical impulses eddy around the room, and then settle.
> purloin sublime spirit
> put sublime spirit in arc
You empty the vial of sublime spirit into the beaker. The liquid remains murky.
> put brass pin in arc
You leave the brass pin within the kitchen bound
> say major animus
The brass pin and the beaker of unknown compounds vibrate sharply, and the ritual bound goes dark.
!()

* clock-tincture-wrong-potionable
> set dial to fiery
> put saline in arc
> say shamash
(RSFailed)
> purloin perfect mud
> put perfect mud in arc
The liquid goes murky.
> say counterbalance
Thermal forces eddy around the room, and then settle.
> purloin sublime spirit
> put sublime spirit in arc
You empty the vial of sublime spirit into the beaker. The liquid remains murky.
> put brass pin in arc
You leave the brass pin within the kitchen bound
> say major animus
The brass pin and the beaker of unknown compounds vibrate sharply, and the ritual bound goes dark.
!()

* clock-tincture-no-sublime
> set dial to orderly
> put alum in arc
> say shamash
(RSClockStart)
> purloin perfect mud
> put perfect mud in arc
the substances merge into a pale, glittering paste.
(RSClockMudded, (beaker of pale glittering paste))
> say counterbalance
The paste roils gently in the beaker.
(RSClockCountered, (beaker of pale glittering paste))
> put brass pin in arc
It lies in the glittering paste for a moment... and then in the next moment dissolves, all at once.
(RSFailed)
> say major animus
The beaker of pale glittering paste vibrates sharply, and the ritual bound goes dark.
!()
> x pin
You can't see any such thing.
> recall brass pin
The brass pin is gone; you used it in a ritual, here in the Kitchen.

* clock-tincture-no-mud
> set dial to orderly
> put alum in arc
> say shamash
(RSClockStart)
> say counterbalance
Metrical impulses eddy around the room, and then settle.
(RSFailed)
> purloin sublime spirit
> put sublime spirit in arc
The powder disperses into a murky suspension.
> put brass pin in arc
You leave the brass pin within the kitchen bound, and carefully withdraw your hand.
> say major animus
The brass pin and the beaker of unknown compounds vibrate sharply, and the ritual bound goes dark.
!()

* clock-tincture-minor-animus
> set dial to orderly
> put alum in arc
> say shamash
(RSClockStart)
> purloin perfect mud
> put perfect mud in arc
(RSClockMudded, (beaker of pale glittering paste))
> say counterbalance
(RSClockCountered, (beaker of pale glittering paste))
> purloin sublime spirit
> put sublime spirit in arc
(RSClockSublimed, (beaker of silvery solution))
> put brass pin in arc
(RSClockPinned, (beaker of silvery solution))
> say minor animus
As the clicks and pops roll on, the solution slowly darkens to a rich, brassy opacity.
the solution curdles into a murky mess.
!()
> recall brass pin
The brass pin is gone; you used it in a ritual, here in the Kitchen.

* clock-tincture-alt-token-ok
> set dial to orderly
> put alum in arc
> say shamash
(RSClockStart)
> purloin perfect mud
> put perfect mud in arc
(RSClockMudded, (beaker of pale glittering paste))
> say counterbalance
(RSClockCountered, (beaker of pale glittering paste))
> purloin sublime spirit
> put sublime spirit in arc
(RSClockSublimed, (beaker of silvery solution))
> get brass pyramid
> put brass pyramid in arc
You drop the brass pyramid into the beaker. Plop!
dissolves, all at once
(RSClockPinned, (beaker of silvery solution))
> say major animus
{Goal done: clock tincture synthesis.}
!()
> recall brass pyramid
The brass pyramid is gone; you used it in a ritual, here in the Kitchen.

* clock-tincture-wrong-token
> set dial to orderly
> put alum in arc
> say shamash
(RSClockStart)
> purloin perfect mud
> put perfect mud in arc
(RSClockMudded, (beaker of pale glittering paste))
> say counterbalance
(RSClockCountered, (beaker of pale glittering paste))
> purloin sublime spirit
> put sublime spirit in arc
(RSClockSublimed, (beaker of silvery solution))
> put steel bolt in arc
(RSFailed)
You leave the steel bolt within the kitchen bound, and carefully withdraw your hand.
> say minor animus
You voice the Minor Animus, trying not to cough. The steel bolt and the beaker of silvery solution vibrate faintly, and the ritual bound goes dark.
!()

* clock-tincture-wrong-token-2
> set dial to orderly
> put alum in arc
> say shamash
(RSClockStart)
> purloin perfect mud
> put perfect mud in arc
(RSClockMudded, (beaker of pale glittering paste))
> say counterbalance
(RSClockCountered, (beaker of pale glittering paste))
> purloin sublime spirit
> put sublime spirit in arc
(RSClockSublimed, (beaker of silvery solution))
> put mushroom in arc
(RSFailed)
You leave the dried mushroom within the kitchen bound, and carefully withdraw your hand.
> say minor animus
You voice the Minor Animus, trying not to cough. The dried mushroom and the beaker of silvery solution vibrate faintly, and the ritual bound goes dark.
!()

* vacuum-protection-ok
> set dial to exhilarant
> put saline in arc
> say phlegmatic sealing
(RSVacuumStart)
> purloin highlime
> put highlime in arc
The powder slowly dissolves.
(RSVacuumLimed)
> say anodyne evocation
The liquid in the beaker shivers and begins to effervesce.
(RSVacuumAnodyned)
> say greater saturation
The bubbling of the solution increases to a rolling boil, and then ceases abruptly.
You lift the beaker and gently decant the clear potion into a fresh bottle.
!()
> x highlime
You can't see any such thing.
> x vacuum potion
protect your flesh and blood from the ruinous effects of the airless void
> recall highlime
The vial of highlime is gone; you used it in a ritual, here in the Kitchen.

* vacuum-protection-dup
> purloin vacuum protection potion
> drop it
> set dial to exhilarant
> put saline in arc
> say phlegmatic sealing
(RSVacuumStart)
> purloin highlime
> put highlime in arc
The powder slowly dissolves.
(RSVacuumLimed)
> say anodyne evocation
The liquid in the beaker shivers and begins to effervesce.
(RSVacuumAnodyned)
> say greater saturation
chalky paste
The potion of vacuum protection already exists
(RSFailed)
> x beaker
a quantity of chalky paste
> recall vacuum potion
The potion of vacuum protection is right here

* vacuum-protection-wrong-env
> set dial to lunar
> put saline in arc
> say phlegmatic sealing
(RSFailed)
> purloin highlime
> put highlime in arc
The saline bubbles furiously.
> say anodyne evocation
But when you complete the formula, nothing has changed.
> say greater saturation
the words go weak and dry.
> recall highlime
The vial of highlime is gone; you used it in a ritual, here in the Kitchen.

* vacuum-protection-wrong-potionable
> set dial to lunar
> put vinegar in arc
> say phlegmatic sealing
(RSFailed)
> purloin highlime
> put highlime in arc
The acid bubbles and foams furiously as it is neutralized.
> say anodyne evocation
But when you complete the formula, nothing has changed.
> say greater saturation
the words go weak and dry.

* vacuum-protection-no-highlime
> set dial to exhilarant
> put saline in arc
> say phlegmatic sealing
(RSVacuumStart)
> say anodyne evocation
The liquid in the beaker roils, but does not appear to change.
(RSFailed)
> say greater saturation
the words go weak and dry.

* vacuum-protection-wrong-saturation
> set dial to exhilarant
> put saline in arc
> say phlegmatic sealing
(RSVacuumStart)
> purloin highlime
> put highlime in arc
(RSVacuumLimed)
> say anodyne evocation
(RSVacuumAnodyned)
> say lesser saturation
the contents of the beaker splatter across the bound. Oh dear.
!()
> x beaker
You can't see any such thing.

* aither-protection-ok
> set dial to exhilarant
> put saline in arc
> say hermetic sealing
The arc begins to glow golden around the beaker of saline.
(RSAitherStart)
> put zafranum in arc
You strew the zafranum threads around the beaker.
(RSAitherZafranumed)
> open kelp
> zap cedar
> burn zafranum with cedar
A puff of pungent yellow smoke rises, and then swirls around the beaker.
The aroma of zafranum melds with the smell of the ocean,
(RSAitherBurned)
> say anodyne evocation
Slowly, the liquid in the beaker turns a deep, sparkling blue.
(RSAitherAnodyned)
> put rock salt on shelf
> say chi binding
Its color deepens to a startling indigo.
You lift the beaker and gently decant the indigo potion
!()
> x aither potion
This indigo liquid, when drunk
> x salt
It's a pale, grainy lump of rock salt
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* aither-protection-dup
> purloin aither protection potion
> drop it
> set dial to exhilarant
> put saline in arc
> say hermetic sealing
(RSAitherStart)
> put zafranum in arc
You strew the zafranum threads around the beaker.
(RSAitherZafranumed)
> open kelp
> zap cedar
> burn zafranum with cedar
A puff of pungent yellow smoke rises, and then swirls around the beaker.
The aroma of zafranum melds with the smell of the ocean,
(RSAitherBurned)
> say anodyne evocation
Slowly, the liquid in the beaker turns a deep, sparkling blue.
(RSAitherAnodyned)
> put rock salt on shelf
> say chi binding
chalky paste
The potion of aither resistance already exists
(RSFailed)
> x beaker
a quantity of chalky paste
> recall aither potion
The potion of aither resistance is right here

* aither-protection-wrong-env
> set dial to lunar
> put saline in arc
> say hermetic sealing
(RSFailed)
> put zafranum in arc
> open kelp
> zap cedar
> burn zafranum with cedar
!melds
> say anodyne evocation
The liquid in the beaker sparkles a bit, but that's all.
> put rock salt on shelf
> say chi binding
the solution in the beaker acquires an unpleasant yellowish tint.
!()
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* aither-protection-no-kelp
> set dial to exhilarant
> put saline in arc
> say hermetic sealing
(RSAitherStart)
> put zafranum in arc
You strew the zafranum threads around the beaker.
(RSAitherZafranumed)
> zap cedar
> burn zafranum with cedar
A puff of pungent yellow smoke rises, and then swirls around the beaker.
(RSFailed)
> say anodyne evocation
The liquid in the beaker sparkles a bit, but that's all.
> put rock salt on shelf
> say chi binding
the solution in the beaker acquires an unpleasant yellowish tint.
!()
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* aither-protection-no-salt
> set dial to exhilarant
> put saline in arc
> say hermetic sealing
(RSAitherStart)
> open kelp
> put zafranum in arc
(RSAitherZafranumed)
> zap cedar
> burn zafranum with cedar
(RSAitherBurned)
> say anodyne evocation
(RSAitherAnodyned)
> say chi binding
Its color deepens... and the curdles to an unpleasant murky opacity.
> x beaker
a quantity of unknown compounds.
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* aither-protection-no-zafranum
> set dial to exhilarant
> put saline in arc
> say hermetic sealing
(RSAitherStart)
> open kelp
> say anodyne evocation
The liquid in the beaker sparkles a bit, but that's all.
(RSFailed)
> say chi binding
Slowly, the solution in the beaker acquires an unpleasant yellowish tint.
!()

* aither-protection-no-ignite-zafranum
> set dial to exhilarant
> put saline in arc
> say hermetic sealing
(RSAitherStart)
> put zafranum in arc
You strew the zafranum threads around the beaker.
(RSAitherZafranumed)
> open kelp
> say anodyne evocation
The liquid in the beaker begins to sparkle, but the light quickly dies away.
(RSFailed)
> say chi binding
apparently the pinch of zafranum and the beaker of saline cannot be bound in this way.
!()

* purity-lodestone-ok
> set dial to lunar
> open kelp
> put silver chain in arc
> say simple sealing
(RSPurityStart)
> say essential nature
The metallic nature of the silver chain rises to the surface.
(RSPurityNatured)
> close kelp
> say minor animus
the chain begins to vibrate
You see that the end of the chain has tied itself into a tiny silver knot.
!()
> x purity lodestone
The lodestone of purity is a length of silver chain with a tiny knot
> recall silver-chain
The length of silver chain became the lodestone of purity, which is still in the kitchen-bound (right here).
> open purity lodestone
You undo the knot in the silver chain, and allow the elemental binding to dissipate.
> recall purity lodestone
The lodestone of purity became the length of silver chain, which you're holding.

* purity-lodestone-repeat-ritual
> purloin purity lodestone
> set dial to lunar
> open kelp
> put purity lodestone in arc
> say simple sealing
(RSPurityStart)
> say essential nature
The metallic nature of the silver chain rises to the surface.
(RSPurityNatured)
> close kelp
> say minor animus
But when the bound fades, you can see no difference in the knot's conformation.
!()
> x purity lodestone
The lodestone of purity is a length of silver chain with a tiny knot

* purity-lodestone-no-odor-start
> set dial to lunar
> put silver chain in arc
> say simple sealing
(RSFailed)
> say essential nature
though with an indistinct shimmer.
> close kelp
> say minor animus
Your recitation does not seem to be aligning it correctly.
!()
> x purity lodestone
You can't see any such thing.

* purity-lodestone-extra-formula
> set dial to lunar
> put silver chain in arc
> open mint
> say simple sealing
(RSPurityStart)
> say essential nature
The metallic nature of the silver chain rises to the surface.
(RSPurityNatured)
> close kelp
> say anodyne evocation
nothing has changed.
(RSFailed)
> say minor animus
Your recitation does not seem to be aligning it correctly.
!()

* purity-lodestone-leave-odor
> set dial to lunar
> open kelp
> put silver chain in arc
> say simple sealing
(RSPurityStart)
> say essential nature
The metallic nature of the silver chain rises to the surface.
(RSPurityNatured)
> say minor animus
The atmosphere feels wrong. The ritual bound fades, and the chain falls still.
!()

* purity-lodestone-bad-env
> set dial to fiery
> put silver chain in arc
> say simple sealing
(RSFailed)
> say essential nature
though with an indistinct shimmer.
> close kelp
> say minor animus
The length of silver chain vibrates faintly, and the ritual bound goes dark.
!()
> x purity lodestone
You can't see any such thing.

* perfect-diamond-ok
> set dial to phlegmatic
> put rough diamond in arc
> say phlegmatic sealing
(RSDiamondStart)
> hit g chime
The diamond darkens, absorbing light.
(RSDiamondChimed)
> put earth shard on shelf
> say crystalline tempering
find that the cloudy crystal is now flawless and bright.
!()
> x perfect diamond
absolutely flawless
> x earth shard
A shard of elemental earth
> recall rough-diamond
The rough diamond became the perfect diamond, which is still in the kitchen-bound (right here).

* perfect-diamond-repeat-ritual
> purloin perfect diamond
> set dial to phlegmatic
> put perfect diamond in arc
> say phlegmatic sealing
(RSDiamondStart)
> hit g chime
The diamond darkens, absorbing light.
(RSDiamondChimed)
> put earth shard on shelf
> say crystalline tempering
it is no more perfect than before.
!()
> x perfect diamond
absolutely flawless
> x earth shard
A shard of elemental earth

* perfect-diamond-no-env
> put rough diamond in arc
> say phlegmatic sealing
(RSFailed)
> hit g chime
(RSFailed)
> put earth shard on shelf
> say crystalline tempering
The rough diamond does not appear to be affected.
> x earth shard
A shard of elemental earth
> recall rough-diamond
The rough diamond is now in the kitchen-bound (right here).

* perfect-diamond-earthy-env
> set dial to earthy
> put rough diamond in arc
> say phlegmatic sealing
(RSFailed)
> hit g chime
The rough diamond darkens for a moment.
(RSFailed)
> put earth shard on shelf
> say crystalline tempering
The rough diamond does not appear to be affected.
> x earth shard
A shard of elemental earth
> recall rough-diamond
The rough diamond is now in the kitchen-bound (right here).

* perfect-diamond-no-earth
> set dial to phlegmatic
> put rough diamond in arc
> say phlegmatic sealing
(RSDiamondStart)
> hit g chime
The diamond darkens, absorbing light.
(RSDiamondChimed)
> say crystalline tempering
The diamond darkens further.
The ritual refuses to close, however
(RSDiamondChimed)
> put earth shard on shelf
> say crystalline tempering
find that the cloudy crystal is now flawless and bright.
!()
> x perfect diamond
absolutely flawless
> x earth shard
A shard of elemental earth

* perfect-diamond-use-earth
> set dial to phlegmatic
> put earth shard in arc
> say phlegmatic sealing
(RSFailed)
> hit g chime
it splinters, spraying crystalline dust across the workspace.
(RSFailed)
> x earth shard
You can't see any such thing.
> recall earth shard
The shard of elemental earth is gone; you added it to a chymic mixture, here in the Kitchen.


* perfect-diamond-earth-in-arc
> set dial to phlegmatic
> put rough diamond in arc
> say phlegmatic sealing
(RSDiamondStart)
> hit g chime
The diamond darkens, absorbing light.
(RSDiamondChimed)
> put earth shard in arc
> say crystalline tempering
When your vision clears, the elemental earth is gone
The diamond seems unchanged, however.
!()
> x rough diamond
a rough bit of cloudy grey crystal.
> x earth shard
You can't see any such thing.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Kitchen.


* glass-pass-ok
> set dial to helian
> put bronze f in arc
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit bronze f
as if it were not lying in the bound, but suspended above it.
The sound swells to a thrilling intensity, then fades.
(RSGlassPassChimed)
> say relative anima
you see a symbol gleaming on the surface of the bronze F-sharp chime.
!()
> x symbol
The bronze F-sharp chime is charged with the alchemical sign for permeability.

* alum-pass-ok
> set dial to helian
> put bronze b in arc
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit bronze b
as if it were not lying in the bound, but suspended above it.
The sound swells to a thrilling intensity, then fades.
(RSGlassPassChimed)
> say relative anima
you see a symbol gleaming on the surface of the bronze B chime.
!()
> x symbol
The bronze B chime is charged with the alchemical sign for permeability.

* glass-pass-repeat-ritual
> set dial to helian
> put bronze f in arc
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit bronze f
(RSGlassPassChimed)
> say relative anima
!()
> x symbol
The bronze F-sharp chime is charged with the alchemical sign for permeability.
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit bronze f
### fails at this point, due to annoying rule ordering.
(RSGlassPassChimed)
> say relative anima
The symbol inscribed on the chime does not change, however
!()
> x symbol
The bronze F-sharp chime is charged with the alchemical sign for permeability.

* glass-pass-wrong-anima
> set dial to helian
> put bronze f in arc
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit bronze f
as if it were not lying in the bound, but suspended above it.
The sound swells to a thrilling intensity, then fades.
(RSGlassPassChimed)
> say mediate anima
The bronze F-sharp chime shifts slightly, but there is no other effect.
!()
> x symbol
You can't see any such thing.

* glass-pass-wrong-env
> set dial to lunar
> put bronze f in arc
> say simple sealing
(RSFailed)
> put sand on arc
> put sand on arc
> say resonant tone
> hit bronze f
The bronze F-sharp chime rings brightly, as if it were not lying in the bound
> say relative anima
The bronze F-sharp chime shifts slightly, but there is no other effect.
!()
> x symbol
You can't see any such thing.

* glass-pass-sand-twice
> set dial to helian
> put bronze f in arc
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> put sand on arc
(RSFailed)
> say resonant tone
(RSFailed)
> hit bronze f
The bronze F-sharp chime rings brightly, as if it were not lying in the bound
> say relative anima
The bronze F-sharp chime shifts slightly, but there is no other effect.
!()

* glass-pass-hit-wrong-chime
> set dial to helian
> put bronze f in arc
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit glass h
The glass H chime rings sweetly. The bronze F-sharp chime resonates sourly in response, out of tune.
(RSFailed)
> say relative anima
The bronze F-sharp chime shifts slightly, but there is no other effect.
!()

* glass-pass-glass-chime
> set dial to helian
> put glass h in arc
> say simple sealing
(RSGlassPassStart)
> put sand on glass h
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit glass h
With a single snap, the glass chime shatters into dust.
(RSFailed)
> x h chime
You can't see any such thing.
> recall h chime
The glass H chime is gone; you used it in a ritual, here in the Kitchen.
> say relative anima
Nothing seems to happen.

* glass-decohere-ok
> set dial to helian
> put bronze f in arc
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit bronze f
as if it were not lying in the bound, but suspended above it.
The sound swells to a thrilling intensity, then fades.
(RSGlassPassChimed)
> say major animus
you see a symbol gleaming on the surface of the bronze F-sharp chime.
!()
> x symbol
The bronze F-sharp chime is charged with the alchemical sign for decoherence.

* alum-decohere-ok
> set dial to helian
> put bronze b in arc
> say simple sealing
(RSGlassPassStart)
> put sand on arc
(RSGlassPassSanded)
> say resonant tone
(RSGlassPassToned)
> hit bronze b
as if it were not lying in the bound, but suspended above it.
The sound swells to a thrilling intensity, then fades.
(RSGlassPassChimed)
> say major animus
you see a symbol gleaming on the surface of the bronze B chime.
!()
> x symbol
The bronze B chime is charged with the alchemical sign for decoherence.

* bronze-magnet-ok
> set dial to anchor
> put bronze b in arc
> say simple sealing
(RSBronzeMagnetStart)
> put zafranum in arc
You strew the zafranum threads around the chime.
(RSBronzeMagnetZafranumed)
> zap cedar
> burn zafranum with cedar
A puff of pungent yellow smoke rises, and then swirls around the bronze chime.
(RSBronzeMagnetBurned)
> say resonant tone
You hum the resonant tone. The bronze B chime vibrates sharply in response.
(RSBronzeMagnetToned)
> hit bronze b
as if it were not lying in the bound
The sound swells to a thrilling intensity, then fades.
(RSBronzeMagnetChimed)
> say mediate anima
The bronze B chime resonates again, this time with a deep vibration that buzzes against the bound's surface.
you see a symbol gleaming on the surface of the bronze B chime.
!()
> x symbol
The bronze B chime is charged with the alchemical sign for attraction.
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* bronze-magnet-f-ok
> set dial to anchor
> put bronze f in arc
> say simple sealing
(RSBronzeMagnetStart)
> put zafranum in arc
You strew the zafranum threads around the chime.
(RSBronzeMagnetZafranumed)
> zap cedar
> burn zafranum with cedar
A puff of pungent yellow smoke rises, and then swirls around the bronze chime.
(RSBronzeMagnetBurned)
> say resonant tone
You hum the resonant tone. The bronze F-sharp chime vibrates sharply in response.
(RSBronzeMagnetToned)
> hit bronze f
as if it were not lying in the bound
The sound swells to a thrilling intensity, then fades.
(RSBronzeMagnetChimed)
> say mediate anima
The bronze F-sharp chime resonates again, this time with a deep vibration that buzzes against the bound's surface.
you see a symbol gleaming on the surface of the bronze F-sharp chime.
!()
> x symbol
The bronze F-sharp chime is charged with the alchemical sign for attraction.
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* bronze-magnet-wrong-env
> set dial to lunar
> put bronze b in arc
> say simple sealing
(RSFailed)
> put zafranum in arc
You leave the pinch of zafranum within the kitchen bound, and carefully withdraw your hand.
> zap cedar
> burn zafranum with cedar
A puff of pungent yellow smoke rises within the bound.
> say resonant tone
The bronze B chime vibrates gently in response.
> hit bronze b
> say mediate anima
but there is no other effect. The ritual bound slowly fades.
!()
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* bronze-magnet-wrong-chime
> set dial to anchor
> put bronze b in arc
> say simple sealing
(RSBronzeMagnetStart)
> put zafranum in arc
You strew the zafranum threads around the chime.
(RSBronzeMagnetZafranumed)
> zap cedar
> burn zafranum with cedar
A puff of pungent yellow smoke rises, and then swirls around the bronze chime.
(RSBronzeMagnetBurned)
> say resonant tone
You hum the resonant tone. The bronze B chime vibrates sharply in response.
(RSBronzeMagnetToned)
> hit glass h
The glass H chime rings sweetly. The bronze B chime resonates sourly in response, out of tune.
(RSFailed)
> say mediate anima
The bronze B chime shifts slightly, but there is no other effect.
!()
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* bronze-magnet-glass-chime
> set dial to anchor
> put glass h in arc
> say simple sealing
(RSBronzeMagnetStart)
> put zafranum in arc
You strew the zafranum threads around the chime.
(RSBronzeMagnetZafranumed)
> zap cedar
> burn zafranum with cedar
A puff of pungent yellow smoke rises, and then swirls around the glass chime.
(RSBronzeMagnetBurned)
> say resonant tone
You hum the resonant tone. The glass H chime vibrates sharply in response.
(RSBronzeMagnetToned)
> hit glass h
With a single snap, the glass chime shatters into dust.
(RSFailed)
> x h chime
You can't see any such thing.
> recall h chime
The glass H chime is gone; you used it in a ritual, here in the Kitchen.
> say relative anima
Nothing seems to happen.
> recall zafranum
The pinch of zafranum is gone; you used it in a ritual, here in the Kitchen.

* bronze-magnet-no-zafranum
> set dial to anchor
> put bronze b in arc
> say simple sealing
(RSBronzeMagnetStart)
> say resonant tone
You hum the resonant tone. The bronze B chime vibrates gently in response.
(RSFailed)
> hit bronze b
> say mediate anima
but there is no other effect. The ritual bound slowly fades.
!()

* bronze-magnet-no-ignite
> set dial to anchor
> put bronze b in arc
> say simple sealing
(RSBronzeMagnetStart)
> put zafranum in arc
You strew the zafranum threads around the chime.
(RSBronzeMagnetZafranumed)
> say resonant tone
You hum the resonant tone. The pinch of zafranum and the bronze B chime shift slightly against each other.
(RSFailed)
> hit bronze b
> say mediate anima
The pinch of zafranum and the bronze B chime shift slightly away from each other.
Then the ritual bound slowly fades.
!()

* bronze-magnet-no-tone
> set dial to anchor
> put bronze b in arc
> say simple sealing
(RSBronzeMagnetStart)
> put zafranum in arc
You strew the zafranum threads around the chime.
(RSBronzeMagnetZafranumed)
> zap cedar
> light zafranum with cedar
(RSBronzeMagnetBurned)
> hit bronze b
(RSFailed)
> say mediate anima
The bronze B chime shifts slightly, but there is no other effect.
The ritual bound slowly fades.
!()

* yang-oil-ok
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> crush honeysuckle
releasing a burst of astonishing honey-sweetness
(RSBrunHoneyed)
> say essential nature
The pinguid nature of the oil rises to the surface.
(RSBrunNatured)
> put swamp pith in arc
> zap linden
> light pith with linden
The swamp pith catches quickly, and burns with a barely visible flame.
> say phlogistical catalysis
a thin film of orange-tinted oil.
!()
{Goal done: yang oil synthesis.}
> x yang oil
This vial contains a few drops of orange-tinted oil.
> x honeysuckle
You can't see any such thing.

* yang-oil-lit-pith-ok
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> crush honeysuckle
releasing a burst of astonishing honey-sweetness
(RSBrunHoneyed)
> say essential nature
The pinguid nature of the oil rises to the surface.
(RSBrunNatured)
> zap linden
> light pith with linden
The swamp pith catches quickly, and burns with a barely visible flame.
> put swamp pith in arc
> say phlogistical catalysis
a thin film of orange-tinted oil.
!()
{Goal done: yang oil synthesis.}
> x yang oil
This vial contains a few drops of orange-tinted oil.
> x honeysuckle
You can't see any such thing.

* yang-oil-dup
> purloin yang oil
> w.drop yang oil.e
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> crush honeysuckle
releasing a burst of astonishing honey-sweetness
(RSBrunHoneyed)
> say essential nature
The pinguid nature of the oil rises to the surface.
(RSBrunNatured)
> put swamp pith in arc
> zap linden
> light pith with linden
The swamp pith catches quickly, and burns with a barely visible flame.
> say phlogistical catalysis
chalky paste
The vial of yang oil already exists
(RSFailed)
> x beaker
a quantity of chalky paste
> recall yang oil
The vial of yang oil is now in Maze-Start.

* yang-oil-no-honeysuckle
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> say essential nature
though with an indistinct shimmer.
(RSFailed)
> put swamp pith in arc
> zap linden
> light pith with linden
> say phlogistical catalysis
the beaker contains only a greasy brown paste.
!()
> x beaker
a quantity of greasy brown paste.

* yang-oil-wrong-env
> set dial to lunar
> put mineral oil in arc
> say phlegmatic sealing
(RSFailed)
> crush honeysuckle
a burst of cloying honey-sweetness
> say essential nature
The pinguid nature of the oil
> put swamp pith in arc
> zap linden
> light pith with linden
burns with a barely visible flame
> say phlogistical catalysis
the beaker contains only a greasy brown paste.
!()
> x beaker
a quantity of greasy brown paste.

* yang-oil-wrong-reagent
> set dial to catalytic
> put saline in arc
> say phlegmatic sealing
(RSFailed)
> crush honeysuckle
a burst of cloying honey-sweetness
> say essential nature
The briny nature of the saline rises to the surface, though
> put swamp pith in arc
> zap linden
> light pith with linden
burns with a barely visible flame
> say phlogistical catalysis
when you are done, nothing seems to have changed.

* yang-oil-unlit-pith
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> crush honeysuckle
(RSBrunHoneyed)
> say essential nature
(RSBrunNatured)
> put swamp pith in arc
> say phlogistical catalysis
the oil has darkened to an oleaginous murk.
> x beaker
a quantity of unknown compounds

* yang-oil-unplaced-pith
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> crush honeysuckle
(RSBrunHoneyed)
> say essential nature
(RSBrunNatured)
> zap swamp pith
> say phlogistical catalysis
the oil has darkened to an oleaginous murk.
> x beaker
a quantity of unknown compounds

* yang-oil-wrong-wood
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> crush honeysuckle
(RSBrunHoneyed)
> say essential nature
(RSBrunNatured)
> put cedar in arc
> zap maple
> light cedar with maple
The cedar catches quickly
> say phlogistical catalysis
the beaker contains only a greasy brown paste.
!()
> x beaker
a quantity of greasy brown paste.

* yang-oil-too-hot-fire
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> crush honeysuckle
(RSBrunHoneyed)
> say essential nature
(RSBrunNatured)
> put swamp pith in arc
> zap maple
> light pith with maple
Within instants, the swamp pith has been entirely devoured
> say phlogistical catalysis
the oil has darkened to an oleaginous murk.
> x beaker
a quantity of unknown compounds

* yang-oil-extinguish-pith
> set dial to catalytic
> put mineral oil in arc
> say phlegmatic sealing
(RSBrunStart)
> crush honeysuckle
(RSBrunHoneyed)
> say essential nature
(RSBrunNatured)
> put swamp pith in arc
> zap linden
> light pith with linden
The swamp pith catches quickly, and burns with a barely visible flame.
> blow out pith
You blow on the splinter of swamp pith until the flame goes out.
> say phlogistical catalysis
the oil has darkened to an oleaginous murk.
> x beaker
a quantity of unknown compounds

* breath-holding-ok
> open kelp
> set dial to exhil
> put saline in arc
> say simple sealing
(RSBreathStart)
> say anodyne evocation
Slowly, the liquid in the beaker begins to effervesce.
(RSBreathAnodyned)
> put paten on shelf
> put el-wood on paten
> zap el-wood
> say elementary binding
The liquid in the beaker roils, bubbles dramatically, and goes abruptly still.
!()
> x el-wood
a difficult-to-cultivate abstraction of all woods.
> x breath potion
Drinking this clear potion will allow you to hold your breath

* breath-holding-dup
> purloin breath-holding
> drop breath potion
> open kelp
> set dial to exhil
> put saline in arc
> say simple sealing
(RSBreathStart)
> say anodyne evocation
Slowly, the liquid in the beaker begins to effervesce.
(RSBreathAnodyned)
> put paten on shelf
> put el-wood on paten
> zap el-wood
> say elementary binding
chalky paste
The potion of breath holding already exists
(RSFailed)
> x beaker
a quantity of chalky paste
> recall breath potion
The potion of breath holding is right here

* breath-holding-wrong-reagent
> open kelp
> set dial to exhil
> put mineral oil in arc
> say simple sealing
(RSFailed)
> say anodyne evocation
But when you complete the formula, nothing has changed.
> put paten on shelf
> put el-wood on paten
> zap el-wood
> say elementary binding
Apparently the contents of the beaker cannot be alchemically bound.

* breath-holding-wrong-wood
> open kelp
> set dial to exhil
> put saline in arc
> say simple sealing
(RSBreathStart)
> say anodyne evocation
Slowly, the liquid in the beaker begins to effervesce.
(RSBreathAnodyned)
> put paten on shelf
> put cedar on paten
> zap cedar
> say elementary binding
The solution turns yellowish, bubbles dramatically, and goes still.
!()
> x beaker
containing a quantity of yellowish solution.

* breath-holding-unlit-wood
> open kelp
> set dial to exhil
> put saline in arc
> say simple sealing
(RSBreathStart)
> say anodyne evocation
Slowly, the liquid in the beaker begins to effervesce.
(RSBreathAnodyned)
> put paten on shelf
> put cedar on paten
> say elementary binding
The beaker foams vigorously, all the bubbles coming out of solution at once.
!()
> x beaker
containing a quantity of clear mixture.

* breath-holding-no-wood
> open kelp
> set dial to exhil
> put saline in arc
> say simple sealing
(RSBreathStart)
> say anodyne evocation
Slowly, the liquid in the beaker begins to effervesce.
(RSBreathAnodyned)
> put paten on shelf
> say elementary binding
The beaker foams vigorously, all the bubbles coming out of solution at once.
!()
> x beaker
containing a quantity of clear mixture.

* breath-holding-no-shelf
> open kelp
> set dial to exhil
> put saline in arc
> say simple sealing
(RSBreathStart)
> say anodyne evocation
Slowly, the liquid in the beaker begins to effervesce.
(RSBreathAnodyned)
> say elementary binding
The solution thickens, becomes murky, and slowly stops bubbling.
!()
> x beaker
containing a quantity of unknown compounds.

* breath-holding-no-paten
> open kelp
> set dial to exhil
> put saline in arc
> say simple sealing
(RSBreathStart)
> say anodyne evocation
Slowly, the liquid in the beaker begins to effervesce.
(RSBreathAnodyned)
> put el-wood on shelf
> zap el-wood
> say elementary binding
The solution roils -- and the contents of the beaker splatter across the bound.
!()
> x beaker
You can't see any such thing.

* breath-holding-not-on-paten
> open kelp
> set dial to exhil
> put saline in arc
> say simple sealing
(RSBreathStart)
> say anodyne evocation
Slowly, the liquid in the beaker begins to effervesce.
(RSBreathAnodyned)
> put paten on shelf
> put el-wood on shelf
> zap el-wood
> say elementary binding
The beaker foams vigorously, all the bubbles coming out of solution at once.
!()
> x beaker
containing a quantity of clear mixture.

* fire-sucker-ok
> set dial to fierier
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerStart)
> zap gold rod
> light beaker with gold rod
The gold is instantly extinguished
the liquid in the beaker remains a brilliant crimson.
(RSSuckerIgnited)
> x gold rod
It's no longer phlogisticated, but it's still gold.
> say greater saturation
Sparks crackle through the crimson liquid for a moment.
You lift the beaker and gently decant the red potion
!()
> x fire devourer
This is an opaque crimson liquid. When poured into a flame,

* fire-sucker-electrum-ok
> set dial to fierier
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerStart)
> zap electrum
> zap electrum
> light beaker with electrum
The electrum is instantly extinguished
the liquid in the beaker remains a brilliant crimson.
(RSSuckerIgnited)
> x electrum
The electrum is not phlogisticated.
> say greater saturation
Sparks crackle through the crimson liquid for a moment.
You lift the beaker and gently decant the red potion
!()
> x fire devourer
This is an opaque crimson liquid. When poured into a flame,

* fire-sucker-dup
> purloin fire-sucker potion
> drop it
> set dial to fierier
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerStart)
> zap gold rod
> light beaker with gold rod
The gold is instantly extinguished
the liquid in the beaker remains a brilliant crimson.
(RSSuckerIgnited)
> x gold rod
It's no longer phlogisticated, but it's still gold.
> say greater saturation
chalky paste
The bottle of fire devourer already exists
(RSFailed)
> x beaker
a quantity of chalky paste
> recall fire devourer
The bottle of fire devourer is right here

* fire-sucker-wrong-env
> set dial to lunar
> put alcohol in arc
> say phlegmatic sealing
(RSFailed)
> zap gold rod
> light beaker with gold rod
You dip the flaming phlogisticated gold rod into the beaker of rubbing alcohol. There's a (startling but satisfying) poof. Blue flames dance on the surface for a few moments, until too much alcohol burns off to sustain them.
> x beaker
containing a quantity of clear mixture.
> say greater saturation
the words go weak and dry.

* fire-sucker-wrong-reagent
> set dial to fierier
> put mineral oil in arc
> say phlegmatic sealing
(RSFailed)
> zap gold rod
> light beaker with gold rod
gradually the elemental heat reduces it to a thick brown consistency.
> x beaker
containing a quantity of greasy brown paste.
> say greater saturation
the words go weak and dry.

* fire-sucker-wrong-saturation
> set dial to fierier
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerStart)
> zap electrum
> zap electrum
> light beaker with electrum
The electrum is instantly extinguished
the liquid in the beaker remains a brilliant crimson.
(RSSuckerIgnited)
> x electrum
The electrum is not phlogisticated.
> say lesser saturation
Sparks crackle through the crimson liquid for a moment.
But the liquid fades as well, to a straw-yellow.
!()
> x beaker
containing a quantity of yellowish solution.

* fire-sucker-wrong-fire
> set dial to fierier
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerStart)
> zap cedar
> light beaker with cedar
But the flames die down as the alcohol vapor is consumed, and the liquid fades to a straw-yellow.
(RSFailed)
> x beaker
containing a quantity of yellowish solution.
> say greater saturation
the words go weak and dry.

* fire-sucker-no-fire
> set dial to fierier
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerStart)
> say greater saturation
Sparks crackle through the alcohol, and it erupts in a splatter of blue flame.
!()
> x beaker
You can't see any such thing.

* fire-sucker-weak-env
> set dial to fiery
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerWeakStart)
> zap gold rod
> light beaker with gold rod
Blue flames erupt, and a reddish phosphorescence builds within the liquid.
As the flames die down, however, the red color fades from the beaker.
(RSSuckerWeakIgnited)
> x gold rod
It's no longer phlogisticated
> x beaker
containing a quantity of clear mixture.
> say greater saturation
Sparks crackle through the clear liquid for a moment.
The bound fades. Is that all? No -- the liquid begins to steam. In moments it has all evaporated, leaving nothing but an astringent smell.
Apparently that's all. You clear away the empty beaker.
!()
> x potion
You can't see any such thing.
> x beaker
You can't see any such thing.

* fire-sucker-weak-no-fire
> set dial to fiery
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerWeakStart)
> say greater saturation
Sparks crackle through the alcohol, and it erupts in a splatter of blue flame.
!()
> x beaker
You can't see any such thing.

* fire-sucker-weak-wrong-fire
> set dial to fiery
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerWeakStart)
> zap cedar
> light beaker with cedar
You dip the burning splinter of cedar into the beaker of rubbing alcohol. A jet of blue fire shoots up -- you jerk away -- but the alcohol vapor is consumed almost instantly.
(RSFailed)
> x beaker
containing a quantity of clear mixture.
> say greater saturation
the words go weak and dry.

* fire-sucker-weak-wrong-saturation
> set dial to fiery
> put alcohol in arc
> say phlegmatic sealing
(RSSuckerWeakStart)
> zap gold rod
> light beaker with gold rod
Blue flames erupt, and a reddish phosphorescence builds within the liquid.
As the flames die down, however, the red color fades from the beaker.
(RSSuckerWeakIgnited)
> x gold rod
It's no longer phlogisticated
> x beaker
containing a quantity of clear mixture.
> say lesser saturation
The orange light flares... but the beaker of clear mixture seems to vibrate, and the ritual energy passes through it without leaving a trace. The bound dims and goes out; the ritual dissipates.
!()
> x potion
You can't see any such thing.
> x beaker
containing a quantity of clear mixture.

* centrality-lodestone-ok
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
The turquoise powder clings to the silk as if to a magnet.
(RSCentralityViridigrised)
> put elemental earth on silk
You lay the elemental earth on one end of the silk cord, where it clings.
(RSCentralityEarthed)
> ring h chime
The shard of elemental earth brightens
(RSCentralityChimed)
> put tile on shelf
> zap gold rod
> put gold rod on tile
> say minor animus
As the formula progresses, it thickens towards opacity
The silk cord has melded with the stone, forming a pendulum.
!()
> x lodestone of centrality
The lodestone of centrality is a length of silk cord with a white stone
> x gold rod
It's no longer phlogisticated, but it's still gold.
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which is still on the labyrinth tile (right here).
> get gold rod
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> recall viridigris
The vial of viridigris is gone; you used it in a ritual, here in the Kitchen.
> recall earth shard
The shard of elemental earth became the lodestone of centrality, which is still in the kitchen-bound (right here).
> recall silk-cord
The length of silk cord became the lodestone of centrality, which is still in the kitchen-bound (right here).

* centrality-lodestone-alt-ok
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on arc
The turquoise powder clings to the silk as if to a magnet.
(RSCentralityViridigrised)
> put elemental earth on arc
You lay the elemental earth on one end of the silk cord, where it clings.
(RSCentralityEarthed)
> hit h chime
The shard of elemental earth brightens
(RSCentralityChimed)
> put tile on shelf
> zap electrum
> zap electrum
> put electrum on tile
> say minor animus
As the formula progresses, it thickens towards opacity
The silk cord has melded with the stone, forming a pendulum.
!()
> x lodestone of centrality
The lodestone of centrality is a length of silk cord with a white stone
> x electrum
The electrum is not phlogisticated.
> recall phlo-electrum
The phlogisticated electrum rod became the plain electrum regium rod, which is now on the labyrinth tile (right here).
> recall viridigris
The vial of viridigris is gone; you used it in a ritual, here in the Kitchen.
> recall earth shard
The shard of elemental earth became the lodestone of centrality, which is still in the kitchen-bound (right here).
> recall silk-cord
The length of silk cord became the lodestone of centrality, which is still in the kitchen-bound (right here).

* centrality-lodestone-phleg-env-ok
> set dial to phlegmatic
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
(RSCentralityViridigrised)
> put elemental earth on silk
(RSCentralityEarthed)
> ring h chime
The shard of elemental earth brightens
(RSCentralityChimed)
> put tile on shelf
> zap gold rod
> put gold rod on tile
> say minor animus
As the formula progresses, it thickens towards opacity
The silk cord has melded with the stone, forming a pendulum.
!()
> x lodestone of centrality
The lodestone of centrality is a length of silk cord with a white stone
> x gold rod
It's no longer phlogisticated, but it's still gold.
> recall viridigris
The vial of viridigris is gone; you used it in a ritual, here in the Kitchen.
> recall earth shard
The shard of elemental earth became the lodestone of centrality, which is still in the kitchen-bound (right here).

* centrality-lodestone-wrong-env
> set dial to fiery
> put silk in arc
> say mithraic
(RSFailed)
> purloin viridigris
> put viridigris on silk
The turquoise powder scatters across the work surface and is lost.
> put elemental earth on silk
You lay the elemental earth on one end of the silk cord -- but it slips off.
> ring h chime
The glass H chime rings sweetly
> put tile on shelf
> zap gold rod
> put gold rod on tile
> say minor animus
The shard of elemental earth and the length of silk cord vibrate faintly, and the ritual bound goes dark.
!()
> recall viridigris
The vial of viridigris is gone; you used it in a ritual, here in the Kitchen.
> recall earth shard
The shard of elemental earth is now in the kitchen-bound (right here).
> recall silk-cord
The length of silk cord is now in the kitchen-bound (right here).

* centrality-lodestone-no-viridigris
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> put elemental earth on silk
You lay the elemental earth on one end of the silk cord -- but it slips off.
(RSFailed)
> ring h chime
The glass H chime rings sweetly
> put tile on shelf
> zap gold rod
> put gold rod on tile
> say minor animus
The shard of elemental earth and the length of silk cord vibrate faintly, and the ritual bound goes dark.
!()

* centrality-lodestone-no-earth
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
The turquoise powder clings to the silk as if to a magnet.
(RSCentralityViridigrised)
> ring h chime
The glass H chime rings sweetly
(RSFailed)
> put tile on shelf
> zap gold rod
> put gold rod on tile
> say minor animus
The length of silk cord vibrates faintly, and the ritual bound goes dark.
!()

* centrality-lodestone-diamond
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
The turquoise powder clings to the silk as if to a magnet.
(RSCentralityViridigrised)
> purloin perfect diamond
> put perfect diamond on silk
You lay the diamond on one end of the silk cord -- but it slips off.
(RSFailed)
> ring h chime
The glass H chime rings sweetly
(RSFailed)
> put tile on shelf
> zap gold rod
> put gold rod on tile
> say minor animus
The perfect diamond and the length of silk cord vibrate faintly, and the ritual bound goes dark.
!()

* centrality-lodestone-wrong-chime
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
(RSCentralityViridigrised)
> put elemental earth on silk
(RSCentralityEarthed)
> ring g-flat chime
The elemental earth darkens
(RSFailed)
> put tile on shelf
> zap gold rod
> put gold rod on tile
> say minor animus
As the clicks and pops roll on, the silk cord and elemental earth twitch aimlessly.
!()

* centrality-lodestone-chime-twice
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
(RSCentralityViridigrised)
> put elemental earth on silk
(RSCentralityEarthed)
> ring h chime
(RSCentralityChimed)
> ring h chime
The elemental earth flickers back to its normal appearance.
(RSFailed)
> put tile on shelf
> zap gold rod
> put gold rod on tile
> say minor animus
As the clicks and pops roll on, the silk cord and elemental earth twitch aimlessly.
!()

* centrality-lodestone-empty-shelf
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
(RSCentralityViridigrised)
> put elemental earth on silk
(RSCentralityEarthed)
> ring h chime
(RSCentralityChimed)
> say minor animus
But the elemental earth appears unaffected.
!()

* centrality-lodestone-no-fire
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
(RSCentralityViridigrised)
> put elemental earth on silk
(RSCentralityEarthed)
> ring h chime
(RSCentralityChimed)
> put tile on shelf
> say minor animus
But the elemental earth appears unaffected.
!()

* centrality-lodestone-no-tile
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
(RSCentralityViridigrised)
> put elemental earth on silk
(RSCentralityEarthed)
> ring h chime
(RSCentralityChimed)
> zap electrum
> zap electrum
> put electrum on shelf
> say minor animus
As the formula progresses, it thickens towards opacity.
You are nearly finished when the earth-stone goes chalk-white, crackles, and splinters to dust.
!()
> x earth bezel
You can't see any such thing.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Kitchen.
> x silk cord
You have found a short length of cord, woven of raw silk.

* centrality-lodestone-no-tile-wrong-fire
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
(RSCentralityViridigrised)
> put elemental earth on silk
(RSCentralityEarthed)
> ring h chime
(RSCentralityChimed)
> zap cedar
> put cedar on shelf
> say minor animus
As the formula progresses, it thickens towards opacity.
You are nearly finished when the earth-stone goes chalk-white, crackles, and splinters to dust.
!()
> x earth bezel
You can't see any such thing.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Kitchen.
> x silk cord
You have found a short length of cord, woven of raw silk.

* centrality-lodestone-wrong-fire
> set dial to earthy
> put silk in arc
> say mithraic
(RSCentralityStart)
> purloin viridigris
> put viridigris on silk
(RSCentralityViridigrised)
> put elemental earth on silk
(RSCentralityEarthed)
> ring h chime
(RSCentralityChimed)
> put tile on shelf
> zap cedar
> put cedar on tile
> say minor animus
The shard of elemental earth grows hazy as the formula progresses.
The haze darkens and lightens irregularly
!()
> recall earth shard
The shard of elemental earth is now in the kitchen-bound (right here).

* scalpel-pro-ok
> set dial to lunar
> open kelp
> zap scalpel
> put scalpel in arc
> say ka
(RSScalpelStart)
> say nature
The metallic nature of the scalpel rises to the surface.
(RSScalpelNatured)
> close kelp
> say antipathy
After several long minutes of chanting, the silver light flares and goes out.
The scalpel now carries a symbol of prophylaxis.
!()
> x scalpel
A tiny symbol shines from the blade: the alchemical sign for prophylaxis.

* scalpel-pro-wrong-seal
> open kelp
> zap scalpel
> put scalpel in arc
> say simple
(RSFailed)
> say nature
though with an indistinct shimmer.
(RSFailed)
> close kelp
> say antipathy
The words feel thicker and thicker in your mouth.
!()
> x scalpel
!symbol

* scalpel-pro-dirty
> open kelp
> put scalpel in arc
> say ka
(RSScalpelStart)
> say nature
The scalpel's nature is confused by the foreign substances caked on it.
(RSFailed)
> close kelp
> say antipathy
The scalpel feels out of tune, however.
!()
> x scalpel
!symbol

* scalpel-pro-no-odor
> zap scalpel
> put scalpel in arc
> say ka
(RSFailed)
> say nature
though with an indistinct shimmer.
(RSFailed)
> say antipathy
The words feel thicker and thicker in your mouth.
!()
> x scalpel
!symbol

* scalpel-pro-leave-odor
> open kelp
> zap scalpel
> put scalpel in arc
> say ka
(RSScalpelStart)
> say nature
The metallic nature of the scalpel rises to the surface.
(RSScalpelNatured)
> say antipathy
You find the kelp aroma distracting, however.
Finally a syllable slips out of place, and the pale light goes dead.
!()
> x scalpel
!symbol


* fulcrum-ok
> set dial to quicksilver
> put granite in arc
> say grendel
(RSFulcrumStart)
> put vitriol on granite
The stone hisses and spits, and seems to absorb the acid.
(RSFulcrumAcided)
> x vitriol
a strong acid produced from sulphur.
> say first glyph
You visualize the first alien glyph as clearly as possible. The stone does not visibly change, but you have a peculiar notion that it has changed shape inside.
(RSFulcrumSymboled)
> say relative anima
You raise your voice in the Relative Anima. The chip of granite seems to revolve in place without moving.
The silver-grey light flares and fades, and you see a symbol gleaming on the surface of the chip of granite.
{Goal done: dragon fulcrum inscription.}
> x granite
the alchemical sign for leverage.
> showme fulcrum-inscription
glyph-used: first alien glyph

* fulcrum-try-glyphs-ok
> zap first glyph
> set dial to quicksilver
> put granite in arc
> say grendel
(RSFulcrumStart)
> put vitriol on granite
The stone hisses and spits, and seems to absorb the acid.
(RSFulcrumAcided)
> say first glyph
You try to visualize the first alien glyph, but the shape doesn't seem interesting any more.
(RSFulcrumAcided)
> say second glyph
You visualize the second alien glyph as clearly as possible. The stone does not visibly change, but you have a peculiar notion that it has changed shape inside.
(RSFulcrumSymboled)
> say relative anima
You raise your voice in the Relative Anima. The chip of granite seems to revolve in place without moving.
The silver-grey light flares and fades, and you see a symbol gleaming on the surface of the chip of granite.
{Goal done: dragon fulcrum inscription.}
> x granite
the alchemical sign for leverage.
> showme fulcrum-inscription
glyph-used: second alien glyph

* fulcrum-no-glyph
> set dial to quicksilver
> put granite in arc
> say grendel
(RSFulcrumStart)
> put vitriol on granite
(RSFulcrumAcided)
> say relative anima
You raise your voice in the Relative Anima. But your concentration slips -- the chip of granite doesn't feel like it's the right shape -- and the binding refuses to take hold.
!()
> x granite
!leverage

* fulcrum-two-glyphs
> set dial to quicksilver
> put granite in arc
> say grendel
(RSFulcrumStart)
> put vitriol on granite
(RSFulcrumAcided)
> say first glyph
(RSFulcrumSymboled)
> say second glyph
(RSFailed)
> say relative anima
The chip of granite shifts slightly
!()
> x granite
!leverage

* fulcrum-already-exists
> set dial to quicksilver
> put granite in arc
> say grendel
(RSFulcrumStart)
> put vitriol on granite
(RSFulcrumAcided)
> say first glyph
(RSFulcrumSymboled)
> say relative anima
you see a symbol gleaming
!()
Goal done: dragon fulcrum inscription
> get granite
> put sandstone in arc
> say grendel
(RSFulcrumStart)
> put vitriol on sandstone
(RSFulcrumAcided)
> say first glyph
(RSFulcrumSymboled)
> say relative anima
There's a conflicting resonance coming from somewhere, however, and the binding refuses to take hold.
!()
> x sandstone
!leverage
> x granite
alchemical sign for leverage

* fulcrum-wrong-acid
> set dial to quicksilver
> put granite in arc
> say grendel
(RSFulcrumStart)
> put muriatic on granite
The stone hisses and spits.
(RSFailed)
> x muriatic
a strong acid produced from salt.
> say first glyph
You visualize the first alien glyph as clearly as possible. Nothing seems to result, however.
(RSFailed)
> say relative anima
The chip of granite shifts slightly
!()
> x granite
!leverage

* fulcrum-wrong-acid-2
> set dial to quicksilver
> put granite in arc
> say grendel
(RSFulcrumStart)
> purloin bamuriatic
> put bamuriatic on granite
The stone hisses and spits.
(RSFailed)
> x bamuriatic
can't see any such thing
> recall bamuriatic
The vial of bamuriatic acid is gone; you used it in a ritual, here in the Kitchen.
> say first glyph
You visualize the first alien glyph as clearly as possible. Nothing seems to result, however.
(RSFailed)
> say relative anima
The chip of granite shifts slightly
!()
> x granite
!leverage

* fulcrum-wrong-anima
> set dial to quicksilver
> put granite in arc
> say grendel
(RSFulcrumStart)
> put vitriolic on granite
(RSFulcrumAcided)
> say first glyph
(RSFulcrumSymboled)
> say mediate anima
You raise your voice in the Mediate Anima. The chip of granite seems to twist violently in place without moving -- and then it explodes into a puff of dust.
!()
> x granite
You can't see any such thing.


* gaian-precip-ok
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put vitriol in arc
> turn on gas
The gas flame heats the vitriolic acid.
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
(RSChymicStart, (reservoir of sky-blue acid))
> x orichalcum
You can't see any such thing.
> say symmetric
you reach the end (which is of course the same as the beginning).
(RSGaianSequenced)
> put alum in retort
You pull back your hand, and watch the solution turn to a clear violet.
(RSGaianAlumed, (reservoir of violet solution))
> put earth in arc
The elemental earth dissolves.
tap the Gaian precipitate from the retort into a fresh vial.
!()
> x Gaian precipitate
a small quantity of Gaian precipitate
> x earth
You can't see any such thing.
> recall earth
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* gaian-precip-heat-seal-ok
> north
> turn on gas
> put vitriol in arc
> z.z
> z
The vitriolic acid bubbles over the flame.
> put orichalcum in arc
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
> x orichalcum
You can't see any such thing.
> say hermetic
The retort's equator begins to glow pearl-grey around the reservoir of sky-blue acid.
(RSChymicStart, (reservoir of sky-blue acid))
> turn off gas
> say symmetric
you reach the end (which is of course the same as the beginning).
(RSGaianSequenced)
> put alum in retort
You pull back your hand, and watch the solution turn to a clear violet.
(RSGaianAlumed, (reservoir of violet solution))
> put earth in arc
> turn on gas
The gas flame heats the violet solution.
> z
> z
The elemental earth dissolves.
tap the Gaian precipitate from the retort into a fresh vial.
!()
> x Gaian precipitate
a small quantity of Gaian precipitate
> x earth
You can't see any such thing.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* gaian-precip-wrong-acid
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put muriatic in arc
> turn on gas
The gas flame heats the muriatic acid.
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely grass-green tint.
(RSChymicStart, (reservoir of grass-green acid))
> x orichalcum
You can't see any such thing.
> say symmetric
when you reach the end, it doesn't sound the same as the beginning.
(RSFailed)
> put alum in retort
You add a quantity of alum to the retort. The liquid goes murky.
(RSFailed, (reservoir of unknown compounds))
> put earth in arc
> z.z
> z
The unknown compounds simmer quietly over the flame.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.

* gaian-precip-wronger-acid
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put vitriol in arc
> put muriatic in arc
> turn on gas
The gas flame heats the strong acid.
> z.z
> z
The strong acid bubbles over the flame.
(RSChymicStart, (reservoir of strong acid))
> x orichalcum
a brittle metal
> say symmetric
when you reach the end, it doesn't sound the same as the beginning.
(RSFailed)
> put alum in retort
You add a quantity of alum to the retort. The liquid goes murky.
(RSFailed, (reservoir of unknown compounds))
> put earth in arc
> z.z
> z
The unknown compounds simmer quietly over the flame.

* gaian-precip-extra-thing
> north
> turn on gas
> put brass pin in arc
> put vitriol in arc
> z.z
> z
The vitriolic acid bubbles over the flame.
> put orichalcum in arc
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
> x orichalcum
You can't see any such thing.
> say hermetic
(RSChymicStart)
> say symmetric
it doesn't sound the same as the beginning.
(RSFailed)
> put alum in retort
You add a quantity of alum to the retort. The liquid goes murky.
(RSFailed)
> put earth in arc
> z.z
> z
The unknown compounds simmer quietly over the flame.

* gaian-precip-wrong-solid
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put vitriol in arc
> turn on gas
The gas flame heats the vitriolic acid.
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
(RSChymicStart, (reservoir of sky-blue acid))
> x orichalcum
You can't see any such thing.
> say symmetric
you reach the end (which is of course the same as the beginning).
(RSGaianSequenced)
> put sand in retort
You add a quantity of sand to the retort. The liquid goes murky.
The gas flame heats the unknown compounds.
(RSGaianSequenced)
> put alum in arc
You add a quantity of alum to the retort. The liquid remains murky.
The gas flame heats the unknown compounds.
(RSGaianSequenced)
> put earth in arc
The unknown compounds simmer quietly over the flame.
> z
The unknown compounds simmer quietly over the flame.

* gaian-precip-diamond
> north
> purloin perfect diamond
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put vitriol in arc
> turn on gas
The gas flame heats the vitriolic acid.
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
(RSChymicStart, (reservoir of sky-blue acid))
> x orichalcum
You can't see any such thing.
> say symmetric
you reach the end (which is of course the same as the beginning).
(RSGaianSequenced)
> put alum in arc
You pull back your hand, and watch the solution turn to a clear violet.
(RSGaianAlumed, (reservoir of violet solution))
> put perfect diamond in arc
The diamond dissolves.
The solution does not appear to be reducing.
(RSFailed)
> z
The violet solution boils vigorously.
(RSFailed)

* gaian-precip-no-alum
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put vitriol in arc
> turn on gas
The gas flame heats the vitriolic acid.
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
(RSChymicStart, (reservoir of sky-blue acid))
> x orichalcum
You can't see any such thing.
> say symmetric
you reach the end (which is of course the same as the beginning).
(RSGaianSequenced)
> put earth in arc
The sky-blue acid bubbles over the flame.
> z
The sky-blue acid boils vigorously.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.

* counter-gaian-precip-ok
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put vitriol in arc
> turn on gas
The gas flame heats the vitriolic acid.
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
(RSChymicStart, (reservoir of sky-blue acid))
> x orichalcum
You can't see any such thing.
> say antisymmetric
you reach the end (which is of course the inverse of the beginning).
(RSCounterGaianSequenced)
> put alum in retort
You pull back your hand, and watch the solution turn to a clear indigo.
(RSCounterGaianAlumed, (reservoir of indigo solution))
> put earth in arc
The elemental earth dissolves.
tap the counter-Gaian precipitate from the retort into a fresh vial.
!()
> x counter-Gaian precipitate
a small quantity of counter-Gaian precipitate
> x earth
You can't see any such thing.
> recall earth
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* counter-gaian-precip-seal-heat-ok
> north
> put orichalcum in retort
> say hermetic
The retort's equator begins to glow pearl-grey around the orichalcum rod.
(RSChymicStart)
> turn on gas
> put vitriol in arc
The gas flame heats the vitriolic acid.
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
(RSChymicStart)
> x orichalcum
You can't see any such thing.
> say antisymmetric
you reach the end (which is of course the inverse of the beginning).
(RSCounterGaianSequenced)
> put alum in retort
You pull back your hand, and watch the solution turn to a clear indigo.
(RSCounterGaianAlumed)
> put earth in arc
The elemental earth dissolves.
tap the counter-Gaian precipitate from the retort into a fresh vial.
!()
> x counter-Gaian precipitate
a small quantity of counter-Gaian precipitate
> x earth
You can't see any such thing.
> recall earth
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* counter-gaian-diamond
> north
> purloin perfect diamond
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put vitriol in arc
> turn on gas
The gas flame heats the vitriolic acid.
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely sky-blue tint.
(RSChymicStart, (reservoir of sky-blue acid))
> say antisymmetric
(RSCounterGaianSequenced)
> put alum in retort
You pull back your hand, and watch the solution turn to a clear indigo.
(RSCounterGaianAlumed, (reservoir of indigo solution))
> put perfect diamond in arc
The diamond dissolves.
The solution does not appear to be reducing.
(RSFailed)
> recall perfect diamond
The perfect diamond is gone; you used it in a ritual

* sublime-ok
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> say entension
The world seems to hold its breath.
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil shimmers and ripples above it.
you tap the sublime spirit into a fresh vial.
The gold rod -- dephlogisticated and cool now -- falls into your hand.
!()
> x sublime spirit
Sublime spirit is the eighth distilled essence of mineral oil.
> x gold rod
It's no longer phlogisticated
> x nickel wire
You can't see any such thing.
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> recall nickel wire
The length of nickel wire is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* sublime-electrum-ok
> north
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> purloin nickel filings
> say hermetic
(RSChymicStart)
> say entension
(RSChymicStart)
> zap electrum rod
> zap electrum rod
> put electrum rod in arc
The oil shimmers and ripples above it.
you tap the sublime spirit into a fresh vial.
The electrum rod -- dephlogisticated and cool now -- falls into your hand.
!()
> x sublime spirit
Sublime spirit is the eighth distilled essence of mineral oil.
> x electrum rod
The electrum is not phlogisticated
> recall phlo-electrum
The phlogisticated electrum rod became the plain electrum regium rod, which you're holding.
> x nickel-wire
You can't see any such thing.
> x nickel filings
This vial contains pale-gold nickel, shaved into coarse filings.
> x retort
The retort is a magnificent piece of glassware

* sublime-no-entension
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> zap gold rod
> put gold rod in arc
an ugly boil of smoke that splatters molten nickel across the inside of the retort.
When the smoke clears, the oil has been reduced to a greasy brown paste, and the gold rod is extinguished.
(RSFailed, (reservoir of greasy brown paste))
> x gold rod
It's no longer phlogisticated
> x nickel wire
You can't see any such thing.

* sublime-no-seal
> north
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> say entension
> zap gold rod
> put gold rod in arc
an ugly boil of smoke that splatters molten nickel across the inside of the retort.
When the smoke clears, the oil has been reduced to a greasy brown paste, and the gold rod is extinguished.
> x gold rod
It's no longer phlogisticated
> x nickel wire
You can't see any such thing.
> recall nickel wire
The length of nickel wire is gone; you added it to a chymic mixture, here in the Chem Lab.

* sublime-bad-ritual
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> say essential nature
The length of nickel wire and the reservoir of mineral oil are too varied
(RSFailed)
> say entension
The world seems to hold its breath, although you're not sure for what.
(RSFailed)
> zap electrum rod
> zap electrum rod
> put electrum rod in arc
an ugly boil of smoke that splatters molten nickel across the inside of the retort.
When the smoke clears, the oil has been reduced to a greasy brown paste, and the electrum rod is extinguished.
(RSFailed, (reservoir of greasy brown paste))
> x electrum rod
The electrum is not phlogisticated
> x nickel wire
You can't see any such thing.
> recall nickel wire
The length of nickel wire is gone; you used it in a ritual, here in the Chem Lab.

* sublime-no-nickel
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> say entension
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil spatters and smokes furiously around the flaming phlogisticated gold rod.
The oil doesn't quite ignite, but gradually the elemental heat reduces it to a thick brown consistency.
(RSChymicStart, (reservoir of greasy brown paste))

* sublime-nickel-rod
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> put nickel rod in arc
> say entension
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil spatters and smokes furiously around the flaming phlogisticated gold rod.
The oil doesn't quite ignite, but gradually the elemental heat reduces it to a thick brown consistency.
(RSChymicStart, (reservoir of greasy brown paste))
> x nickel rod
A small rod of nickel

* sublime-extra-item
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> put brass pin in arc
> say entension
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil shimmers and ripples above it.
White smoke rises within the retort.
(RSFailed, (reservoir of greasy brown paste))
> x gold rod
It's no longer phlogisticated
> x nickel wire
You can't see any such thing.

* sublime-wrong-fire
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> say entension
(RSChymicStart, (reservoir of mineral oil))
> zap cedar
> put cedar in arc
The mineral oil has extinguished the splinter of cedar.
> z
(RSChymicStart, (reservoir of mineral oil))

* sublime-double-entension
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> say entension
(RSChymicStart)
> say entension
The sense of anticipation becomes sickeningly strong.
(RSFailed)
> zap gold rod
> put gold rod in arc
an ugly boil of smoke that splatters molten nickel across the inside of the retort.
When the smoke clears, the oil has been reduced to a greasy brown paste, and the gold rod is extinguished.
(RSFailed, (reservoir of greasy brown paste))
> x gold rod
It's no longer phlogisticated
> x nickel wire
You can't see any such thing.

* sublime-fil-ok
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel filings
> put nickel filings in arc
You empty the nickel shavings into the retort. They disperse into the oil, forming a golden mixture.
> purloin nickel wire
> say entension
The world seems to hold its breath.
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil shimmers and ripples above it.
you tap the sublime spirit into a fresh vial.
The gold rod -- dephlogisticated and cool now -- falls into your hand.
!()
> x sublime spirit
Sublime spirit is the eighth distilled essence of mineral oil.
> x gold rod
It's no longer phlogisticated
> x nickel wire
A length of nickel wire, pale-gold in hue.
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> recall nickel filings
The vial of shaved nickel is gone; you added it to a chymic mixture
> x retort
The retort is a magnificent piece of glassware

* sublime-fil-2-ok
> north
> put mineral oil in arc
> say hermetic
(RSChymicStart)
> purloin nickel filings
> put nickel filings in arc
You empty the nickel shavings into the retort. They disperse into the oil, forming a golden mixture.
> purloin nickel wire
> say entension
The world seems to hold its breath.
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil shimmers and ripples above it.
you tap the sublime spirit into a fresh vial.
The gold rod -- dephlogisticated and cool now -- falls into your hand.
!()
> x sublime spirit
Sublime spirit is the eighth distilled essence of mineral oil.
> x gold rod
It's no longer phlogisticated
> x nickel wire
A length of nickel wire, pale-gold in hue.
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> recall nickel filings
The vial of shaved nickel is gone; you added it to a chymic mixture
> x retort
The retort is a magnificent piece of glassware

* sublime-fil-3-ok
> north
> put mineral oil in arc
> purloin nickel filings
> put nickel filings in arc
You empty the vial of nickel into the retort. The nickel shavings disperse into the oil, forming a golden mixture.
> say hermetic
(RSChymicStart)
> purloin nickel wire
> say entension
The world seems to hold its breath.
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil shimmers and ripples above it.
you tap the sublime spirit into a fresh vial.
The gold rod -- dephlogisticated and cool now -- falls into your hand.
!()
> x sublime spirit
Sublime spirit is the eighth distilled essence of mineral oil.
> x gold rod
It's no longer phlogisticated
> x nickel wire
A length of nickel wire, pale-gold in hue.
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> recall nickel filings
The vial of shaved nickel is gone; you added it to a chymic mixture
> x retort
The retort is a magnificent piece of glassware

* sublime-fil-wire-ok
> north
> put mineral oil in arc
> purloin nickel filings
> put nickel filings in arc
You empty the vial of nickel into the retort. The nickel shavings disperse into the oil, forming a golden mixture.
> purloin nickel wire
> put nickel wire in arc
> say hermetic
(RSChymicStart)
> say entension
The world seems to hold its breath.
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil shimmers and ripples above it.
you tap the sublime spirit into a fresh vial.
The gold rod -- dephlogisticated and cool now -- falls into your hand.
!()
> x sublime spirit
Sublime spirit is the eighth distilled essence of mineral oil.
> x gold rod
It's no longer phlogisticated
> x nickel wire
You can't see any such thing.
> recall nickel wire
The length of nickel wire is gone; you used it in a ritual, here in the Chem Lab.
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> x retort
The retort is a magnificent piece of glassware

* sublime-fil-extra-item
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> purloin nickel filings
> put nickel filings in arc
> put brass pin in arc
> say entension
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil shimmers and ripples above it.
White smoke rises within the retort.
(RSFailed, (reservoir of greasy brown paste))
> x gold rod
It's no longer phlogisticated
> x nickel wire
A length of nickel wire, pale-gold in hue.

* sublime-fil-wire-extra-item
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> purloin nickel filings
> put nickel filings in arc
> put brass pin in arc
> say entension
(RSChymicStart)
> zap gold rod
> put gold rod in arc
The oil shimmers and ripples above it.
White smoke rises within the retort.
(RSFailed, (reservoir of greasy brown paste))
> x gold rod
It's no longer phlogisticated
> recall nickel wire
The length of nickel wire is gone; you used it in a ritual, here in the Chem Lab.

* sublime-fil-no-entension
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> purloin nickel filings
> put nickel filings in arc
> put brass pin in arc
(RSChymicStart)
> zap gold rod
> put gold rod in arc
When the smoke clears, the oil has been reduced to a greasy brown paste, and the gold rod is extinguished.
(RSFailed, (reservoir of greasy brown paste))
> x gold rod
It's no longer phlogisticated
> recall nickel wire
You're holding the length of nickel wire.

* sublime-fil-wire-no-entension
> north
> say hermetic
(RSChymicStart)
> put mineral oil in arc
> purloin nickel wire
> put nickel wire in arc
> purloin nickel filings
> put nickel filings in arc
> put brass pin in arc
(RSChymicStart)
> zap gold rod
> put gold rod in arc
When the smoke clears, the oil has been reduced to a greasy brown paste, and the gold rod is extinguished.
(RSFailed, (reservoir of greasy brown paste))
> x gold rod
It's no longer phlogisticated
> recall nickel wire
The length of nickel wire is gone; you used it in a ritual, here in the Chem Lab.

* percalcinate-ok
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put muriatic in arc
> turn on gas
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely grass-green tint.
(RSChymicStart, (reservoir of grass-green acid))
> x orichalcum
You can't see any such thing.
> z
The grass-green acid bubbles over the flame.
> z
The green acid solution is noticeably reducing in volume.
> z
The green acid is now a thick pool in the bottom of the reservoir.
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
(RSChymicStart, (reservoir of dark-green crystals))
> say crystalline tempering
The crystals darken further, while also taking on a lucent green clarity.
(RSPercalcinateTempered, (reservoir of dark-green crystals))
> put muriatic in arc
The crystals dissolve, forming a brilliant viridian acid.
(RSPercalcinateTempered, (reservoir of viridian acid))
> z
The viridian acid solution is noticeably reducing in volume.
> z
The viridian acid is now a thick pool in the bottom of the reservoir.
> z
The viridian acid thickens to a paste, and then rapidly dries
You extract it into a fresh vial, and switch off the gas flames.
!()
> x percalcinate
Copper percalcinate is a vivid green powder with golden highlights.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* percalcinate-alt-ok
> north
> turn on gas
> put muriatic in arc
> put orichalcum in arc
> z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely grass-green tint.
> x orichalcum
You can't see any such thing.
> z
The grass-green acid bubbles over the flame.
> z
The green acid solution is noticeably reducing in volume.
> z
The green acid is now a thick pool in the bottom of the reservoir.
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
> turn off gas
> say hermetic
(RSChymicStart, (reservoir of dark-green crystals))
> say crystalline tempering
The crystals darken further, while also taking on a lucent green clarity.
(RSPercalcinateTempered, (reservoir of dark-green crystals))
> put muriatic in arc
The crystals dissolve, forming a brilliant viridian acid.
(RSPercalcinateTempered, (reservoir of viridian acid))
> turn on gas
> z
> z
The viridian acid solution is noticeably reducing in volume.
> z
The viridian acid is now a thick pool in the bottom of the reservoir.
> z
The viridian acid thickens to a paste, and then rapidly dries
You extract it into a fresh vial, and switch off the gas flames.
!()
> x percalcinate
Copper percalcinate is a vivid green powder with golden highlights.
> recall orichalcum
The orichalcum rod is gone; you added it to a chymic mixture, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* percalcinate-dilute-dilute-ok
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put muriatic in arc
> turn on gas
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely grass-green tint.
(RSChymicStart, (reservoir of grass-green acid))
> x orichalcum
You can't see any such thing.
> z
The grass-green acid bubbles over the flame.
> z
The green acid solution is noticeably reducing in volume.
> z
The green acid is now a thick pool in the bottom of the reservoir.
> put muriatic in arc
You add a quantity of muriatic acid to the retort, diluting the green solution.
The gas flame heats the grass-green acid.
> z.z
> z
The green acid solution is noticeably reducing in volume.
> z
The green acid is now a thick pool in the bottom of the reservoir.
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
(RSChymicStart, (reservoir of dark-green crystals))
> say crystalline tempering
The crystals darken further, while also taking on a lucent green clarity.
(RSPercalcinateTempered, (reservoir of dark-green crystals))
> put muriatic in arc
The crystals dissolve, forming a brilliant viridian acid.
(RSPercalcinateTempered, (reservoir of viridian acid))
> z
The viridian acid solution is noticeably reducing in volume.
> z
The viridian acid is now a thick pool in the bottom of the reservoir.
> put muriatic in arc
You add a quantity of muriatic acid to the retort, diluting the viridian solution.
The gas flame heats the viridian acid.
> z.z
> z
The viridian acid thickens to a paste, and then rapidly dries
You extract it into a fresh vial, and switch off the gas flames.
!()
> x percalcinate
Copper percalcinate is a vivid green powder with golden highlights.
> x retort
The retort is a magnificent piece of glassware

* percalcinate-no-seal
> north
> put orichalcum in arc
> put muriatic in arc
> turn on gas
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely grass-green tint.
> z
The grass-green acid bubbles over the flame.
> z
The green acid solution is noticeably reducing in volume.
> z
The green acid is now a thick pool in the bottom of the reservoir.
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
> say crystalline tempering
!lucent
The gas flame heats the dark-green crystals.
> put muriatic in arc
You add a quantity of muriatic acid to the retort. The crystals redissolve into grass-green acid.
The gas flame heats the grass-green acid.
> z
The grass-green acid bubbles over the flame.
> z
The grass-green acid bubbles over the flame.
> z
The green acid solution is noticeably reducing in volume.
> z
The green acid is now a thick pool in the bottom of the reservoir.
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
> say crystalline tempering
!lucent
The gas flame heats the dark-green crystals.
> recall orichalcum
The orichalcum rod is gone; you added it to a chymic mixture, here in the Chem Lab.

* percalcinate-extra-item
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put muriatic in arc
> turn on gas
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely grass-green tint.
(RSChymicStart, (reservoir of grass-green acid))
> x orichalcum
You can't see any such thing.
> z
> z
> z
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
(RSChymicStart, (reservoir of dark-green crystals))
> say crystalline tempering
(RSPercalcinateTempered, (reservoir of dark-green crystals))
> put muriatic in arc
(RSPercalcinateTempered, (reservoir of viridian acid))
> z
> z
The viridian acid is now a thick pool in the bottom of the reservoir.
> put brass pin in arc
The viridian solution turns to an unpleasant murky olive -- no doubt the result of contamination.
(RSPercalcinateTempered, (reservoir of unknown compounds))
> z
The unknown compounds simmer quietly over the flame.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.

* percalcinate-extra-tempering
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put muriatic in arc
> turn on gas
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely grass-green tint.
(RSChymicStart, (reservoir of grass-green acid))
> x orichalcum
You can't see any such thing.
> z
> z
> z
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
(RSChymicStart, (reservoir of dark-green crystals))
> say crystalline tempering
The crystals darken further, while also taking on a lucent green clarity.
(RSPercalcinateTempered, (reservoir of dark-green crystals))
> say crystalline tempering
The crystals seem to frost over, losing clarity.
(RSFailed, (reservoir of dark-green crystals))
> put muriatic in arc
(RSFailed, (reservoir of grass-green acid))
> z.z.z.z
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
(RSFailed, (reservoir of dark-green crystals))
> say crystalline tempering
The reservoir of dark-green crystals does not appear to be affected.
(RSFailed, (reservoir of dark-green crystals))

* percalcinate-no-tempering
> north
> say hermetic
(RSChymicStart)
> put orichalcum in arc
> put muriatic in arc
> turn on gas
> z.z
> z
The orichalcum slowly dissolves into the acid, lending it a lovely grass-green tint.
(RSChymicStart, (reservoir of grass-green acid))
> x orichalcum
You can't see any such thing.
> z
The grass-green acid bubbles over the flame.
> z
The green acid solution is noticeably reducing in volume.
> z
The green acid is now a thick pool in the bottom of the reservoir.
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
(RSChymicStart, (reservoir of dark-green crystals))
> put muriatic in arc
The crystals redissolve into grass-green acid.
(RSChymicStart, (reservoir of grass-green acid))
> z.z.z.z
> z
The green acid thickens to a paste, and then rapidly dries, leaving a residue of coarse, dark-green crystals.
(RSChymicStart, (reservoir of dark-green crystals))

* perfect-mud-we-ok
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> say crystalline tempering
The sand shifts subtly within the reservoir, grains aligning on inner axes.
(RSMudTempered, (reservoir of sand))
> put water capsule in arc
The elemental water seems to moisten the sand more than those few drops could warrant -- the retort now contains a watery slurry of sand.
(RSMudFirstWater, (reservoir of watery sand))
> x water capsule
You can't see any such thing.
> say entension
The world seems to hold its breath.
(RSMudFirstWater, (reservoir of watery sand))
> put earth shard in arc
A shower of crystalline dust spreads across the sand, and a slow upwelling current begins
(RSMudSeconded, (reservoir of damp sand))
> x earth shard
You can't see any such thing.
> say emulgence
After several more moments, the water and sand have resolved themselves to a silky brown sediment.
You extract the perfect mud into a fresh vial.
> x mud
This vial contains a bit of thick, richly-brown sediment.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall el-water
The capsule of elemental water is gone; you used it in a ritual, here in the Chem Lab.

* perfect-mud-ew-ok
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> say crystalline tempering
The sand shifts subtly within the reservoir, grains aligning on inner axes.
(RSMudTempered, (reservoir of sand))
> put earth shard in arc
A shower of crystalline dust spreads across the sand, giving it a glassy translucency.
(RSMudFirstEarth, (reservoir of glassy sand))
> x earth shard
You can't see any such thing.
> say entension
The world seems to hold its breath.
(RSMudFirstEarth, (reservoir of glassy sand))
> put water capsule in arc
The sparkling drops sink into the sand, and a slow upwelling current begins, like a tiny pool of quicksand within the retort.
(RSMudSeconded, (reservoir of damp sand))
> x water capsule
You can't see any such thing.
> say emulgence
After several more moments, the water and sand have resolved themselves to a silky brown sediment.
You extract the perfect mud into a fresh vial.
> x mud
This vial contains a bit of thick, richly-brown sediment.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall el-water
The capsule of elemental water is gone; you used it in a ritual, here in the Chem Lab.

* perfect-mud-we-diamond
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> say crystalline tempering
The sand shifts subtly within the reservoir, grains aligning on inner axes.
(RSMudTempered, (reservoir of sand))
> put water capsule in arc
The elemental water seems to moisten the sand more than those few drops could warrant -- the retort now contains a watery slurry of sand.
(RSMudFirstWater, (reservoir of watery sand))
> say entension
The world seems to hold its breath.
(RSMudFirstWater, (reservoir of watery sand))
> purloin perfect diamond
> put perfect diamond in arc
The diamond cracks, splinters, and falls into a shower of dust
(RSFailed, (reservoir of watery sand))
> recall perfect diamond
The perfect diamond is gone
> say emulgence
The reservoir of watery sand squirms uneasily.
(RSFailed)

* perfect-mud-ew-diamond
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> say crystalline tempering
The sand shifts subtly within the reservoir, grains aligning on inner axes.
(RSMudTempered, (reservoir of sand))
> purloin perfect diamond
> put perfect diamond in arc
The diamond cracks, splinters, and falls into a shower of dust
(RSFailed, (reservoir of sand))
> say entension
(RSFailed, (reservoir of sand))
> put water capsule in arc
The drops sparkle on the sand; then they sink in and disappear.
(RSFailed, (reservoir of sand))
> recall perfect diamond
The perfect diamond is gone
> say emulgence
The reservoir of sand squirms uneasily.
(RSFailed)

* perfect-mud-we-no-tempering
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> put water capsule in arc
The drops sparkle on the sand; then they sink in and disappear.
(RSFailed, (reservoir of sand))
> x water capsule
You can't see any such thing.
> say entension
The world seems to hold its breath, although you're not sure for what.
(RSFailed, (reservoir of sand))
> put earth shard in arc
!upwelling
> x earth shard
A shard of elemental earth
> say emulgence
The shard of elemental earth and the reservoir of sand shift uneasily towards each other.
> x mud
You can't see any such thing.
> recall el-water
The capsule of elemental water is gone; you used it in a ritual, here in the Chem Lab.

* perfect-mud-we-no-entension
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> say crystalline tempering
The sand shifts subtly within the reservoir, grains aligning on inner axes.
(RSMudTempered, (reservoir of sand))
> put water capsule in arc
The elemental water seems to moisten the sand more than those few drops could warrant -- the retort now contains a watery slurry of sand.
(RSMudFirstWater, (reservoir of watery sand))
> x water capsule
You can't see any such thing.
> put earth shard in arc
A shower of crystalline dust sinks into the damp sand and disappears.
(RSFailed, (reservoir of damp sand))
> x earth shard
You can't see any such thing.
> say emulgence
The damp sand roils within the retort, but the motion quickly fades.
> x mud
You can't see any such thing.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall el-water
The capsule of elemental water is gone; you used it in a ritual, here in the Chem Lab.

* perfect-mud-ew-no-entension
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> say crystalline tempering
The sand shifts subtly within the reservoir, grains aligning on inner axes.
(RSMudTempered, (reservoir of sand))
> put earth shard in arc
A shower of crystalline dust spreads across the sand, giving it a glassy translucency.
(RSMudFirstEarth, (reservoir of glassy sand))
> x earth shard
You can't see any such thing.
> put water capsule in arc
The sparkling drops sink into the damp sand and disappear.
(RSFailed, (reservoir of damp sand))
> x water capsule
You can't see any such thing.
> say emulgence
The damp sand roils within the retort, but the motion quickly fades.
> x mud
You can't see any such thing.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall el-water
The capsule of elemental water is gone; you used it in a ritual, here in the Chem Lab.

* perfect-mud-ew-early-entension-ok
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> say crystalline tempering
The sand shifts subtly within the reservoir, grains aligning on inner axes.
(RSMudTempered, (reservoir of sand))
> say entension
The world seems to hold its breath.
(RSMudTempered, (reservoir of sand))
> put earth shard in arc
A shower of crystalline dust spreads across the sand, giving it a glassy translucency.
(RSMudFirstEarth, (reservoir of glassy sand))
> x earth shard
You can't see any such thing.
> put water capsule in arc
The sparkling drops sink into the sand, and a slow upwelling current begins, like a tiny pool of quicksand within the retort.
(RSMudSeconded, (reservoir of damp sand))
> x water capsule
You can't see any such thing.
> say emulgence
After several more moments, the water and sand have resolved themselves to a silky brown sediment.
You extract the perfect mud into a fresh vial.
> x mud
This vial contains a bit of thick, richly-brown sediment.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall el-water
The capsule of elemental water is gone; you used it in a ritual, here in the Chem Lab.

* perfect-mud-we-culmination
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> say crystalline tempering
The sand shifts subtly within the reservoir, grains aligning on inner axes.
(RSMudTempered, (reservoir of sand))
> put water capsule in arc
The elemental water seems to moisten the sand more than those few drops could warrant -- the retort now contains a watery slurry of sand.
(RSMudFirstWater, (reservoir of watery sand))
> say entension
The world seems to hold its breath.
(RSMudFirstWater, (reservoir of watery sand))
> put earth shard in arc
A shower of crystalline dust spreads across the sand, and a slow upwelling current begins
(RSMudSeconded, (reservoir of damp sand))
> say culmination
It echoes, as if the world has been waiting ages for such a thing.
But the only visible change is that the sand stops circulating within the retort.
(RSFailed, (reservoir of damp sand))
> x mud
You can't see any such thing.
> say emulgence
The damp sand roils within the retort, but the motion quickly fades.
(RSFailed)
> x mud
You can't see any such thing.
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall el-water
The capsule of elemental water is gone; you used it in a ritual, here in the Chem Lab.

* perfect-mud-no-elements
> north
> say hermetic
> put sand in arc
(RSChymicStart, (reservoir of sand))
> put saline in arc
You add a quantity of saline to the retort, moistening the sand.
(RSChymicStart, (reservoir of damp sand))
> say emulgence
The damp sand roils within the retort, but the motion quickly fades.
(RSFailed)

* bamuriatic-ok
> north
> say hermetic
> put vitriol in arc
> put fluorite in arc
> turn on gas
> z.z
> z
The fluorspar crystal slowly dissolves into the acid, giving it a rich amber tint.
(RSChymicStart, (reservoir of amber acid))
> x fluorite
You can't see any such thing.
> say entension
You declaim the word of entension. The world seems to hold its breath.
> put saline in arc
The liquids mix, but not entirely -- the retort now contains a swirling mixture of amber filaments.
(RSChymicStart, (reservoir of swirling mixture))
> turn off gas
> say culmination
The liquid steams silently away, filling the retort with vapor.
You locate a wax-lined vial, tap the bamuriatic acid into it
!()
> x bamuriatic
Bamuriatic acid is powerful enough
> x retort
The retort is a magnificent piece of glassware
> recall fluorite
The fluorspar crystal is gone; you used it in a ritual, here in the Chem Lab.

* bamuriatic-leave-heat-on
> north
> say hermetic
> put vitriol in arc
> put fluorite in arc
> turn on gas
> z.z
> z
The fluorspar crystal slowly dissolves into the acid, giving it a rich amber tint.
(RSChymicStart, (reservoir of amber acid))
> x fluorite
You can't see any such thing.
> say entension
You declaim the word of entension. The world seems to hold its breath.
> put saline in arc
The liquids mix, but not entirely -- the retort now contains a swirling mixture of amber filaments.
(RSChymicStart, (reservoir of swirling mixture))
> say culmination
The amber mixture blends together, all at once -- and explodes into a fuming wash of yellow spray.
!()
> x bamuriatic
You can't see any such thing.
> x fluorite
You can't see any such thing.
> x retort
The retort is a magnificent piece of glassware

* bamuriatic-no-entension
> north
> say hermetic
> put vitriol in arc
> put fluorite in arc
> turn on gas
> z.z
> z
The fluorspar crystal slowly dissolves into the acid, giving it a rich amber tint.
(RSChymicStart, (reservoir of amber acid))
> x fluorite
You can't see any such thing.
> put saline in arc
Hot amber acid bubbles and spatters around the inside of the retort, but the diluted result eventually settles down.
(RSChymicStart, (reservoir of moderate acid))
> turn off gas
> say culmination
You declaim the word of culmination. It seems out of place, however.
(RSFailed, (reservoir of moderate acid))
> recall fluorite
The fluorspar crystal is gone; you used it in a ritual, here in the Chem Lab.

* bamuriatic-no-ritual
> north
> put vitriol in arc
> put fluorite in arc
> turn on gas
> z.z
> z
The fluorspar crystal slowly dissolves into the acid, giving it a rich amber tint.
> x fluorite
You can't see any such thing.
> say entension
!declaim
> put saline in arc
Hot amber acid bubbles and spatters around the inside of the retort, but the diluted result eventually settles down.
> turn off gas
> say culmination
!declaim
> recall fluorite
The fluorspar crystal is gone; you added it to a chymic mixture, here in the Chem Lab.

* bamuriatic-extra-entension
> north
> say hermetic
> put vitriol in arc
> put fluorite in arc
> turn on gas
> z.z
> z
The fluorspar crystal slowly dissolves into the acid, giving it a rich amber tint.
(RSChymicStart, (reservoir of amber acid))
> say entension
You declaim the word of entension. The world seems to hold its breath.
(RSChymicStart, (reservoir of amber acid))
> say entension
The sense of anticipation becomes sickeningly strong.
(RSFailed, (reservoir of amber acid))
> put saline in arc
Hot amber acid bubbles and spatters around the inside of the retort, but the diluted result eventually settles down.
(RSFailed, (reservoir of moderate acid))
> turn off gas
> say culmination
It echoes, as if the world has been waiting ages for such a thing.
(RSFailed, (reservoir of moderate acid))
* bamuriatic-extra-entension-late
> north
> say hermetic
> put vitriol in arc
> put fluorite in arc
> turn on gas
> z.z
> z
The fluorspar crystal slowly dissolves into the acid, giving it a rich amber tint.
(RSChymicStart, (reservoir of amber acid))
> say entension
You declaim the word of entension. The world seems to hold its breath.
(RSChymicStart, (reservoir of amber acid))
> put saline in arc
The liquids mix, but not entirely -- the retort now contains a swirling mixture of amber filaments.
(RSChymicStart, (reservoir of swirling mixture))
> turn off gas
> say entension
The sense of anticipation becomes sickeningly strong.
(RSFailed, (reservoir of swirling mixture))
> say culmination
The amber mixture blends together, all at once -- and begins to boil. Eventually the diluted acid settles down.
(RSFailed, (reservoir of moderate acid))

* bamuriatic-extra-item
> north
> say hermetic
> put vitriol in arc
> put fluorite in arc
> put brass pin in arc
> turn on gas
> z.z
> z
The fluorspar crystal slowly dissolves into the acid, giving it a rich amber tint.
(RSChymicStart, (reservoir of amber acid))
> x fluorite
You can't see any such thing.
> say entension
You declaim the word of entension. The world seems to hold its breath.
> put saline in arc
The liquids mix, but not entirely -- the retort now contains a swirling mixture of amber filaments.
(RSChymicStart, (reservoir of swirling mixture))
> turn off gas
> say culmination
The amber mixture blends together, all at once -- and begins to boil around the brass pin.
(RSFailed, (reservoir of moderate acid))
> recall fluorite
The fluorspar crystal is gone; you used it in a ritual, here in the Chem Lab.

* viridigris-ok
> north
> say hermetic
> put vinegar in arc
> put orichalcum in arc
> turn on gas
> z
The gas flame heats the vinegar.
> z
The vinegar bubbles over the flame.
> say phlogistical catalysis
Immediately, the orichalcum starts to dissolve
You shut off the gas flame, and tap the viridigris powder out into a fresh vial.
!()
> x orichalcum
You can't see any such thing.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.
> x viridigris
Viridigris is a dull turquoise powder

* viridigris-too-soon-then-ok
> north
> say hermetic
> put vinegar in arc
> put orichalcum in arc
> turn on gas
> z
The gas flame heats the vinegar.
> say phlogistical catalysis
Neither the vinegar nor the orichalcum seem to respond.
The vinegar bubbles over the flame.
> say phlogistical catalysis
Immediately, the orichalcum starts to dissolve
You shut off the gas flame, and tap the viridigris powder out into a fresh vial.
!()
> x orichalcum
You can't see any such thing.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.
> x viridigris
Viridigris is a dull turquoise powder

* viridigris-too-late
> north
> say hermetic
> put vinegar in arc
> put orichalcum in arc
(RSChymicStart)
> turn on gas
> z
The gas flame heats the vinegar.
> z
The vinegar bubbles over the flame.
> z.z
> z
The vinegar boils vigorously.
> say phlogistical catalysis
Immediately, the orichalcum starts to dissolve, tinting the solution a delicate turquoise.
Before you're even halfway through the permutations, the vinegar erupts violently.
(RSChymicStart)
> x orichalcum
a brittle metal with a fiery, rose-pink luster
> x retort
Lying in the retort is an orichalcum rod.

* viridigris-extra-item
> north
> say hermetic
> put vinegar in arc
> put orichalcum in arc
> put brass pin in arc
> turn on gas
> z
The gas flame heats the vinegar.
> z
The vinegar bubbles over the flame.
> say phlogistical catalysis
It takes some time to run through all the permutations; and when you are done, nothing seems to have changed.
(RSFailed)

* viridigris-wrong-acid
> north
> say hermetic
> put muriatic in arc
> put saline in arc
> put orichalcum in arc
> turn on gas
> z
The gas flame heats the moderate acid.
> z
The moderate acid bubbles over the flame.
> say phlogistical catalysis
By the time you are done, the orichalcum is gone. But the solution has faded to a yellowish color, and shows no signs of reducing.
(RSFailed, (reservoir of yellowish solution))
> x orichalcum
You can't see any such thing.
> recall orichalcum
The orichalcum rod is gone; you used it in a ritual, here in the Chem Lab.

* viridigris-no-heat
> north
> say hermetic
> put vinegar in arc
> put orichalcum in arc
> turn on gas
> z
The gas flame heats the vinegar.
> z
The vinegar bubbles over the flame.
> turn off gas
> say phlogistical catalysis
It takes some time to run through all the permutations; and when you are done, nothing seems to have changed.
(RSFailed, (reservoir of vinegar))

* stone-solvent-ok
> north
> say hermetic
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
The mixture of acids fumes acridly, and turns slate-grey.
> x retort
a quantity of grey acid.
> zap rough diamond
> put perfect diamond in arc
You drop the perfect diamond into the retort. The bound's pearly light ripples.
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
The diamond fizzes and dissolves. The grey acid solution darkens and thickens until it is black as ink.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent))
> x diamond
You can't see any such thing.
> put marble chip in arc
You drop the chip of marble into the retort. It dissolves instantly into the black reagent.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent), mineral-used is chip of marble)
> x marble chip
You can't see any such thing.
> say antipathy
The black reagent seethes, and then begins to bubble slightly.
You tap the solvent into a fresh vial
!()
{Goal done: obsidian solvent synthesis (with the perfect diamond).}
> showme obsidian solvent
creation-action: obsidian solvent synthesis (with the perfect diamond)
> x obsidian solvent
This is an inky liquid which should corrode obsidian
> recall perfect diamond
The perfect diamond is gone; you used it in a ritual, here in the Chem Lab.
> recall bamuriatic
The vial of bamuriatic acid is gone; you used it in a ritual, here in the Chem Lab.
> recall marble chip
The chip of marble is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* stone-solvent-2-ok
> north
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
The acid mixture fumes acridly, and turns slate-grey.
> x retort
a quantity of grey acid.
> say hermetic
(RSChymicStart, (reservoir of grey acid))
> put earth shard in arc
You drop the shard of elemental earth into the retort. The bound's pearly light ripples.
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
The shard of elemental earth fizzes and dissolves. The grey acid solution darkens and thickens until it is black as ink.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent))
> x earth shard
You can't see any such thing.
> put obsidian chip in arc
You drop the chip of obsidian into the retort. It dissolves instantly into the black reagent.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent), mineral-used is chip of obsidian)
> x obsidian chip
You can't see any such thing.
> say antipathy
The black reagent seethes, and then begins to bubble slightly.
You tap the solvent into a fresh vial
!()
{Goal done: marble solvent synthesis (with the elemental earth).}
> showme marble solvent
creation-action: marble solvent synthesis (with the elemental earth)
> x marble solvent
This is an inky liquid which should corrode marble
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall bamuriatic
The vial of bamuriatic acid is gone; you added it to a chymic mixture, here in the Chem Lab.
> recall obsidian chip
The chip of obsidian is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* stone-solvent-key-ok
> north
> say hermetic
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
The mixture of acids fumes acridly, and turns slate-grey.
> x retort
a quantity of grey acid.
> zap rough diamond
> put perfect diamond in arc
You drop the perfect diamond into the retort. The bound's pearly light ripples.
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
The diamond fizzes and dissolves. The grey acid solution darkens and thickens until it is black as ink.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent))
> x diamond
You can't see any such thing.
> purloin baros-key
> put flint key in arc
You drop the flint key into the retort. It dissolves instantly into the black reagent.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent), mineral-used is flint key)
> x flint key
You can't see any such thing.
> say antipathy
The black reagent seethes, and then begins to bubble slightly.
You tap the solvent into a fresh vial
{Goal done: chalk solvent synthesis (with the perfect diamond).}
!()
> showme chalk solvent
creation-action: chalk solvent synthesis (with the perfect diamond)
> x chalk solvent
This is an inky liquid which should corrode chalk
> recall perfect diamond
The perfect diamond is gone; you used it in a ritual, here in the Chem Lab.
> recall bamuriatic
The vial of bamuriatic acid is gone; you used it in a ritual, here in the Chem Lab.
> recall flint key
The flint key is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* stone-solvent-no-diamond
> north
> say hermetic
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
The mixture of acids fumes acridly, and turns slate-grey.
> x retort
a quantity of grey acid.
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
(RSFailed, (reservoir of grey acid))
> put marble chip in arc
You drop the chip of marble into the retort. The bound's pearly light ripples.
(RSFailed, (reservoir of grey acid))
> x marble chip
A small chip of white marble.
> say antipathy
The pearly light dies, and the chip of marble goes bouncing around the inside of the retort.
!()
> recall bamuriatic
The vial of bamuriatic acid is gone; you used it in a ritual, here in the Chem Lab.

* stone-solvent-rough-diamond
> north
> say hermetic
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
The mixture of acids fumes acridly, and turns slate-grey.
> x retort
a quantity of grey acid.
> put rough diamond in arc
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
The diamond fizzes in the acid, but does not dissolve.
(RSFailed, (reservoir of grey acid))
> put marble chip in arc
You drop the chip of marble into the retort. The bound's pearly light ripples.
(RSFailed, (reservoir of grey acid))
> x marble chip
A small chip of white marble.
> say antipathy
The pearly light dies, and the chip of marble and the rough diamond go bouncing around the inside of the retort.
!()

* stone-solvent-no-bamuriatic
> north
> say hermetic
> put muriatic in arc
> x retort
a quantity of muriatic acid.
> put earth shard in arc
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
A few bubbles rise from the crystal, but it does not dissolve.
(RSChymicStart, (reservoir of muriatic acid))
> put marble chip in arc
You drop the chip of marble into the retort. The bound's pearly light ripples.
(RSChymicStart, (reservoir of muriatic acid))
> x marble chip
A small chip of white marble.
> say antipathy
The pearly light dies, and the chip of marble and the shard of elemental earth go bouncing around the inside of the retort.
!()

* stone-solvent-no-stone-then-ok
> north
> say hermetic
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
The mixture of acids fumes acridly, and turns slate-grey.
> x retort
a quantity of grey acid.
> zap rough diamond
> put perfect diamond in arc
You drop the perfect diamond into the retort. The bound's pearly light ripples.
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
The diamond fizzes and dissolves. The grey acid solution darkens and thickens until it is black as ink.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent))
> x diamond
You can't see any such thing.
> say antipathy
The black reagent seethes. But when you finish choking out the formula, the liquid has not changed.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent))
> put long quartz in arc
You drop the long quartz prism into the retort. It dissolves instantly into the black reagent.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent), mineral-used is long quartz prism)
> x long quartz
You can't see any such thing.
> say antipathy
The black reagent seethes, and then begins to bubble slightly.
You tap the solvent into a fresh vial
!()
> x porphyry solvent
This is an inky liquid which should corrode porphyry
> recall perfect diamond
The perfect diamond is gone; you used it in a ritual, here in the Chem Lab.
> recall long quartz
The long quartz prism is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* stone-solvent-extra-stone
> north
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
The acid mixture fumes acridly, and turns slate-grey.
> x retort
a quantity of grey acid.
> say hermetic
(RSChymicStart, (reservoir of grey acid))
> put earth shard in arc
You drop the shard of elemental earth into the retort. The bound's pearly light ripples.
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
The shard of elemental earth fizzes and dissolves. The grey acid solution darkens and thickens until it is black as ink.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent))
> x earth shard
You can't see any such thing.
> put granite chip in arc
You drop the chip of granite into the retort. It dissolves instantly into the black reagent.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent), mineral-used is chip of granite)
> x granite chip
You can't see any such thing.
> put sandstone chip in arc
You drop the chip of sandstone into the retort. It dissolves instantly into the black reagent.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent), mineral-used is chip of nonexistent-stone)
> x sandstone chip
You can't see any such thing.
> say antipathy
The black reagent seethes, bubbles violently, and then vaporizes into a nasty-looking cloud.
You hurriedly flush out the retort before it eats through the glass.
!()
> recall earth shard
The shard of elemental earth is gone; you used it in a ritual, here in the Chem Lab.
> recall sandstone
The chip of sandstone is gone; you used it in a ritual, here in the Chem Lab.
> x retort
The retort is a magnificent piece of glassware

* stone-solvent-extra-item
> north
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
The acid mixture fumes acridly, and turns slate-grey.
> x retort
a quantity of grey acid.
> say hermetic
(RSChymicStart, (reservoir of grey acid))
> put earth shard in arc
You drop the shard of elemental earth into the retort. The bound's pearly light ripples.
> say anaphylaxis
You intone the word of anaphylaxis; it makes your mouth itch.
The shard of elemental earth fizzes and dissolves. The grey acid solution darkens and thickens until it is black as ink.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent))
> x earth shard
You can't see any such thing.
> put granite chip in arc
You drop the chip of granite into the retort. It dissolves instantly into the black reagent.
(RSSolventAnaphylaxed, (reservoir of gooey black reagent), mineral-used is chip of granite)
> x granite chip
You can't see any such thing.
> put brass pin in arc
> say antipathy
Crash! The pearly light dies, and the brass pin goes bouncing around the inside of the retort.
!()
> x retort
Lying in the retort is a brass pin, suspended in a quantity of gooey black reagent.
> recall granite
The chip of granite is gone; you used it in a ritual, here in the Chem Lab.

* stone-solvent-all-minerals
> north
> put muriatic in arc
> purloin bamuriatic
> put bamuriatic in arc
> x retort
a quantity of grey acid.
> say hermetic
(RSChymicStart, (reservoir of grey acid))
> put earth shard in arc
> say anaphylaxis
(RSSolventAnaphylaxed, (reservoir of gooey black reagent))
> put granite chip in arc
(RSSolventAnaphylaxed, (reservoir of gooey black reagent), mineral-used is chip of granite)
> say antipathy
> x solvent
corrode slate
> undo
> undo
> undo
> put flint chip in arc
> say antipathy
> x solvent
corrode chalk
> undo
> undo
> undo
> put sandstone chip in arc
> say antipathy
> x solvent
corrode malachite
> undo
> undo
> undo
> put basalt chip in arc
> say antipathy
> x solvent
corrode soapstone
> undo
> undo
> undo
> put marble chip in arc
> say antipathy
> x solvent
corrode obsidian
> undo
> undo
> undo
> put obsidian chip in arc
> say antipathy
> x solvent
corrode marble
> undo
> undo
> undo
> put long quartz in arc
> say antipathy
> x solvent
corrode porphyry
> undo
> undo
> undo
> put broad quartz in arc
> say antipathy
> x solvent
corrode porphyry

* fungicide-ok
> north
> say hermetic
> put saline in arc
> put mushroom in arc
> put mustard in arc
(RSChymicStart, (reservoir of saline))
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
(RSChymicStart, (reservoir of saline))
> turn on gas
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
the saline solution acquires a lavender tint.
You find an empty vial in the clutter and tap the fungicide from the retort.
!()
> x fungicide
This is a purple liquid
> x mushroom
A shrivelly brown mushroom, now a little damp.
> x mustard
You can't see any such thing.
> recall mustard
#The pinch of mustard seed is gone; you used it in a ritual, here in the Chem Lab.
The supply of mustard seed is in the Abstraction Layer.
> x retort
The retort is a magnificent piece of glassware

* fungicide-late-mushroom-ok
> north
> say hermetic
> put saline in arc
> put mustard in arc
(RSChymicStart, (reservoir of saline))
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
(RSChymicStart, (reservoir of saline))
> turn on gas
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The mustard seeds roll around in the simmering solution, but you see no sign of a chymic reaction.
> put mushroom in arc
> say antipathy
the saline solution acquires a lavender tint.
You find an empty vial in the clutter and tap the fungicide from the retort.
!()
> x fungicide
This is a purple liquid
> x mushroom
A shrivelly brown mushroom, now a little damp.
> x mustard
You can't see any such thing.
> recall mustard
#The pinch of mustard seed is gone; you used it in a ritual, here in the Chem Lab.
The supply of mustard seed is in the Abstraction Layer.
> x retort
The retort is a magnificent piece of glassware

* fungicide-late-mustard-ok
> north
> say hermetic
> put saline in arc
> put mushroom in arc
(RSChymicStart, (reservoir of saline))
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
(RSChymicStart, (reservoir of saline))
> turn on gas
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The mushroom rolls around in the simmering solution, but you see no sign of a chymic reaction.
> put mustard in arc
> say antipathy
the saline solution acquires a lavender tint.
You find an empty vial in the clutter and tap the fungicide from the retort.
!()
> x fungicide
This is a purple liquid
> x mushroom
A shrivelly brown mushroom, now a little damp.
> x mustard
You can't see any such thing.
> recall mustard
#The pinch of mustard seed is gone; you used it in a ritual, here in the Chem Lab.
The supply of mustard seed is in the Abstraction Layer.
> x retort
The retort is a magnificent piece of glassware

* fungicide-dup
> purloin fungicide
> drop it
> north
> say hermetic
> put saline in arc
> put mushroom in arc
> put mustard in arc
(RSChymicStart, (reservoir of saline))
> say antipathy
(RSChymicStart, (reservoir of saline))
> turn on gas
> z.z.z
> say antipathy
chalky paste
The bottle of fungicide already exists
(RSFailed)
> turn off gas
> x retort
a quantity of chalky paste
> recall fungicide
The bottle of fungicide is now in the Kitchen.

* fungicide-wrong-solvent
> north
> say hermetic
> put alcohol in arc
> put mushroom in arc
> put mustard in arc
(RSChymicStart, (reservoir of rubbing alcohol))
> say antipathy
The pearly light dies, and the pinch of mustard seed and the dried mushroom go bouncing around the inside of the retort.
!()

* fungicide-with-wood
> north
> say hermetic
> put saline in arc
> put maple in arc
> put mustard in arc
> turn on gas
> say antipathy
It must not be hot enough.
> z.z
> say antipathy
Gradually the splinter of maple and the mustard seeds dissolve.
The gas flame heats the greasy brown paste, which simmers thickly.
(RSFailed, (reservoir of greasy brown paste))

* fungicide-with-pinecone
> north
> say hermetic
> put saline in arc
> put pinecone in arc
> put mustard in arc
> turn on gas
> say antipathy
It must not be hot enough.
> z.z
> say antipathy
Gradually the pinecone and the mustard seeds dissolve.
The gas flame heats the greasy brown paste, which simmers thickly.
(RSFailed, (reservoir of greasy brown paste))

* fungicide-with-feather
> north
> say hermetic
> put saline in arc
> put feather in arc
> put mustard in arc
> turn on gas
> say antipathy
It must not be hot enough.
> z.z
> say antipathy
Gradually the feather and the mustard seeds dissolve
so you just pull the dump lever and shut off the gas.
!()
> recall feather
The white feather is gone; you used it in a ritual
> x retort
The retort is a magnificent piece of glassware

* coralicide-ok
> north
> say hermetic
> put saline in arc
> purloin coral
> put coral in arc
> put mustard in arc
(RSChymicStart, (reservoir of saline))
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
(RSChymicStart, (reservoir of saline))
> turn on gas
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
the saline solution acquires a rosy tint.
You find an empty vial in the clutter and tap the potion from the retort.
!()
> x coralicide
This is a pink liquid
> recall coral
The chunk of coral is gone; you used it in a ritual, here in the Chem Lab.
> x mustard
You can't see any such thing.
> recall mustard
#The pinch of mustard seed is gone; you used it in a ritual, here in the Chem Lab.
The supply of mustard seed is in the Abstraction Layer.
> x retort
The retort is a magnificent piece of glassware

* coralicide-late-coral-ok
> north
> say hermetic
> put saline in arc
> put mustard in arc
(RSChymicStart, (reservoir of saline))
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
(RSChymicStart, (reservoir of saline))
> turn on gas
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The mustard seeds roll around in the simmering solution, but you see no sign of a chymic reaction.
> purloin coral
> put coral in arc
> say antipathy
the saline solution acquires a rosy tint.
You find an empty vial in the clutter and tap the potion from the retort.
!()
> x coralicide
This is a pink liquid
> x coral
You can't see any such thing.
> x mustard
You can't see any such thing.
> recall mustard
#The pinch of mustard seed is gone; you used it in a ritual, here in the Chem Lab.
The supply of mustard seed is in the Abstraction Layer.
> x retort
The retort is a magnificent piece of glassware

* coralicide-late-mustard-ok
> north
> say hermetic
> put saline in arc
> purloin coral
> put coral in arc
(RSChymicStart, (reservoir of saline))
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
(RSChymicStart, (reservoir of saline))
> turn on gas
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The saline ripples, but you see no sign of a chymic reaction. It must not be hot enough.
> say antipathy
The coral rolls around in the simmering solution, but you see no sign of a chymic reaction.
> put mustard in arc
> say antipathy
the saline solution acquires a rosy tint.
You find an empty vial in the clutter and tap the potion from the retort.
!()
> x coralicide
This is a pink liquid
> recall coral
The chunk of coral is gone; you used it in a ritual, here in the Chem Lab.
> x mustard
You can't see any such thing.
> recall mustard
#The pinch of mustard seed is gone; you used it in a ritual, here in the Chem Lab.
The supply of mustard seed is in the Abstraction Layer.
> x retort
The retort is a magnificent piece of glassware

* coralicide-dup
> purloin coralicide
> drop it
> north
> say hermetic
> put saline in arc
> purloin coral
> put coral in arc
> put mustard in arc
(RSChymicStart, (reservoir of saline))
> turn on gas
> z.z.z
> say antipathy
chalky paste
The bottle of coralicide already exists
(RSFailed)
> turn off gas
> x retort
a quantity of chalky paste
> recall coralicide
The bottle of coralicide is now in the Kitchen.

* coralicide-wrong-solvent
> north
> say hermetic
> put alcohol in arc
> purloin coral
> put coral in arc
> put mustard in arc
(RSChymicStart, (reservoir of rubbing alcohol))
> say antipathy
The pearly light dies, and the pinch of mustard seed and the chunk of coral go bouncing around the inside of the retort.
!()

* coralicide-with-mushroom
> north
> say hermetic
> put saline in arc
> purloin coral
> put coral in arc
> put mushroom in arc
> put mustard in arc
(RSChymicStart)
> turn on gas
> say antipathy
It must not be hot enough.
> say antipathy
It must not be hot enough.
> say antipathy
The mushroom rolls around in the simmering solution, but you see no sign of a chymic reaction.
(RSChymicStart)

* great-marriage-ok
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> zap gold
> put gold in arc
The elemental fire leaps from the rod; you pull the cold rod back. The flame whirls unsupported in the center of the arc, slowly dimming into an indistinct haze.
(RSMarriageSprigged, current-count is 8)
> put el-water in arc
The sparkling drops never land on the workbench surface. Instead, they whirl around the arc, and slowly fade into the thickening haze.
(RSMarriageSprigged, current-count is 9)
> put el-earth in arc
It hangs in the center of the circle, spinning and spinning, until it blurs into the thickening haze.
(RSMarriageSprigged, current-count is 13)
> recall el-water
The capsule of elemental water is gone; you used it in a ritual
> recall el-earth
The shard of elemental earth is gone; you used it in a ritual
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> zap bubble
> vent air on arc
It whisks around the arc, and joins the thickening haze.
The whirling haze seems to expand and thicken.
The initial marriage is complete.
You awaken again
!()

* great-marriage-2-ok
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> zap bubble
> vent air on arc
It whisks around the arc, and slowly thickens into an indistinct haze in the circle.
(RSMarriageSprigged, current-count is 2)
> put el-water in arc
The sparkling drops never land on the workbench surface. Instead, they whirl around the arc, and slowly fade into the thickening haze.
(RSMarriageSprigged, current-count is 3)
> zap gold
> put gold in arc
The elemental fire leaps from the rod; you pull the cold rod back. The flame whirls unsupported in the center of the arc, slowly dimming into the thickening haze.
(RSMarriageSprigged, current-count is 11)
> put el-earth in arc
It hangs in the center of the circle, spinning and spinning, until it blurs into the thickening haze.
The whirling haze seems to expand and thicken.
The initial marriage is complete.
You awaken again
!()

* great-marriage-post-homunc
> zap-chapter
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> zap gold
> put gold in arc
The elemental fire leaps from the rod; you pull the cold rod back. The flame whirls unsupported in the center of the arc, slowly dimming into an indistinct haze.
(RSMarriageSprigged, current-count is 8)
> put el-water in arc
The sparkling drops never land on the workbench surface. Instead, they whirl around the arc, and slowly fade into the thickening haze.
(RSMarriageSprigged, current-count is 9)
> put el-earth in arc
It hangs in the center of the circle, spinning and spinning, until it blurs into the thickening haze.
(RSMarriageSprigged, current-count is 13)
> zap bubble
> vent air on arc
It whisks around the arc, and joins the thickening haze.
(RSMarriageElemented, current-count is 15)
> recall el-water
The capsule of elemental water is gone; you used it in a ritual
> recall el-earth
The shard of elemental earth is gone; you used it in a ritual
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> x bubble
it contains only the ordinary sort of air.
# Could go on with dragon stuff here.

* great-marriage-no-rosemary
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> zap gold
> put gold in arc
The grey light ripples as you push through the arc. The elemental fire flares up into an eye-searing flash, leaving the rod cold in your fingers.
(RSFailed)
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> say unseal
> say marcher
(RSMarriageStart)
> put el-water in arc
The sparkling drops never land on the workbench surface. They seem to boil away in midair.
(RSFailed)
> recall el-water
The capsule of elemental water is gone; you used it in a ritual
> say unseal
> say marcher
(RSMarriageStart)
> put el-earth in arc
The shard of elemental earth sublimes away into nothingness.
(RSFailed)
> recall el-earth
The shard of elemental earth is gone; you used it in a ritual
> say unseal
> say marcher
(RSMarriageStart)
> zap bubble
> put air in arc
It whisks around the arc, slowly dissipating.
(RSFailed)
> x bubble
it contains only the ordinary sort of air.
> say unseal
> say marcher
(RSMarriageStart)
> put el-wood in arc
The elemental wood immediately bursts into flame, flares up, and is gone. But it was a nasty smoky flame; you don't like the looks of it.
(RSFailed)
> recall el-wood
The splinter of elemental wood is gone; you used it in a ritual
> say unseal

* great-marriage-not-nave
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
But it echoes off-center around the room. The bound does not close.
!()
> put el-earth in arc
You put the shard of elemental earth into the kitchen-bound.

* great-marriage-wrong-env
> shake dial
> set dial to fiery
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow orange.
(RSFailed)
> wave rosemary
You wave the sprig, and inhale its distinct resinous aroma. The air seems to sharpen.
(RSFailed)
> zap gold
> put gold in arc
You leave the flaming phlogisticated gold rod within the kitchen bound
(RSFailed)
> put el-water in arc
The drops sparkle just that little bit more than ordinary water.
(RSFailed)
> put el-earth in arc
You leave the shard of elemental earth within the kitchen bound
(RSFailed)
> zap bubble
> vent air on arc
The discharge has no obvious effect.
(RSFailed)
> recall el-water
The capsule of elemental water is gone; you used it in a ritual
> recall el-earth
The shard of elemental earth is now in the kitchen-bound
> recall phlo-gold
The flaming phlogisticated gold rod is now in the kitchen-bound
> x bubble
it contains only the ordinary sort of air.

* great-marriage-no-tin
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
But the ritual feels ungrounded and adrift. The bound wobbles and goes dark.
!()
> put el-earth in arc
You put the shard of elemental earth into the kitchen-bound.
!()

* great-marriage-incorrect-tin
> shake dial
> set dial to orderly
> tap tin. tap tin
!The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> zap gold
> put gold in arc
The elemental fire leaps from the rod; you pull the cold rod back. The flame whirls unsupported in the center of the arc, slowly dimming into an indistinct haze.
You have an unpleasant sensation of not being in the right place.
(RSMarriageSprigged, current-count is 8)
> put el-water in arc
The sparkling drops never land on the workbench surface. Instead, they whirl around the arc, and slowly fade into the thickening haze.
You have an unpleasant sensation of not being in the right place.
(RSMarriageSprigged, current-count is 9)
> put el-earth in arc
It hangs in the center of the circle, spinning and spinning, until it blurs into the thickening haze.
You have an unpleasant sensation of not being in the right place.
(RSMarriageSprigged, current-count is 13)
> zap bubble
> vent air on arc
It whisks around the arc, and joins the thickening haze.
You have an unpleasant sensation of not being in the right place.
(RSMarriageSprigged, current-count is 15)
> recall el-water
The capsule of elemental water is gone; you used it in a ritual
> recall el-earth
The shard of elemental earth is gone; you used it in a ritual
> recall phlo-gold
The phlogisticated gold rod became the plain gold rod, which you're holding.
> x bubble
it contains only the ordinary sort of air.

* great-marriage-add-extra
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> zap gold
> put gold in arc
The elemental fire leaps from the rod; you pull the cold rod back. The flame whirls unsupported in the center of the arc, slowly dimming into an indistinct haze.
(RSMarriageSprigged, current-count is 8)
> put el-water in arc
The sparkling drops never land on the workbench surface. Instead, they whirl around the arc, and slowly fade into the thickening haze.
(RSMarriageSprigged, current-count is 9)
> put el-earth in arc
It hangs in the center of the circle, spinning and spinning, until it blurs into the thickening haze.
(RSMarriageSprigged, current-count is 13)
> put bolt in arc
(RSFailed)
> zap bubble
> vent air on arc
(RSFailed)
The discharge has no obvious effect.

* great-marriage-subst-diamond
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> zap gold
> put gold in arc
The elemental fire leaps from the rod; you pull the cold rod back. The flame whirls unsupported in the center of the arc, slowly dimming into an indistinct haze.
(RSMarriageSprigged, current-count is 8)
> put el-water in arc
The sparkling drops never land on the workbench surface. Instead, they whirl around the arc, and slowly fade into the thickening haze.
(RSMarriageSprigged, current-count is 9)
> purloin perfect diamond
> put perfect diamond in arc
The perfect diamond sublimes away into nothingness.
(RSFailed)
> zap bubble
> vent air on arc
(RSFailed)
The discharge has no obvious effect.

* great-marriage-subst-wood
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> put el-water in arc
(RSMarriageSprigged, current-count is 1)
> put el-earth in arc
(RSMarriageSprigged, current-count is 5)
> zap bubble
> vent air on arc
(RSMarriageSprigged, current-count is 7)
> zap maple
> put maple in arc
The burning splinter of maple immediately flares up and falls to ash. But it was a nasty smoky flame; you don't like the looks of it.
(RSFailed)
> recall maple
The splinter of maple is gone; you used it in a ritual

* great-marriage-subst-saline
> shake dial
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> put el-earth in arc
(RSMarriageSprigged, current-count is 4)
> zap bubble
> vent air on arc
(RSMarriageSprigged, current-count is 6)
> zap gold
> put gold in arc
(RSMarriageSprigged, current-count is 14)
> put saline in arc
You pour saline into the arc. The droplets seem to boil away in midair.
(RSFailed)
> put el-water in arc
The drops sparkle just that little bit more than ordinary water.
(RSFailed)

* greater-marriage-no-chancel
> shake dial
You shake the dial; the kitchen-bound is now nave-bound-level.
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> put el-earth in arc
(RSMarriageSprigged, current-count is 4)
> zap bubble
> vent air on arc
(RSMarriageSprigged, current-count is 6)
> zap gold
> put gold in arc
(RSMarriageSprigged, current-count is 14)
> put el-water in arc
This is bad, you think.
You awaken again
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> put el-earth in arc
(RSMarriageSprigged, current-count is 4)
> zap bubble
> vent air on arc
(RSMarriageSprigged, current-count is 6)
> zap gold
> put gold in arc
(RSMarriageSprigged, current-count is 14)
> put el-water in arc
The whirling haze in the bound slows. It is more difficult to see, now; not dissipating, but developing an aching lucent clarity. The space above the pedestal seems more transparent than air.
> say dracon invocation
Then, with a snap that you feel in your guts, the ritual falls apart.
!()
> recall el-water
The capsule of elemental water is gone; you used it in a ritual

* greater-marriage-no-dragons
> shake dial
> shake dial
You shake the dial; the kitchen-bound is now chancel-bound-level.
> set dial to orderly
> tap tin. tap tin. tap tin
The tin slip is right.
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> put el-earth in arc
(RSMarriageSprigged, current-count is 4)
> zap bubble
> vent air on arc
(RSMarriageSprigged, current-count is 6)
> zap gold
> put gold in arc
(RSMarriageSprigged, current-count is 14)
> put el-water in arc
This is bad, you think.
You awaken again
> put tin on shelf
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> wave rosemary
You wave the sprig, and inhale its fresh, resinous aroma. The air seems to sharpen.
(RSMarriageSprigged)
> put el-earth in arc
(RSMarriageSprigged, current-count is 4)
> zap bubble
> vent air on arc
(RSMarriageSprigged, current-count is 6)
> zap gold
> put gold in arc
(RSMarriageSprigged, current-count is 14)
> put el-water in arc
The whirling haze in the bound slows. It is more difficult to see, now; not dissipating, but developing an aching lucent clarity. The space above the pedestal seems more transparent than air.
> say dracon invocation
RSMarriageElemented, but dead-dragon-count is -1.
(RSMarriageElemented)


* summon-dragon-stuff-in-bound
> shake dial
> set dial to orderly
> put brass pin in arc
> say marcher
The arc begins to glow smoke-grey around the brass pin.
(RSFailed)
> say symmetric
However, when you reach the end, it doesn't sound the same as the beginning.
(RSFailed)
> say dracon
You rumble your way through the Dracon Invocation. But the words are not true.
(RSFailed)

* summon-dragon-no-sequence
> shake dial
> set dial to orderly
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> say dracon
You rumble your way through the Dracon Invocation. But the words lack directionality.
(RSFailed)

* summon-dragon-no-fulcrum
> shake dial
> set dial to orderly
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> say symmetric
which is of course the same as the beginning
(RSSummonDragonSequenced)
> say dracon
It's like spinning a wheel that's not touching the ground, and when you're finished, nothing has changed.
(RSFailed)

* summon-dragon-holding-fulcrum
> perform fulcrum
You conjure a leverage symbol onto the chip of obsidian, using the first alien glyph.
> shake dial
> set dial to orderly
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> say symmetric
which is of course the same as the beginning
(RSSummonDragonSequenced)
> say dracon
A sense of pressure builds in the air, centered on the chip of obsidian. It's like balancing a ball on itself, though, and it slips almost immediately. The bound goes dark.
!()

* summon-dragon-misplaced-fulcrum
> perform fulcrum
You conjure a leverage symbol onto the chip of obsidian, using the first alien glyph.
> e
> drop obsidian
> w
> shake dial
> set dial to orderly
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> say antisymmetric
which is of course the inverse of the beginning
(RSSummonDragonSequenced)
> say dracon
A sense of pressure builds in the air, but it feels unanchored, loose, unstable. Before the invocation is finished, the pressure slips and slithers away into nothing. The bound goes dark.
!()

* summon-dragon-no-active
> perform fulcrum
You conjure a leverage symbol onto the chip of obsidian, using the first alien glyph.
> w
> drop obsidian
> e
> shake dial
> set dial to orderly
> say marcher
The arc begins to glow smoke-grey.
(RSMarriageStart)
> say antisymmetric
which is of course the inverse of the beginning
(RSSummonDragonSequenced)
> say dracon
A sense of pressure builds in the air. The tension grates at your nerves as you come to the invocation's end. But nothing seems to be listening, and the bound goes dark.
!()


